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Sky Captain and the World of Tomorrow 571

serutan writes "Tuesday night I attended a sneak preview of Kerry Conran's groundbreaking film, Sky Captain and the World of Tomorrow , courtesy of the Science Fiction Museum in Seattle. I was completely blown away. Below is my brief review of the movie and the event. No spoilers, if you have seen any of the clips available on the web." Read on for the rest.

Set in a mythic version of the late 1930s, this movie is a stunning tribute to classic sci-fi serials, comics and pulp magazines of that era. Starting with a reporter investigating the disappearances of top scientists, the story quickly becomes a nearly constant barrage of giant robots, aeroships, submarine planes, ray guns and retro technology on a grand scale. The plot, which hurtles across maps of the world Indiana Jones style, definitely take a back seat to the effects. The character interactions are all predictable. But all of that is consistent with the genre, and for me it didn't get in the way of enjoying the hell out of this movie.

What sets this film apart from others is that every scene was shot against a blue screen. Except for some hand props and the actors themselves, the whole thing was computer generated. We've certainly seen plenty of CG, going all the way back to "The Last Starfighter" in the 80s, but I've never seen anything done so stylishly or so well. Perhaps the hazy, murky look is perfectly suited to both the 1930s atmosphere and the current state of the art of CG. It works.

The packed screening was followed by a Q&A with director Conran, who turned out to be an impressively low-key, likable guy. He started working on the film about 10 years ago with a blue screen in his living room, wondering whether he could create an entire movie in his Mac. The first 6 minutes took him 2 years. Initially he made an animated version, which actors later used as a guide as they mimed their way through the live version. When Paramount got involved they insisted on big-name actors, so the theatrical release is actually version 3. Hopefully all three will make it onto the eventual DVD. Conran mentioned that for his next project he wants to tackle Edgar Rice Burroughs' epic John Carter series.

The presenter, a filmmaking friend of Conran's, closed the screening with a joke about Pete Townshend meeting Eric Clapton in a London bar and commiserating about some new kid named Hendrix, "who's gonna kick our asses." He imagined that Spielberg and Lucas might soon be having a similar conversation somewhere in California. I have to agree that it seems like a distinct possibility.


Thanks to serutan for this review!

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Sky Captain and the World of Tomorrow

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  • by Crazy Man on Fire ( 153457 ) on Friday September 10, 2004 @02:03PM (#10214578) Homepage
    I just saw the trailer for this yesterday. I must have been hiding under some rock (or not reading /.) for the past several months, because I hadn't heard of the movie until my roommate told me about it yesterday. Looks very cool.
  • by Enigma_Man ( 756516 ) on Friday September 10, 2004 @02:04PM (#10214587) Homepage
    From the commercials about this movie, it looks incredibly cheesy, like an unwitting hollywood insult to the retro-future styling (not to mention their choice of an actress, bleh). It's good to hear otherwise.

    -Jesse
  • Kinda Reminded Me (Score:5, Interesting)

    by The Dobber ( 576407 ) on Friday September 10, 2004 @02:05PM (#10214605)

    of the PC / Xbox game "Crimson Skies" when I first saw the previews.

  • by lothar97 ( 768215 ) * <owen@smigelski. o r g> on Friday September 10, 2004 @02:07PM (#10214621) Homepage Journal
    I've seen the trailer a few times in the movie theatre, and it looks pretty impressive visually- soft lighting, retro color scheme, etc. I guess it doesn't translate as well onto the small screen.
  • the Sci-Fi museum (Score:3, Interesting)

    by CoffeeJedi ( 90936 ) on Friday September 10, 2004 @02:11PM (#10214676)
    I just visited that museum on vacation a few weeks ago. It's not very big, being shoe-horned into the Experience Music Project, but what it lacks in quantity it makes up for with quality. The exhibits and presentation was amazing. (for example, while a short loop about the Matrix displayed on a big projection screen, smaller projectors turned the walls into cascading 'Matrix-code')
  • personally (Score:5, Interesting)

    by WormholeFiend ( 674934 ) on Friday September 10, 2004 @02:11PM (#10214682)
    I'm looking forward to seeing this movie, but I'll admit I'm starting to have CGI-fatigue.

    CGI should be a tool to enhance a good, original story.

    I rarely see original plots anymore being made into movies.

    One notable exception though, is the recently made Oldboy [imdb.com], a Korean movie.

    If you intend to see this work of genius, avoid spoilers at all costs.
  • SUre, the all-in-front-of-the-blue-screen point is important and impressive, but i'm equally intrigued by:

    1. Laurence Olivier starring in the movie, from old celluloid.

    2. That film noir look achieved through filming the scenes in black and white... and then colorizing them! (Smacks forehead) What a great, simple, and clever idea.

    Those 2 slick gimmicks have to lend an air of retro feel to the movie with aplomb, nevermind the other design elements, like the look and feel of the robots.

