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Glasses Purge 3rd D From Films 123

Posted by CmdrTaco
from the puke-reduction-engaged dept.
After watching in the theater and nearly losing my lunch, not from the low-brow hijinx, but instead from the motion sickness, I've already put my in for the De-3D Cinema Glasses that ThinkGeek started selling today. I'm pretty sure that 3D movies are conspiracy between the , Dramamine, and Film industries to drive up ticket prices and dinner, so I hope these work half as well as advertised. And please note that ThinkGeek and Slashdot share corporate so if you got a problem with that, complain a whole bunch in the comments while loading our banner ads.
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Glasses Purge 3rd D From Films

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  • by Jailbrekr (73837) <jailbrekr@digitaladdiction.net> on Friday April 01, 2011 @12:23PM (#35689114) Homepage

    April Fools is fun, but only when the JOKES ARE FUNNY.

  • by John.P.Jones (601028) on Friday April 01, 2011 @01:37PM (#35689618)

    I wish they would only use stereoscopic 3D to simulate depth inside the frame not jump out so that the perceived depth of things further away was presented (depth > 0) but it didn't create the illusion of things (usually annoying things) jumping out of the screen (depth 0). Then the screen would be more like a window pane which is the right way to present 3d. This is what a real 'vector' display would be as opposed to a raster display (analogous to a vector field instead of a scalar field) in which each quantized pixel location determined not just a single color emitted in all directions but a quantized set of directions, each of which could be assigned an independent color. Of course the level of quantization necessary to achieve a realistic effect would probably make such a display impossible to build and the data stream necessary to feed that display would be immense (not to mention the technology needed to capture that data.)

Make headway at work. Continue to let things deteriorate at home.

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