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Hardware

PC CPU Shipments See Steepest Decline In 30 Years (tomshardware.com) 128

According to a new report by Dean McCarron of Mercury Research, the x86 processor market has just endured "the largest on-quarter and on-year declines in our 30-year history." "Based on previously published third-party data, McCarron is also reasonably sure that the 2022 Q4 and full-year numbers represent the worst downturn in PC processor history," adds Tom's Hardware. From the report: The x86 processor downturn observed has been precipitated by the terrible twosome of lower demand and an inventory correction. This menacing pincer movement has resulted in 2022 unit shipments of 374 million processors (excluding ARM), a figure 21% lower than in 2021. Revenues were $65 billion, down 19 percent YoY. McCarron was keen to emphasize that Mercury's gloomy stats about x86 shipments through 2022 do not necessarily directly correlate with x86 PC (processors) shipments to end users. Earlier, we mentioned that the two downward driving forces were inventory adjustments and a slowing of sales -- but which played the most significant part in this x86 record slump?

The Mercury Research analyst explained, "Most of the downturn in shipments is blamed on excess inventory shipping in prior quarters impacting current sales." A perfect storm is thus brewing as "CPU suppliers are also deliberately limiting shipments to help increase the rate of inventory consumption... [and] PC demand for processors is lower, and weakening macroeconomic concerns are driving PC OEMs to reduce their inventory as well." Mercury also asserted that the trend is likely to continue through H1 2023. Its thoughts about the underlying inventory shenanigans should also be evidenced by upcoming financials from the major players in the next few months. [...]

McCarron shines a glimmer of light in the wake of this gloom, reminding us that overall processor revenue was still higher in 2022 than any year before the 2020s began. Another ray of light shone on AMD, with its gains in server CPU share, one of the only segments which saw some growth in Q4 2022. Also, AMD gained market share in the shrinking desktop and laptop markets.

Data Storage

Huge Capacity HDDs Shine In Latest Storage Reliability Report But There's A Caveat (hothardware.com) 39

Hot Hardware reports: When it comes to mechanical hard disk drive (HDDs), you'd be very hard pressed to find any data on failure rates reported by any of the major players, such as Western Digital, Seagate, and the rest. Fortunately for us stat nerds and anyone else who is curious, the folks at cloud backup firm Backblaze frequently issue reliability reports that give insight into the how often various models and capacities give up the ghost. At a glance, Backblaze's latest report highlights that bigger capacity drives -- 12TB, 14TB, and 16TB -- fail less often than smaller capacity models. A closer examination, however, reveals that it's not so cut and dry.

[...] In a nutshell, Backblaze noted an overall rise in the annual failure rates (AFRs) for 2022. The cumulative AFR of all drives deployed rose to 1.37 percent, up from 1.01 percent in 2021. By the end of 2022, Backblaze had 236,608 HDDs in service, including 231,309 data drives and 4,299 boot drives. Its latest report focuses on the data drives. [...] Bigger drives are more reliable than smaller drives, case close, right? Not so fast. There's an important caveat to this data -- while the smaller drives failed more often last year, they are also older, as can be seen in the graph above. "The aging of our fleet of hard drives does appear to be the most logical reason for the increased AFR in 2022. We could dig in further, but that is probably moot at this point. You see, we spent 2022 building out our presence in two new data centers, the Nautilus facility in Stockton, California and the CoreSite facility in Reston, Virginia. In 2023, our focus is expected to be on replacing our older drives with 16TB and larger hard drives," Backblaze says.

GNOME

83% of GNOME Users Installed Extensions, Survey Shows (omglinux.com) 86

Last summer GNOME invited people to voluntarily run the tool gnome-info-collect on their systems to send back (non-sensitive/non-identifiable) data about their system configurations. 2,560 people ran the tool, and they're now releasing the data.

