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Music Technology

Glove Emulates Musical Instruments 82

Zothecula writes "Bridging the gap between computer generated music and real-world instruments, the 'Imaginary Marching Band' is a fledgling, open-source project that allows music to be created by imitating the actions of playing the real thing on a sensor-equipped glove. The work of Scott Peterman, a Masters student at Parsons New School Of Design in New York City, the prototype system uses MIDI data output from the gloves via USB to reproduce the full range of notes from instruments such as the trumpet and trombone."
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Glove Emulates Musical Instruments

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  • Re:Uhh, no (Score:4, Insightful)

    by digsbo ( 1292334 ) on Thursday May 12, 2011 @11:37AM (#36107672)
    You and GP both sound like people who have never studied music seriously (hours a day), while GGP likely has. The level of tactile and other feedback from physical instruments affects performer behavior in ways you can't possibly imagine. The responsiveness of a reed on a mouthpiece, the delicate subtlety of hammer action on a piano while one tries to play legato chords with the pedal which changes the weight of the keys due to the dampers being lifted, the vibration of the low brasses and woodwinds which have an almost massaging effect on the player's facial muscles are all examples I've personally experienced. You may not care, but a musician knows that a digital piano is NOT a digital equivalent of a piano. It is a slightly different instrument which is not an acoustic piano. That doesn't mean it's not a great thing (I love having a digital to play on), but it is not, and will never be an acoustic instrument, and will not produce the same output. That you don't care for some value of "close enough" is a testament to the engineering, not proof of the perfect equivalence of the two.

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