For the most accurate, albeit US-centric operating system and browser numbers, I prefer to use data from the federal government's Digital Analytics Program (DAP). Unlike the others, DAP's numbers come from billions of visits over the past 90 days to over 400 US executive branch government domains... DAP gets its raw data from a Google Analytics account. DAP has open-sourced the code, which displays the data on the web and its data-collection code... In the US Analytics site, which summarizes DAP's data, you will find desktop Linux, as usual, hanging out in "other" at 1.5 percent. Windows, as always, is on top with 45.9 percent, followed by Apple iOS, at 25.5 percent, Android at 18.6 percent, and macOS at 8.5 percent.
The article does, however, acknowledge that Linux's real market share is probably a little higher simply because "no one, not even DAP, seems to do a good job of pulling out the Linux-based Chrome OS data."
Independent experts say the real numbers are far higher. On Twitter, little more than an email address is needed to start tweeting. Facebook's requirement that users be their authentic selves means the company asks for a smattering of information to sign up -- name, birthday, gender and email address. But few checks exist to verify if that information is true when a user signs up.
In the Science study, researchers examined plots of soil in the Harvard Forest in Massachusetts, a mixed hardwood forest in the U.S. They experimented by heating some of the plots with underground cables to 5C above normal levels, leaving others as a control. The long-term study revealed that in the first 10 years there was a strong increase in the carbon released from the heated plots, then a period of about seven years when the carbon release abated. But after this second calmer period, which the scientists attribute to the adjustment of the soil microbes to the warmer conditions, the release of carbon resumed its upward path. From 1991, when the experiment began, the plots subjected to 5C warming lost about 17% of the carbon that had been stored in the top 60cm of the soil, where the greatest concentration of organic matter is to be found...
Lead scientist Jerry Melillo, points out that currently 10 billion metric tons of carbon gets released into the atmosphere every year, but "The world's soils contain about 3,500 billion tons of carbon. If a significant amount of that is added to the atmosphere, due to microbial activity, that will accelerate the global warming process. Once this self-reinforcing feedback begins, there is no easy way to turn it off. There is no switch to flip."
"The authors posit that the high degree of ambiguity surrounding crowdfunding might scare consumers away from supporting groundbreaking projects. In the typical shopping context, they point out, consumer regulations protect the buyer. But in crowdfunding, consumers may never receive the product... Another study found that more than 75 percent of successfully funded Kickstarter projects are significantly delayed... 'We speculate that the higher level of uncertainty in the crowdfunding context drives backers to choose modest innovations and shy away from more extreme innovations, i.e., innovations that are high on both novelty and usefulness,' the authors write."
After reviewing 50,310 projects, the team concluded that crowdfunding "may not be the panacea for innovation."
Editor's note: In short: hard drives from HGST, a subsidiary of Western Digital, and Toshiba were far more reliable than those from Seagate across the models BackBlaze uses in its datacenters.
And he emphasized that "we will never sell or share data related to YOUR content libraries."
"In order to understand the usage across the Plex ecosystem and how we need to improve, Plex will continue to collect usage statistics, such as device type, duration, bit rate, media format, resolution, and media type (music, photos, videos, etc.). We will no longer allow the option to opt out of this statistics collection, but we do not sell or share your personally identifiable statistics. Again, we will not collect any information that identifies libraries, files, file names, and/or the specific content stored on your privately hosted Plex Media Servers. The only exception to this is when, and only to the extent, you use Plex with third-party services such as Sonos, Alexa, webhooks, and Last.fm."
What do you all think?
Python has continued its upward trajectory from last year and jumped two places to the No. 1 slot, though the top four -- Python, C, Java, and C++ -- all remain very close in popularity. Indeed, in Diakopoulos's analysis of what the underlying metrics have to say about the languages currently in demand by recruiting companies, C comes out ahead of Python by a good margin... Ruby has fallen all the way down to 12th position, but in doing so it has given Apple's Swift the chance to join Google's Go in the Top Ten... Outside the Top Ten, Apple's Objective-C mirrors the ascent of Swift, dropping down to 26th place. However, for the second year in a row, no new languages have entered the rankings. We seem to have entered a period of consolidation in coding as programmers digest the tools created to cater to the explosion of cloud, mobile, and big data applications.
"Speaking of stabilized programming tools and languages," the article concludes, "it's worth noting Fortran's continued presence right in the middle of the rankings (sitting still in 28th place), along with Lisp in 35th place and Cobol hanging in at 40th."
One organization in France found two vulnerable hosts after scanning over 13,000 IP addresses, and Erez believes that without his tool, "finding those two needles in the haystack would have been an almost impossible mission... Here is a lesson for IT/Security departments: don't be so certain that you know your network well. Deploy a multi-layered stack of security tools for both risk analysis and real time enforcement."
The firm also calculates that when it comes to desktop operating systems, Windows has 91.51% of all users, followed by MacOS at 6.12 and Linux at 2.36%.