Here's the distribution of distros for all 2,560 respondents:

Fedora: 1,376 (54.69%)
Arch: 469 (18.64%)
Ubuntu: 267 (10.61%)
Manjaro: 140 (5.56%)
EndeavourOS: 66 (2.62%)
Debian: 44 (1.75%)
openSUSE: 38 (1.51%)
Pop! 38 (1.51%)
Other: 78 (3.10%)


And the breakdown of hardware manufacturers (top four):

Lenovo: 516 (23.54%)
Dell: 329 (15.01%)
ASUS: 261 (11.91%)
HP: 223 (10.17%)


The site OMG! Linux pointed out that 90% of systems had Flatpak installed — (though it's enabled by default on Fedora, which was 54.69% of all the respondents). Some other interesting stats they noticed: - Most common default browser: Firefox (73.14%), Chrome (11.64%), Brave (4.76%). [Microsoft Edge was the default browser on 37 systems (1.51%) ]

- 83% of users have at least one (non-default) GNOME extension installed
- 'App Indicator' is the most popular extension (by 43% of those using extensions)

- GSConnect, User Themes, and Dash to Panel/Dock also widely used

- Most popular desktop apps: GIMP (58.48%), VLC (53.71%), Steam (53.40%)


[...] The popularity of GNOME extensions will surprise no-one. It is a solid indicator that the existing GNOME extension system is good at doing what it's there to: let users augment and extend their system in the ways they want.

GNOME's report adds that "it's exciting to see the popularity of new GNOME apps like Flatseal, To Do, Bottles, and Fragments."

One other interesting stat from their report: 55% of the participants were using Online Accounts, with Google the most common one added, followed by Nextcloud and Microsoft. But "Some of the account types had very little usage at all, with Foursquare, Facebook, Media Server, Flickr and Last.fm all being active on less than 1% of systems."
Android

Android 13 Is Running On 5.2% of All Devices Five Months After Launch (9to5google.com) 77

According to the latest official Android distribution numbers from Google, Android 13 is running on 5.2% of all devices less than six months after launch. 9to5Google reports: According to Android Studio, devices running Android 13 now account for 5.2% of all devices. Meanwhile Android 12 and 12L now account for 18.9% of the total, a significant increase from August's 13.5% figure. Notably, while Google's chart does include details about Android 13, it doesn't make a distinction between Android 12 and 12L. Looking at the older versions, we see that usage of Android Oreo has finally dropped below 10%, with similar drops in percentage down the line. Android Jelly Bean, which previously weighed in at 0.3%, is no longer listed, while KitKat has dropped from 0.9% to 0.7%. Android 13's 5.2% distribution number "is better than it sounds," writes Ryan Whitwam via ExtremeTech: These numbers show an accelerating pickup for Google's new platform versions. If you look back at stats from the era of Android KitKat and Lollipop, the latest version would only have a fraction of this usage share after half a year. That's because the only phones running the new software would be Google's Nexus phones, plus maybe one or two new devices from OEMs that worked with Google to deploy the latest software as a marketing gimmick.

The improvements are thanks largely to structural changes in how Android is developed and deployed. For example, Project Treble was launched in 2017 to re-architect the platform, separating the OS framework from the low-level vendor code. This made it easier to update devices without waiting on vendors to provide updated drivers. We saw evidence of improvement that very year, and it's gotten better ever since.

Earth

2022 Was One of Earth's Hottest Years (msn.com) 135

Planet earth "has now warmed at least 1.1 degrees Celsius (2 degrees Fahrenheit) compared with preindustrial levels," reports the Washington Post, "and nearly every year in the past decade ranks near the top."

"On Thursday, the National Oceanic and Atmospheric Administration ranked 2022 as the sixth-hottest year on record and reported that the 10 warmest have all occurred since 2010...." Twenty-eight countries set national record-high annual averages last year, including Britain, Spain, France, Germany, China and New Zealand. Despite 2022 being slightly cooler than other recent years, Berkeley Earth reported that 850 million people experienced their warmest year ever. Humans' emissions of carbon dioxide and other planet-warming gases have driven this rapid warming, scientists say.