    Gotta see this one.
  • by Drunken_Jackass ( 325938 ) on Friday September 10, 2004 @02:17PM (#10214756) Homepage
    the fact that it was one man's vision, and started in his garage using off-the-shelf software and a whole lot of time before any studios ever got involved.

    Wired had an article [wired.com] about it a while ago, and i've been excited to see it ever since.

    Horray for garage studios!!

  • by miketo ( 461816 ) <miketoNO@SPAMnwlink.com> on Friday September 10, 2004 @02:18PM (#10214771)
    Cheesy? Of *course* it's cheesy! It's for every kid who sat in a theatre with a big bucket of popcorn, grinning like a madman at every swoop and explosion that graced the screen.

    I wasn't part of the pulp era, but I enjoyed reading pulp and Golden Age sf works. There's just something free-wheeling, childlike, and wondrous about the visions of tomorrow that those stories embodied. I still like space opera, with vast galactic fleets spinning out of a nebular cluster to go into battle with the dreaded Zorkanoids -- or whatever the evil space being of the moment was.

    The trailers for this reminded me of another "guilty pleasure" film, "The Rocketeer." I suspect "Sky Captain" will join "Rocketeer" in my movie collection as something that is aimless, harmless exciting fun.
  • by FortKnox ( 169099 ) on Friday September 10, 2004 @02:19PM (#10214779) Homepage Journal
    Reminds me quite a bit of Fallout. Game looked incredibly silly, but was one of the best RPG's ever (and it was also a '1940s post appocalyptic world' genre).
  • by StalinsNotDead ( 764374 ) <umbaga@NosPAM.gmail.com> on Friday September 10, 2004 @02:20PM (#10214786) Journal
    Hollywood, pay attention: we need something that interests us, not just something that looks pretty.

    Ahhh! But the problem, you see, is that Hollywood does not take into account the opinions of the minority. The majority of the sheeple in the market far outweigh the number of people who want more than just effects in their movies.

    Hollywood has no motivation to improve both plot and effects, as most consumers will pay for any drivle that comes out.
  • John Carter of Mars! (Score:4, Interesting)

    by Dark Paladin ( 116525 ) * <jhummel@johnhummel. n e t> on Friday September 10, 2004 @02:20PM (#10214791) Homepage
    Actually, this would be kind of interesting. I've read the original series (my father named one of my sisters after Dejah Therece, the Princess of Mars) and loved the sheer retro campty style of the "smiling Virginian" sword fighting his way across the Red Planet.

    If done "so seriously it's fun" like Sky Captain appears, it could be one hell of a ride. If nothing else, I love a good swashbuckling movie.
  • by JabberWokky ( 19442 ) <slashdot.com@timewarp.org> on Friday September 10, 2004 @02:22PM (#10214819) Homepage Journal
    I'm a tremendous fan of pulp era Science Fiction, back when a stout young Virginian could wish himself to Mars. Probably my favorite stories that would translate well to modern visual media are the Doc Savage stories.

    The real thing were written before physics was a respected scientific profession, and chemists and electricians were the cutting edge of technology. The World's Fair and the technological marvel of the Golden Gate Bridge are the settings for the Man of Bronze, a paragon of physical perfection raised by five scientists and flanked by his four comrades in arms, plus their pet monkey, pig and occasionally aided by Doc's sister.

    They are slices of a different age, a different outlook. The world was as full of sinister forces as the headlines of today, but the steadfast belief that honorable and well trained (and euro-caucasian) men could triumph over evil was held as a truism. Airplanes were new, the world had just become global, but war had yet to span the whole planet.

    Great books.

    I have a strong feeling that this movie is based more on the modern steampunk and Sons of Ether (a la White Wolf's Mage) genre. A modern retake on an era, just like RenFaires have little to do with the actual Middle Ages.

    --
    Evan "Not for the Politically Correct sensitive"

  • by Cereal Box ( 4286 ) on Friday September 10, 2004 @02:31PM (#10214921)
    What sets this film apart from others is that every scene was shot against a blue screen.

    And you can tell. Up until now, I didn't know it was entirely shot in front of a blue screen, but every time I saw the commercial the thing that struck me was just how obvious the blue screen effect is. I just can't get over how awful (visually) this film looks, based on the trailer.
  • Blue Screen Filming (Score:5, Interesting)

    by Kenshin ( 43036 ) <kenshin&lunarworks,ca> on Friday September 10, 2004 @02:32PM (#10214931) Homepage
    What sets this film apart from others is that every scene was shot against a blue screen.

    The trouble is: It looks very much like that.

    Good use of blue screening results in the characters looking like they're "there". From the commercials I've seen of this movie, it reminds me of one of those old CD-ROM games where they mixed live actors and CG backgrounds.