From an Economist article: No product in recent history has changed people's lives more. Without the iPhone, ride-hailing, photo-sharing, instant messaging and other essentials of modern life would be less widespread. Shorn of cumulative sales of 1.2bn devices and revenues of $1trn, Apple would not hold the crown of the world's largest listed company. Thousands of software developers would be poorer, too: the apps they have written for the smartphone make them more than $20bn annually. Here's how some journalists saw the original iPhone. David Pogue, writing for the New York Times: But even in version 1.0, the iPhone is still the most sophisticated, outlook-changing piece of electronics to come along in years. It does so many things so well, and so pleasurably, that you tend to forgive its foibles. Walt Mossberg, writing for the Wall Street Journal: Expectations for the iPhone have been so high that it can't possibly meet them all. It isn't for the average person who just wants a cheap, small phone for calling and texting. But, despite its network limitations, the iPhone is a whole new experience and a pleasure to use. John Gruber's first impressions of the iPhone: The iPhone is 95 percent amazing, 5 percent maddening. I'm just blown away by how nice it is -- very thoughtful UI design and outstanding engineering. It is very fun. Jason Snell, writing for Macworld: To put it more simply: The iPhone is the real deal. It's a product that has already changed the way people look at the devices they carry in their pockets and purses. After only a few days with mine, the prospect of carrying a cellphone with me wherever I go no longer fills me with begrudging acceptance, but actual excitement. Recode has some charts that show how the iPhone has grown over the years. Here's the primer: 1. The iPhone put the internet in everyone's pocket.
2. The iPhone transformed photography from a hobby to a part of everyday life.
3. The iPhone App Store changed the way software was created and distributed.
4. iPhone apps changed everything, even how people work.
5. The iPhone made Apple the world's most valuable company. Apple commentator Horace Dediu writing for Asymco: The iPhone is the best selling product ever, making Apple perhaps the best business ever. Because of the iPhone, Apple has managed to survive to a relatively old age. Not only did it build a device base well over 1 billion it engendered loyalty and satisfaction described only by superlatives. To summarize I can offer two numbers:
1. 1,162,796,000 iPhones sold (to end of March 2017).
2. $742,912,000,000 in revenues. $1 trillion will be reached in less than 18 months. In closing, security researcher Mikko Hypponen tweeted, "iPhone is 10 years old today. After 10 years, not a single serious malware case. It's not just luck; we need to congratulate Apple on this."
The survey will be online until July 6th, after which the results will be publicly available, and will determine the most popular brands, distros, screen sizes, and GPUs, as well as common pain points and popular price points. And one particularly interestng question asks respondents what they'd like to see in a "dream Linux laptop."
Report co-author and Regional Director, Northwest U.S. Research at Cushman & Wakefield, in San Francisco, Robert Sammons, said that while it was not surprising to see San Jose (Silicon Valley) and San Francisco continue to dominate, that mass-transit issues and escalating housing costs in those areas have fanned a tech spillover into secondary markets such as Austin (no. 7), Denver (no. 8), San Diego (no. 9), and Salt Lake City (no. 24)... Mr. Sammons cited cost-of-living in Seattle (no. 6) as a lingering issue, somewhat mitigated by a recent uptick in residential development that's outpacing San Francisco's, as well as mass transit challenges.
There's also several cities in the Midwest among the top tech cities, including Madison, Wisconsin (no. 10), Minneapolis/St. Paul, Minnesota (no. 11), Indianapolis, Indiana (no. 23), and Nashville, Tennessee (no. 25).
- 40% of millennials prefer watching esports to traditional sports
- 26% of millennial eSports enthusiasts reported a significant uptick in eSports viewing over the past year
- 61% of esports followers said they spent less time watching TV over the past 12 months, and 45% said they had cut back on traditional sports viewing
- Together millennials -- ages 17-34 -- and Generation Z peers -- age 16 and under -- comprise 45% of America's consumer base
"At a certain point, this comes down to a new form of media better serving an upcoming generation of consumers," concludes VentureBeat. "Esports leagues are all online. Most matches stream for free on sites like Twitch. They are available on the web or through smartphone apps. Competitive gaming is easily accessible, and it lives where Millennials are already spending their time."
Maybe that's why Major League Baseball's video streaming company recently paid $300 million for the right to stream League of Legends through 2023.
If Github has 21 million active users, Wanstrath is right that current estimates of the size of the developer population must be far too low... Are we under-counting China, for example, given its firewalls? India continues to crank out developers at an astonishing rate. Meanwhile Africa is set for crazy growth too... You certainly can't just count computer science graduates or software industry employees anymore. These days you can't even be an astronomer without learning code, and that's going to be true of all scientific disciplines.
The analyst attributes the increasing number of developers to "the availability, accessibility and affordability of tools and learning," adding "It's pretty amazing to think that GitHub hit 5 million users in 2012, and is now at 20 million." As for the total number of all developers, he offers his own estimate at the end of the essay. "My wild assed guess would be more like 35 million."