"This is a big change for the planet. And that activity has increased the amount of carbon dioxide in the atmosphere by 50 percent compared to where it was for the last few million years," Zeke Hausfather, a research scientist at Berkeley Earth, said in an interview. "There's often a debate between adapting to climate change and mitigating climate change. We don't have the luxury of choosing anymore. We're going to have to do both...."

"Even if we get our act together and reduce our emissions dramatically, and get our emissions all the way down to zero, the world isn't going to cool back down for many centuries, it's just going to stop warming," he said. "For better or worse, this is normal and it's our job to keep something worse from becoming the new normal past this."

Hausfather also told the Post that without La Niña cooling the Pacific ocean, 2022 would have been the second-warmest year on record, behind 2020.

Other stats from the article about 2022:
  • Parts of Antarctica's ice sheet were as much as 70 degrees above normal.
  • China suffered its worst recorded drought ever.
  • Europe experienced its worst drought in 500 years.
  • America had its third-driest year, and in late October 63% of America was experiencing drought conditions — a 10-year high.
  • "Blistering temperatures in India and Pakistan spanning from March to May were so high that pavement buckled."

Stats

Systemd's Growth Over 2022 (phoronix.com) 236

Phoronix checks systemd's Git activity in 2022 (and compares it to previous years): If measuring a open-source project's progress by the commity activity per year, while not the most practical indicator, systemd had a very good year. In 2022 there were 6,271 commits which is under 2021's all-time-high of 6,787 commits. But this year's activity count effectively ties 2018 for second place with the most commits in a given calendar year.

This year saw 201k lines of new code added to systemd and 110k lines removed, or just under one hundred thousand lines added in total to systemd in 2022....

Systemd continues to grow and is closing out 2022 at around 1,715,111 lines within its Git repository.

Also interesting: "[W]hen it comes to the most commits overall to systemd over its history, Lennart Poettering easily wins the race and there is no competition. As a reminder, this year Lennart joined Microsoft as one of the surprises for 2022."
Programming

Stack Overflow Survey Finds More Developers Now Use Linux Than MacOS (justingarrison.com) 195

Justin Garrison works at Amazon Web Services on the Kubernetes team (and was senior systems engineer on several animated films).

This week he spotted a new milestone for Linux in the 2022 StackOverflow developer survey: [Among the developers surveyed] Linux as a primary operating system had been steadily climbing for the past 5 years. 2018 through 2021 saw steady growth with 23.2%, 25.6%, 26.6%, 25.3%, and finally in 2022 the usage was 40.23%. Linux usage was more than macOS in 2021, but only by a small margin. 2022 it is now 9% more than macOS.
Their final stats for "professional use" operating system:
  • Windows: 48.82%
  • Linux-based: 39.89%
  • MacOs: 32.97%

But Garrison's blog post notes that that doesn't include the million-plus people all the Linux-based cloud development environments (like GitHub Workspaces) — not to mention the 15% of WSL users on Windows and all the users of Docker (which uses a Linux VM).

"It's safe to say more people use Linux as part of their development workflow than any other operating system."


Programming

Stack Overflow Survey Finds 74% of Developers are 'Actively' Looking or 'Open to' a New Job (zdnet.com) 54

Stack Overflow has the announced the results of its annual survey of developers. ZDNet reports: Almost three-quarters (74%) of developers are actively looking for new roles or are open to fresh opportunities, according to research.... The highest percentage of active job seekers is in the 20-24 year-old cohort (27%), with 21% for 25-34 year-olds, 17% for 35-44 year-olds, and only 12% for 45-54 year-olds.

Additionally, the percentage of younger developers actively searching for their next role increased nine points year over year, according to the survey of 2,600 developers by StackOverflow....

Some 54% of respondents to the StackOverflow survey said a better salary is the largest motivator when considering a new opportunity. The biggest factors that stop developers from looking for new jobs are flexibility (58%), salary (54%), and learning opportunities (54%). Developers also want flexibility and the option to work from home, with 46% citing starting/ending the day at a precise time or being expected to work from an office (44%) as the top drawbacks in their current roles.

"Regardless of the economy, it's clear salary is important but it's not everything," says StackOverflow CEO Prashanth Chandrasekar.

