The Joke Known As 3D TV 594
harrymcc writes "I'm at IFA in Berlin — Europe's equivalent of the Consumer Electronics Show — and the massive halls are dominated by 3D TVs made by everyone from Sony, Samsung, and Panasonic to companies you've never heard of. The manufacturers seem pretty excited, but 3D has so many downsides — most of all the lousy image quality and unimpressive dimensionality effect — that I can't imagine consumers are going to go for this. 'As a medium, 3D remains remarkably self-trivializing. Virtually nobody who works with it can resist thrusting stuff at the camera, just to make clear to viewers that they’re experiencing the miracle of the third dimension. When Lang Lang banged away at his piano during Sony’s event, a cameraman zoomed in and out on the musical instrument for no apparent reason, and one of the company’s representatives kept robotically shoving his hands forward. Hey, it’s 3D — watch this!'"
thrusting (Score:3, Funny)
Re:Poorly aimed vitriol (Score:4, Funny)
Imagine if colour TV had started of with everything in bright block primary colours only.
Wasn't that why Star Trek the original series had everything in bright block primary colours only?
Re:Too Scared To Not Try (Score:1, Funny)
I can't wait to play Duke Nukem Forever on my Linux desktop in 3D.
Re:More anti-3D trolling (Score:3, Funny)
The folks at Sony have actually seen and used a 3D TV though.
Re:Not to mention, they can ruin your eyes. (Score:1, Funny)
I have a monocle, you insensitive clod!
Re:Too Scared To Not Try (Score:1, Funny)
Re:Too Scared To Not Try (Score:2, Insightful)
Dude, if you saw my mother, you wouldn't make that joke. She's fucking hideous, and a bitch to boot. You'd probably rather stick your dick in a blender than her mouth.
LOL this is why I love slashdot.
Re:New technologys always fail (Score:2, Funny)
True, true!
We can also add to your list rag doll physics in computer games. I'm sure many slashdotters can remember games where dead or unconscious enemies moved in unrealistic ways because the development team decided that they had to highlight the damn rag doll physics engine. "Wait! A dead enemy moves?" someone asks. Why, yes. In some games, hiding corpses would avoid raising suspicions. When a dead enemy being dragged to a hidden spot jerks like he's having an epileptic fit, that's just to highlight rag doll physics.
And also booby physics, in some games.
And how some designers decided to add a realistic touch in making all characters breathe. "Look at the level of detail in our game! Characters breathe! In real time! You can see it!" Except that in real life, the rising of the chest is nowhere as so noticeable as in the game so it ends up just looking like the characters are constantly trying to calm themselves with deep breathing.