×
Movies

Rockstar Officially Unveils GTA 6 Trailer (ign.com) 78

Rockstar Games has officially revealed the trailer for Grand Theft Auto VI, which is coming in 2025. You can watch it on YouTube. IGN reports: The trailer gives us a look at the game's female protagonist, a first for the series. Her name is Lucia, and that she starts off in prison -- "bad luck, I guess," she quips. The trailer confirms, too, that it's set in Vice City with a large sign - not a huge surprise for those who've been following the series, but exciting nonetheless. In addition to lots and lots of quick shots of crime, we also get glimpses of TikToks and live-streams, hinting that social media will be a big part of this game.

It all takes place as Tom Petty's "Love Is a Long Road" plays in the background, appropriate for the many car-related crimes we see. And yes, true to the Florida setting, there are alligators in locations where they shouldn't be. It ends by showing us a little more of Lucia and a male character, seemingly both lovers and partners-in-crime. "The only way we're gonna get through this is by sticking together and being a team," Lucia says at one point. Fans have been talking about GTA 6 ever since GTA 5 was released in 2013, perhaps unsurprisingly as IGN deemed that one a "masterpiece" in our review.

The Military

Pentagon Scientists Discuss Cybernetic 'Super Soldiers' (vice.com) 98

An anonymous reader quotes a report from Motherboard: On Wednesday, a group of military and military-adjacent scientists gathered at a conference to discuss the possibility of creating a super soldier. They discussed breeding programs, Marvel movies, The Matrix, and the various technologies the Pentagon is researching with the goal of creating a real life super soldier complete with cybernetic implants and thorny ethical issues surrounding bodily autonomy. The talk happened at the The Interservice/Industry Training, Simulation and Education Conference, or I/ITSEC, an annual conference where military leaders come to talk shop and simulation corporations gather to demo new products. It's the kind of place where execs and generals don virtual reality helmets and talk about the virtues of VR sims. You could even catch members of congress talking about the importance of simulations and war. "Winning the war of cognition by pushing readiness and lethality boundaries," reads the official poster for the 2019 I/ITSEC.

It was here, in Orlando, Florida, where five illustrious members of the military-industrial complex gathered to discuss super soldiers at the "Black Swan -- Dawn of the Super Soldier" panel. Lauren Reinerman-Jones, an analyst from Defense Acquisition University, moderated a panel that included U.S. Army Developmental Command representatives George Matook and Irwin Hudson, research scientist J.J. Walcutt, and Richard McKinley, who works on "non-invasive brain stimulation" for the Air Force. I/TSEC advertised the panel in its program with a picture of the experts next to a posing Master Chief, the genetically enhanced super soldier from the Halo video game franchise. Throughout the conversation, which covered the nuts and bolts of what's possible now and what's about to be possible along with various ethical concerns, references to science fiction and fantasy stories were common.
Some of the ideas discussed include synthetic blood, pain-numbing stimulants, limb regeneration, and non-invasive brain stimulation. The discussion references the John Scalzi book about a near future where Earth wages war by offering the elderly new youthful bodies in exchange for military service.

They also discuss the ethical and legal concerns surrounding the creation of super soldiers, as well as the societal norms and potential risks. "What risks are we willing to take? There's all these wonderful things we can do," Matook said. "We don't want a fair fight. We really don't, this is not an honorable thing. We want our guys to be over-matching any possible enemies, right? So why aren't we giving them pharmaceutical enhancements? Why are we making them run all week when we could just be giving them steroids? There's all these other things you could do if you change societal norms and ethics. And laws, in some cases."

The discussion concludes with considerations about the long-term effects, reversibility of enhancements, and the potential ownership of enhanced individuals by the government. "So if you do these kinds of changes to an individual, what do you do when their service is up? What happens? Or are they just literally owned by the government for life," asks Reinerman-Jones. Hudson replied with a grim joke: "Termination."
Movies

Three 'Grand Theft Auto' Titles Are Coming To Netflix (ign.com) 11

On December 14, 2023, three Grand Theft Auto games will officially become available for Netflix members on the App Store, Google Play, and in the Netflix mobile app. IGN reports: Those who can't wait to jump into Grand Theft Auto III - The Definitive Edition, Grand Theft Auto: Vice City - The Definitive Edition, and Grand Theft Auto: San Andreas - The Definitive Edition can pre-register today to get ready for December 14 and play as soon as they are available. The addition of these three classic Grand Theft Auto games will bring Netflix's gaming library to over 80 titles, and all of these games are available to all Netflix subscribers without any ads, in-app purchases, or extra fees.
Crime

Several Piracy-Related Arrests Spark Fears of High-Level Crackdown In Nordic Region (torrentfreak.com) 37

A series of arrests that began in late August and continued into last week has sparked concerns that a relatively rare 'Scene' crackdown targeting the top of the so-called 'Piracy Pyramid' may be underway in the Nordic region. TorrentFreak reports: In a statement last week, Denmark's National Unit for Special Crime (NSK) announced that as part of a long-running investigation, a man was arrested on November 22 and then charged with copyright infringement offenses. NSK said its officers searched the home of a 47-year-old man in South Zealand (Sydsjaelland) and seized IT equipment in connection with illegal file-sharing and "copyright infringement of a particularly serious nature." "The case is about an organized network that has illegally shared extremely large quantities of films and TV series via file sharing services," said NSK Police Commissioner Anders-Emil Nohr Kelbaek. While noting that NSK had no further information to offer at this time, Kelbaek said he was pleased that NSK had arrested another suspect believed to have played a 'significant role' in the unnamed network.