Music

Last.fm Turns 20 (theverge.com) 6

Last.fm turned 20 years old over the weekend and users are still tracking their music playback hundreds of thousands of times a day. The Verge's Jacob Kastrenakes writes: Last.fm felt just a little bit revolutionary when it was first introduced in the early 2000s. The site's plug-ins -- which were originally created for a different service called Audioscrobbler -- tapped into your music player, took note of everything you listened to, and then displayed all kinds of statistics about your listening habits. Plus, it could recommend tracks and artists to you based on what other people with similar listening habits were interested in. "If this catches on, a system like this would be a really effective way to discover new artists and find people with similar tastes," the blogger Andy Baio wrote in February 2003 after first trying it out.

This was very much a precursor to the algorithmic recommendation systems that are built into every music streaming service today. Spotify, Apple Music, Tidal -- whatever it is you're listening to, they're all tracking your habits and using that to recommend new tracks to you. But on those services, your data is kept hidden behind the scenes. Using Last.fm was like having access to your year-end Spotify Wrapped but available every single day and always updating.

Streaming services' automated recommendations have largely obviated the need for a platform like Last.fm (I certainly haven't scrobbled anything in more than a decade). But I poked around, and it turns out there are still corners of the internet building vibrant communities around its features. One of the big uses is on Discord, where third-party developers have built a service called .fmbot that integrates scrobbling data into the popular chat room app. Thom, a backend developer based in the Netherlands, says the bot has more than 400,000 total users, with 40,000 people engaging with the service each day. It's particularly popular in Discords based around specific musical artists or genres -- where people "want to compare their statistics to each other" -- and among servers for small friend groups, so they can "dive deeper into what everyone is listening to," he says. The bot pulls in fun stats that people can brag about: the date of when they first listened to a given song, just how many days' worth of music they consumed each year, or a list of their top albums.
In 2008, we ran a story from Slashdot reader Rob Spengler about Last.fm's "mountain of data." Not only did he note how Last.fm was the "largest online radio outlet" at the time, surpassing Pandora and others, but he (hilariously, in hindsight) posed the question: "Does sitting on a mountain of data make Last.FM powerful enough to start making a stand against the record industry?"
Social Networks

Behind TikTok's Boom: A Legion of Traumatized, $10-A-Day Content Moderators (time.com) 90

Time magazine teamed up with a London based non-profit newsroom called the Bureau of Investigative Journalism, in an investigation that reveals that "horrific" videos "are part and parcel of everyday work for TikTok moderators in Colombia." They told the Bureau of Investigative Journalism about widespread occupational trauma and inadequate psychological support, demanding or impossible performance targets, punitive salary deductions and extensive surveillance. Their attempts to unionize to secure better conditions have been opposed repeatedly. TikTok's rapid growth in Latin America — it has an estimated 100 million users in the region — has led to the hiring of hundreds of moderators in Colombia to fight a never-ending battle against disturbing content. They work six days a week on day and night shifts, with some paid as little as 1.2 million pesos ($254) a month, compared to around $2,900 for content moderators based in the U.S....

The nine moderators could only speak anonymously for fear they might lose their jobs, or undermine their future employment prospects.... The TikTok moderation system described by these moderators is built on exacting performance targets. If workers do not get through a huge number of videos, or return late from a break, they can lose out on a monthly bonus worth up to a quarter of their salary. It is easy to lose out on the much-needed extra cash. Ãlvaro, a current TikTok moderator, has a target of 900 videos per day, with about 15 seconds to view each video. He works from 6am to 3pm, with two hours of break time, and his base salary is 1.2m pesos ($254) a month, only slightly higher than Colombia's minimum salary.... He once received a disciplinary notice known internally as an "action form" for only managing to watch 700 videos in a shift, which was considered "work avoidance". Once a worker has an action form, he says, they cannot receive a bonus that month....

Outsourcing moderation to countries in the global south like Colombia works for businesses because it is cheap, and workers are poorly protected.... For now... TikTok's low-paid moderators will keep working to their grueling targets, sifting through some of the internet's most nightmarish content.