    This one just doesn't work for me. It feels so artificial.
  • by Anonymous Coward on Friday September 10, 2004 @02:48PM (#10215079)
    All I can say is, "Commando Cody and the Lost Planet Airmen." I spent I don't know how many nights staying up late watching the Commando Cody movies with my grandpa. Channel 41. 1:00 in the morning. Popcorn, pipe smoke and an excuse to stay up until they played the star spangled banner and the test pattern came on. Good times, man...
  • by khrtt ( 701691 ) on Friday September 10, 2004 @02:54PM (#10215158)
    1. The Matrix did not have a good plot. Maybe a decent plot idea, but -- using humans for batteries????? Isn't it obvious, flies [slashdot.org] are a much better source of power for machines.

    2. Spiderman was only a sequel/remake to a 100 feature movies and paper cartoons, originating from a cartoon. The plot was barely good enough for a cartoon, designed barely well enough to be barely enterntaining to retarded children. I don't see how an adult slashdot reader can find the plot of Spiderman satisfactory.

    3. By CG you mean CGI - "computer generated imagery", no?

    Movies with shitty plots and pretty SFX make good box office. This is the lesson of StarWars. Before StarWars was a hit, it was generally thought that good plot would produce a good box office. Then Lucas made StarWars and hit the jackpot with it. Every hollywood movie ever since has been designed around the SFX. Basically, they design the SFX first, according to currently available technical means and the available budget. Then they tailor the plot to fit aroung the SFX - no wonder the resulting product is barely watchable while heavily stoned. This kinda tells you that most moviegoers are retarded and/or stoned, but it doesn't leave any hope that Hollywood will ever make a good movie again. If you want a nice plot, go see an independent movie.

    There was a Cronenberg flick, eXistanZ, out at about the same time as The Matrix. Similar "trapped in virtual reality" type plot. Much less box office intake. Much less SFX, better plot, and better screenplay. Most people had a strong preference to either one or the other movie, as you can deduce from reading the comments on IMDB [slashdot.org]. You can also see, from the same comments that most people who liked the Matrix over the eXistanZ couldn't spell. nuff said.
  • MOD PARENT UP! (Score:1, Interesting)

    by Anonymous Coward on Friday September 10, 2004 @03:09PM (#10215301)
    I would love to see a "Where are they now?" interview with Katz! He was such a staple of slashdot for so many years! Parent is right: Katz's articles would always generate tons of discussion and that's what we all come here for, right? Please, Slashdot Overlords, please try to do an interview with Katz!
  • by theAtomicFireball ( 532233 ) on Friday September 10, 2004 @03:09PM (#10215307)
    Actually, there's a whole genre... it's called SteamPunk. Not too much of it has made it to the big screen (especially live action) and what has hasn't been great (it's a tough concept to pull off) but it is far from a novel concept.

    If knowing something didn't actually happen makes a story worthless, we might as well just start throwing out the old SF from Vernes up to the early Clark, Asimov and Heinlein as well as all the historical fiction "littering" up our libraries and book stores.
  • by solios ( 53048 ) on Friday September 10, 2004 @03:55PM (#10215821) Homepage
    Yes, but Tron's actual CG footage was farmed out to every fledgling computer graphics house in the area.

    TLS was rendered completely on a single Cray, and while some shots have a definite "atari" quality about them, some shots still hold their own, even today.

    Yeah, Tron might have been first to market, but TLS was, imo, a whole hell of a lot cooler. TLS is why I went to Art School and why I have a degree in Computer Animation.

    Of course, I spend my workdays subtitling video and being a linux bitch, but hey. That's the economy. A man can dream.
  • by Blakey Rat ( 99501 ) on Friday September 10, 2004 @04:07PM (#10215975)
    I concur. Also, Tron seemed to throw in CGI scenes just because it could. For instance, while they are on a solar sail over some valley in the computer world, one of the characters points to the ground and says, "look, gridbugs!" Cut to a scene of little CGI bug critters puttering around a grid for a few seconds. Then they're gone. The gridbugs disappear. They had NOTHING to do with the story of the movie.

    The Last Starfighter had a lot more compelling features:

    1) Everything that looked like CGI in it was actually CGI. Tron had many, many sets that were made of wood and paint, and just painted to look like CGI.

    2) The CGI was used to simulate real-world objects. For instance, when the recruiter lands in his 'space car' the car is a prop constructed for use in the movie. Later on, this car flies into space and becomes a CGI effect seamlessly. (Of course, the careful observer can tell when it happens, but the CGI does look good.)

    3) General polish. Tron feels a lot like a tech demo. The Last Starfighter feels a lot like a movie, albeit a really cheesy one.

    Of course, neither of the movies were very good...
  • by dcmeserve ( 615081 ) on Friday September 10, 2004 @10:25PM (#10218712) Homepage Journal
    I've only seen the TV trailers, but I get the distinct impression that the Miyazaki film "Castle in the Sky" [imdb.com] served as the inspiration for the visuals. Not only in the blimp-battleships, but also those walking robots -- with the rope-like arms and the uneven eyes.

    I definitely need to see this movie, if nothing else than to check for more similarities. :)

They are relatively good but absolutely terrible. -- Alan Kay, commenting on Apollos

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