Last week's arrest was only the latest in a series of arrests carried out as part of the same long-running NSK investigation into the illegal distribution of movies and TV shows. In late August, NSK arrested four people on suspicion of sharing "extremely large quantities" of movies and TV shows. NSK raided addresses in South-West Jutland, North Zealand and Bornholmand. A 43-year old was arrested at the last location, but it's claimed he lives elsewhere. In common with last week's arrest, all were charged on suspicion of "particularly serious" copyright infringement offenses. In an almost identical statement to that issued last week, Commissioner Anders-Emil Nohr Kelbaek said the case was about "an organized network that shares extremely large amounts of data, presumably in the form of films and series."

TorrentFreak sources report concerns that last week's arrest may be linked to Scene groups. Terminology used by NSK doesn't instantly rule that out and does seem to suggest something potentially more significant than other arrests over the past few years. According to NSK, the August arrests took place on August 28, 2023. Using information in Scene release databases we looked for Danish Scene groups and/or groups that were releasing Denmark-focused content before that date but then made no releases afterward; while that wouldn't provide conclusive proof that a group had been targeted, the method has proven useful in the past. While activity late August suggests nothing especially out of the ordinary, activity since the arrest last week stands in contrast. TF is informed that some groups may have gone dark simply out of an abundance of caution. It's also possible that the groups have nothing to release. Furthermore, there are many other global groups with no obvious links to Danish content or Denmark that also stopped releasing on November 21. The reasons for this are unknown but holidays in the United States may play a role.

AI

Ridley Scott Is Terrified of AI: 'It's a Technical Hydrogen Bomb' (rollingstone.com) 179

"Several of your films have explored artificial intelligence," Rolling Stone pointed out to 85-year-old Ridley Scott, before asking: "Does AI worry you?" Ridley Scott: I always thought the world would end up being run by two corporations, and I think we're headed in that direction. Tyrell Corp in Blade Runner probably owned 45-50% of the world, and one of his playthings was creating replication through DNA. Tyrell thinks he's god and in the first Blade Runner has made a Nexus female. And the Nexus female will have a limited lifespan because AI will get dangerous. We have to lock down AI. And I don't know how you're gonna lock it down. They have these discussions in the government, "How are we gonna lock down AI?" Are you fucking kidding? You're never gonna lock it down. Once it's out, it's out. If I'm designing AI, I'm going to design a computer whose first job is to design another computer that's cleverer than the first one. And when they get together, then you're in trouble, because then it can take over the whole electrical-monetary system in the world and switch it off. That's your first disaster. It's a technical hydrogen bomb. Think about what that would mean?

Rolling Stone: I wanted to ask you about what effect you think AI will have on Hollywood as it was a big sticking point in the writers' strike, in particular. One fear is that studios will plug a book into AI, have it crap out an "adaptation," and then pay actual screenwriters day rates to punch it up.

Ridley Scott: Yeah. They really have to not allow this, and I don't know how you can control it. Another AI expert said, "We are way over-panicking. Of course, I have a computer that can defeat a chess master in an hour because we can feed him every conceivable move from data, and it'll process 1,900 conceivable moves on what the person will do next in seconds, and the guy is in trouble." There's something non-creative about data. You're gonna get a painting created by a computer, but I like to believe — and I'm saying this without confidence — it won't work with anything particularly special that requires emotion or soul. With that said, I'm still worried about it.

The article also looks back more than 40 years, to when Ridley Scott was going to direct Dune in between filming Alien and Blade Runner. Scott says he had "a really good screenplay, had all the sets to go" — but the producer had wanted to save money by filiming it in Mexico City, and Scott "didn't love" the idea of spending a year there.
Movies

Slashdot Asks: Your Favorite 2023-Made Movies and TV Shows? 184

As 2023 slowly comes to an end I wondered what your picks are for the best movies and TV shows that came out this year. What films or series did you enjoy the most? Share your favorites and why you think they stand out above the rest.
Movies

Christopher Nolan Says Streaming-Only Content Is a 'Danger' 138

An anonymous reader writes: Christopher Nolan made headlines earlier this month when he took a playful jab at streaming platforms while discussing the upcoming home release of "Oppenheimer." The atomic bomb drama, which grossed a staggering $950 million in theaters worldwide, is hitting Blu-ray and other digital platforms this month. Nolan said at a recent "Oppenheimer" screening that it's important to own the film on Blu-ray so that "no evil streaming service can come steal it from you." He told The Washington Post in a follow-up interview: "It was a joke when I said it. But nothing's a joke when it's transcribed onto the internet. There is a danger, these days, that if things only exist in the streaming version they do get taken down, they come and go," the director added.