The moderators interviewed all had "contractor" status with Paris-based Teleperformance, which last year reported €557 million ($620m) in profit on €7.1 billion ($8.1 billion) in revenue. In fact, Teleperformance has more than 7,000 content moderators globally, according to stats from Market Research Future, and the moderators interviewed said that besides TikTok, Teleperformance also provided content moderators to Meta, Discord, and Microsoft.
Social Networks

It's Lonely in the Metaverse: Decentraland's 38 Daily Active Users in a $1.3B Ecosystem (coindesk.com) 61

What's going on in the metaverse these days, you might ask. Looking at two of the biggest companies with over $1 billion valuations, the answer is surprising: Not much, or at least not enough to bring users back every day. From a report: According to data from DappRadar, the Ethereum-based virtual world Decentraland had 38 active users in the past 24 hours, while competitor The Sandbox boasted 522 active users in that same time. An active user, according to DappRadar, is defined as a unique wallet address' interaction with the platform's smart contract. For example, logging onto The Sandbox or Decentraland to make a purchase with SAND or MANA, each platform's respective native utility token, is counted as an "active use."

This means that DappRadar's compilation of daily active users doesn't account for people who log in and mosey around a metaverse platform or drop in briefly for an event, such as a virtual fashion week. It also likely means that these spaces are not where people are making transactions such as buying non-fungible tokens (NFT). A developer might defend the low daily stats with the familiar phrase, "don't hate the player, hate the game" but it seems it's not just one quiet day for the two metaverse platforms. The largest number of daily users ever on Decentraland was 675, according to DappRadar. For The Sandbox, that number was larger at about 4,503.

Data Storage

Five Years of Data Show That SSDs Are More Reliable Than HDDs Over the Long Haul (arstechnica.com) 82

Backup and cloud storage company Backblaze has published data comparing the long-term reliability of solid-state storage drives and traditional spinning hard drives in its data center. Based on data collected since the company began using SSDs as boot drives in late 2018, Backblaze cloud storage evangelist Andy Klein published a report yesterday showing that the company's SSDs are failing at a much lower rate than its HDDs as the drives age. ArsTechnica: Backblaze has published drive failure statistics (and related commentary) for years now; the hard drive-focused reports observe the behavior of tens of thousands of data storage and boot drives across most major manufacturers. The reports are comprehensive enough that we can draw at least some conclusions about which companies make the most (and least) reliable drives. The sample size for this SSD data is much smaller, both in the number and variety of drives tested -- they're mostly 2.5-inch drives from Crucial, Seagate, and Dell, with little representation of Western Digital/SanDisk and no data from Samsung drives at all. This makes the data less useful for comparing relative reliability between companies, but it can still be useful for comparing the overall reliability of hard drives to the reliability of SSDs doing the same work.

Backblaze uses SSDs as boot drives for its servers rather than data storage, and its data compares these drives to HDDs that were also being used as boot drives. The company says these drives handle the storage of logs, temporary files, SMART stats, and other data in addition to booting -- they're not writing terabytes of data every day, but they're not just sitting there doing nothing once the server has booted, either. Over their first four years of service, SSDs fail at a lower rate than HDDs overall, but the curve looks basically the same -- few failures in year one, a jump in year two, a small decline in year three, and another increase in year four. But once you hit year five, HDD failure rates begin going upward quickly -- jumping from a 1.83 percent failure rate in year four to 3.55 percent in year five. Backblaze's SSDs, on the other hand, continued to fail at roughly the same 1 percent rate as they did the year before.

Electronic Frontier Foundation

Peter Eckersley, Co-Creator of Let's Encrypt, Dies at 43 (sophos.com) 35

Seven years ago, Slashdot reader #66,542 announced "Panopticlick 2.0," a site showing how your web browser handles trackers.

But it was just one of the many privacy-protecting projects Peter Eckersley worked on, as a staff technologist at the EFF for more than a decade. Eckersley also co-created Let's Encrypt, which today is used by hundreds of millions of people.

