Jabberwocky In ActionScript 156
VeryVito writes "You can tell Flash programming is beginning to grow up: It's not just for designers anymore, but for real, honest-to-goodness tech geeks. As evidence, I present The ActionScript Jabberwocky. Enjoy!" It's almost as good as reading it in the original Klingon.
The original (Score:5, Informative)
'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.
"Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!"
He took his vorpal sword in hand:
Long time the manxome foe he sought--
So rested he by the Tumtum tree,
And stood awhile in thought.
And, as in uffish thought he stood,
The Jabberwock, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!
One two! One two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.
"And hast thou slain the Jabberwock?
Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!"
He chortled in his joy.
'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.
Perl Poetry (Score:4, Informative)
Re:The tide has changed (Score:1, Informative)
Uh, no. What makes you think that? Flash is *everywhere*. Hell, even Slashdot show Flash ads.
So the player isn't open source. Big deal. Macromedia provide specs so you can write your own player and embrace it.
Re:The original (Score:2, Informative)
Actually ActionScript has grown up (Score:5, Informative)
The MM Flash IDE is as crappy as ever, but ActionScript 2 is a full range PL, very similar to Java. With proper exception handling, OOP and all that stuff.
as. files can be imported and compiled in meaning you don't have to use MMs shoddy AS editor anymore. Despite the utter crap that's said about AS and Flash on
Flash = Thin Client (Score:3, Informative)
Why not use Java? Well compare the amount and quality of flash games to java games, that's my metric for my belief that at least for gaming, that flash is probably a better dev environment.
But the huge problem right now is the lack of quality documentation/tutorials/books on actionscript 2.0 (released last november). It's not completely backwards compatible. Most of the books are oriented towards dumbasses, and they are just actionscript 1.0 books with the code tweaked so it works on 2.0 (i.e. not OOPy).
If anyone has a good recommendation in terms of actionscript 2.0 books, I'd appreciate it. I have this one [oreilly.com], which is a good book, but is very oriented towards AS1.0 programmers moving to AS2.0. It's hard to find a book that is geek friendly, example oriented, and designed from scratch for actionscript 2.0.
Bah (Score:4, Informative)