Friday the EFF's director of cybersecurity announced the sudden death of Eckersley at age 43. "If you have ever used Let's Encrypt or Certbot or you enjoy the fact that transport layer encryption on the web is so ubiquitous it's nearly invisible, you have him to thank for it," the announcement says. "Raise a glass."

Peter Eckersley's web site is still online, touting "impactful privacy and cybersecurity projects" that he co-created, including not just Let's Encrypt, Certbot, and Panopticlick, but also Privacy Badger and HTTPS Everywhere. And in addition, "During the COVID-19 pandemic he convened the the stop-covid.tech group, advising many groups working on privacy-preserving digital contact tracing and exposure notification, assisting with several strategy plans for COVID mitigation." You can also still find Peter Eckersley's GitHub repositories online.

But Peter "had apparently revealed recently that he had been diagnosed with cancer," according to a tribute posted online by security company Sophos, noting his impact is all around us: If you click on the padlock in your browser [2022-09-0T22:37:00Z], you'll see that this site, like our sister blog site Sophos News, uses a web certificate that's vouched for by Let's Encrypt, now a well-established Certificate Authority (CA). Let's Encrypt, as a CA, signs TLS cryptographic certificates for free on behalf of bloggers, website owners, mail providers, cloud servers, messaging services...anyone, in fact, who needs or wants a vouched-for encryption certificate, subject to some easy-to-follow terms and conditions....

Let's Encrypt wasn't the first effort to try to build a free-as-in-freedom and free-as-in-beer infrastructure for online encryption certificates, but the Let's Encrypt team was the first to build a free certificate signing system that was simple, scalable and solid. As a result, the Let's Encrypt project was soon able to to gain the trust of the browser making community, to the point of quickly getting accepted as a approved certificate signer (a trusted-by-default root CA, in the jargon) by most mainstream browsers....

In recent years, Peter founded the AI Objectives Institute, with the aim of ensuring that we pick the right social and economic problems to solve with AI:

"We often pay more attention to how those goals are to be achieved than to what those goals should be in the first place. At the AI Objectives Institute, our goal is better goals."

Earth

Korea Shatters Its Own Record for World's Lowest Fertility Rate 248

An anonymous reader quotes a report from Bloomberg: South Korea has once again shattered its own record for the world's lowest fertility rate as it faces the prospect of its population of 51 million people more than halving by the end of this century. Korean women were estimated, based on 2021 data, to have an average of just 0.81 children over their lifetimes, down from 0.84 a year earlier, the statistics office said Wednesday. The number of newborns declined last year to 260,600, which equates to about 0.5% of the population.

The number of women of child-bearing age fell 2% to 11,620,000 last year, signaling the fertility rate is only likely to deteriorate further. A typical Korean woman gave birth to her first child at age 32.6, up from 30.2 a decade earlier, according to the stats office. Her partner on average would be 35.1, compared with 33 a decade earlier. By region, the capital Seoul showed the lowest fertility rate at 0.63, while Sejong, home to government headquarters, had the highest at 1.28, according to the stats office. The most populous province, Gyeonggi, recorded 0.85, closer to the average. In the decades following the 1950-53 Korean War, the population at least doubled and in an effort to curb the baby boom in the early years of economic development, the government encouraged couples to have only one child. That policy was scrapped around the turn of the century as births started to sharply fall, prompting the government to spend tens of billion of dollars each year to encourage more children, but with little success so far.
"Korea is the world's fastest-aging nation among economies with per capita GDP of at least $30,000," notes Bloomberg, citing United Nations global population projections and World Bank data. "By 2100, its population will fall by 53% to 24 million, up from a 43% decline forecast in 2019."

"The forecast is a sobering reminder of the demographic threat and associated economic challenges confronting Bank of Korea Governor Rhee Chang-yong and President Yoon Suk Yeol, who both took office earlier this year."
Beer

Study Finds Drinking Before Age 40 Has No Health Benefits, Only Risks (eurekalert.org) 102

1.34 billion people consumed harmful amounts of alcohol in 2020, according to estimates from a new study funded by the Bill and Melinda Gates Foundation.

It also found that 59.1% of those people consuming unsafe amounts were between the ages of 15 and 39, and that for that group "there are no health benefits to drinking alcohol, only health risks.... 60% of alcohol-related injuries occurring among people in this age group, including motor vehicle accidents, suicides, and homicides."

Of the 15 to 39-year-olds consuming unsafe amounts of alcohol, 76.7% were male. For adults over age 40, health risks from alcohol consumption vary by age and region. Consuming a small amount of alcohol (for example, drinking between one and two 3.4-ounce glasses of red wine) for people in this age group can provide some health benefits, such as reducing the risk of cardiovascular disease, stroke, and diabetes...

Authors call for alcohol consumption guidelines to be revised to emphasise consumption levels by age, stressing that the level of alcohol consumption recommended by many existing guidelines is too high for young people in all regions. They also call for policies targeting males under age 40, who are most likely to use alcohol harmfully.

Crime

British Army's Twitter and YouTube Accounts Compromised to Promote Crypto Scams (engadget.com) 16

The British army is "investigating an apparent hack," reports Engadget, after its official Twitter and YouTube accounts were compromised Sunday: News of the breach was first reported by Web3 is Going Great . According to the blog, both accounts were simultaneously compromised to promote two different cryptocurrency scams.

Although it has since been scrubbed, the army's verified Twitter account was briefly changed to look like a page for The Possessed, a project involving a collection of 10,000 animated NFTs with a price floor of 0.58 Ethereum (approximately $1,063). During that time, the account tweeted out multiple links to a fake minting website....

Over on YouTube, the army's channel [had] been made to look like a page for Ark Invest...livestreaming videos that repurpose old footage of Elon Musk, Jack Dorsey and Ark CEO Katie Wood discussing cryptocurrency. The clips feature an overlay promoting "double your money" Bitcoin and Ethereum scams. According to Web3 is Going Great, a similar scheme netted scammers $1.3 million this past May. It's unclear who is behind the attacks.

AI

AI-Powered GitHub Copilot Leaves Preview, Now Costs $100 a Year (techcrunch.com) 36

It was June 29th of 2021 that Microsoft-owned GitHub first announced its AI-powered autocompletion tool for programmers — trained on GitHub repositories and other publicly-available source code.

But after a year in "technical preview," GitHub Copilot has reached a new milestone, reports Info-Q: you'll now have to pay to use it after a 60-day trial: The transition to general availability mostly means that Copilot ceases to be available for free. Interested developers will have to pay 10 USD/month or $100 USD/year to use the service, with a 60-day free trial.... According to GitHub, while not frequent, there is definitely a possibility that Copilot outputs code snippets that match those in the training set.
Info-Q also cites GitHub stats showing over 1.2 million developers used Copilot in the last 12 months "with a shocking 40% figure of code written by Copilot in files where it is enabled." That's up from 35% earlier in the year, reports TechCrunch — which has more info on the rollout: It'll be free for students as well as "verified" open source contributors — starting with roughly 60,000 developers selected from the community and students in the GitHub Education program... One new feature coinciding with the general release of Copilot is Copilot Explain, which translates code into natural language descriptions. Described as a research project, the goal is to help novice developers or those working with an unfamiliar codebase.

Ryan J. Salva, VP of product at GitHub, told TechCrunch via email... "As an example of the impact we've observed, it's worth sharing early results from a study we are conducting. In the experiment, we are asking developers to write an HTTP server — half using Copilot and half without. Preliminary data suggests that developers are not only more likely to complete their task when using Copilot, but they also do it in roughly half the time."

Owing to the complicated nature of AI models, Copilot remains an imperfect system. GitHub said that it's implemented filters to block emails when shown in standard formats, and offensive words, and that it's in the process of building a filter to help detect and suppress code that's repeated from public repositories. But the company acknowledges that Copilot can produce insecure coding patterns, bugs and references to outdated APIs, or idioms reflecting the less-than-perfect code in its training data.

The Verge ponders where this is going — and how we got here: "Just like the rise of compilers and open source, we believe AI-assisted coding will fundamentally change the nature of software development, giving developers a new tool to write code easier and faster so they can be happier in their lives," says GitHub CEO Thomas Dohmke.

Microsoft's $1 billion investment into OpenAI, the research firm now led by former Y Combinator president Sam Altman, led to the creation of GitHub Copilot. It's built on OpenAI Codex, a descendant of OpenAI's flagship GPT-3 language-generating algorithm.

GitHub Copilot has been controversial, though. Just days after its preview launch, there were questions over the legality of Copilot being trained on publicly available code posted to GitHub. Copyright issues aside, one study also found that around 40 percent of Copilot's output contained security vulnerabilities.

AI

Wimbledon Hoping Big Data Will Improve Fan Experience (theguardian.com) 30

Wimbledon is turning to big data to help improve fans' tennis knowledge, after discovering even ticket holders at the Championships were not aware of most of the players in the game. From a report: Crowds at this year's tournament -- expected to return to sold-out levels with easing of coronavirus restrictions -- are to be exposed to more facts and figures organisers hope will help get them "closer to the sport." AI-powered stats will seek to better explain the strengths and weaknesses in players' games but also predict upsets and rising stars, with data built in part from trawling newspaper headlines.

Alexandra Willis, the All England Club's director of communications and marketing, said the idea had come about before Covid. "We found that most fans didn't watch tennis the rest of the year," she said. "They also hadn't heard of most of the players [and] this was a specific barrier to engagement." Spectators at Wimbledon fortnight, as well as television viewers and app users, will have access to Win Factor, a tool that will aggregate data from a number of sources to better predict a player's chances of victory in a given match. Fans will be able to input their own match predictions while being encouraged to scour more information on some of the game's lesser-known players.

The Military

Someone Leaked Classified Chinese Tank Schematics To Win an Online Argument (taskandpurpose.com) 85

schwit1 shares a report from Task & Purpose: A fan of the popular mechanized combat simulator 'War Thunder' shared the specs of China's Type 99 Main Battle Tank online in order to win an argument over the game. [...] The latest incident, first reported by the OSINTtechnical Twitter account, involves information in Mandarin on the penetrator section of a Chinese tank round along with a technical diagram. While many of the original images have been taken down, they were essentially the schematics for a Chinese tank munition, presumably revealed to the world so a video game could more accurately depict what would happen if a Chinese tank and an American tank -- or British, French, Russian, German or Israeli tank -- met in combat. And this isn't the first time these forums have become an outlet for technical leaks. [...]

The most recent leak, the latest leak, from someone with access to the latest technical manuals from China's People's Liberation Army, occurred because a user wanted the game's Chinese battle tanks to have better in-game stats. While most of the information about the Chinese tank round was already known, it was still apparently more important for one gamer to prove another gamer wrong on a message board than it was to consider the implications of publishing the technical details of military munitions online.

The video game developer, Gaijin Entertainment, banned the user, telling Kotaku that, "Our community managers immediately banned the user and deleted his post, as the information on this particular shell is still classified in China. Publishing classified information on any vehicle of any nation at War Thunder forums is clearly prohibited, and the game developers never use it in their work."

Chrome

New Data Shows Only Two Browsers With More Than 1 Billion Users (arstechnica.com) 111

An anonymous reader quotes a report from Ars Technica: Apple's Safari web browser has more than 1 billion users, according to an estimate by Atlas VPN. Only one other browser has more than a billion users, and that's Google's Chrome. But at nearly 3.4 billion, Chrome still leaves Safari in the dust. It's important to note that these numbers include mobile users, not just desktop users. Likely, Safari's status as the default browser for both the iPhone and iPad plays a much bigger role than its usage on the Mac. Still, it's impressive given that Safari is the only major web browser not available on Android, which is the world's most popular mobile operating system, or Windows, the most popular desktop OS. "The statistics are based on the GlobalStats browser market share percentage, which was then converted into numbers using the Internet World Stats internet user metric to retrieve the exact numbers," explains Atlas VPN in a blog post.

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