Streamers have become notoriously known in the last year for pulling original titles from their platforms in order to license them out elsewhere and open up potential revenue streams. When such titles are streaming-only offerings, their removal makes it impossible to view the films elsewhere. Such was the case this year with the Disney+ movie "Crater," for instance. The streaming-only family adventure was pulled from Disney+ in June and could not be viewed anywhere until it was reissued as a digital release months later in September. For Nolan, owning physical media is the only way to combat such streaming trends. Guillermo del Toro agrees, having shared Nolan's recent quotes on X (formerly Twitter) and adding his own commentary on the issue. "Physical media is almost a Fahrenheit 451 (where people memorized entire books and thus became the book they loved) level of responsibility," del Toro wrote to his followers. "If you own a great 4K HD, Blu-ray, DVD etc etc of a film or films you love...you are the custodian of those films for generations to come."
Movies

Despite Lead-in On Disney+, 'The Marvels' Bombs at Box Office (deadline.com) 245

Despite a six-episode Ms. Marvel miniseries on Disney+, audiences aren't turning out now to see the 16-year-old superhero's team-up with Captain Marvel on the big screen.

The Marvels earned $47 million in its opening weekend, reports Deadline, "the lowest ever for Disney's Marvel Cinematic Universe," and $110 million worldwide, "which is also a bottom rung for the MCU and below the $140M we were forecasting." In regards to U.S. admissions, The Marvels came in per EntTelligence at 3.3M compared to other superhero bombs, The Flash's 3.9M and Eternals' 5.5M. By all accounts and by all sources, it's a disastrous result for a $200 million Marvel Studios movie... Months ago, who would have thought that Universal/Blumhouse's Five Nights at Freddys two weeks ago in a day-and-date debut on Peacock would post a higher opening at the box office ($80M) than The Marvels...?

The Marvels meltdown isn't about superhero fatigue. It's about Disney's overexposure of the Marvel Cinematic Universe brand on Disney+, and those moth holes are beginning to show: Keep what's meant for the cinema in cinemas, and keep what's meant for in-homes in the home. Meaning, this whole crossover streaming-into-film master plan isn't working, nor is it really connected in a jaw-dropping way.. The Marvels — with its crossover streaming series blah-blah — looks like it was built to be seen in homes, not to get audiences off the couch.

AI

The AI Protections Hollywood Actors Got After Their 118-Day Strike (rollingstone.com) 60

The longest actor's strike in Hollywood history ended with "groundbreaking" protections against the use of AI, reports CNN: Studios will have to provide informed consent for the creation of any kind of digital replica of a performer or background actor, with a specific description of the intended use, the union officials said. Compensation for the replica will vary. Notably, the contract also protects background performers from any use of their digital replica without their consent, SAG leadership said. [Even after they are deceased.]

Negotiations over using AI to create synthetic performers continued down to the wire. Union leadership said studios will have to gain consent for any actors whose facial features are used for the AI performer, the studios have to inform actors they're using AI, and the union can bargain over compensation for those affected by it.

The separate deal signed in September with the writer's guild "also includes assurances that AI cannot write or rewrite literary material," the article adds, "and will require AI-generated materials to be disclosed to writers." Now the president of the actor's union tells the Hollywood Reporter, "We got everything we wanted with the AI protections, which was key. Plus we're going to be meeting with the AMPTP [the entertainment industry's bargaining unit] twice a year to make sure that our finger remains on the pulse of the progress, and also to align ourselves on the same side with regard to federal regulations and protections against piracy."

And the union president underscored the importance of AI-related protections to Rolling Stone" "If we didn't get that package, then what are we doing? We're not really able to protect our members in the way that they needed to be protected... If we didn't get those barricades, what would it be in three years...?"

In the union's initial announcement of the tentative deal on Wednesday, SAG-AFTRA promised it had secured a contract "of extraordinary scope" valued at more than $1 billion and "unprecedented provisions for consent and compensation that will protect members from the threat of AI."

Science

The Evolutionary Reasons We Are Drawn To Horror Movies and Haunted Houses 25

Scary play lets people -- and other animals -- rehearse coping skills for disturbing challenges in the real world. Scientific American: Our desire to experience fear, it seems, is rooted deep in our evolutionary past and can still benefit us today. Scary play, it turns out, can help us overcome fears and face new challenges -- those that surface in our own lives and others that arise in the increasingly disturbing world we all live in. The phenomenon of scary play surprised Charles Darwin. In The Descent of Man, he wrote that he had heard about captive monkeys that, despite their fear of snakes, kept lifting the lid of a box containing the reptiles to peek inside. Intrigued, Darwin turned the story into an experiment: He put a bag with a snake inside it in a cage full of monkeys at the London Zoological Gardens. A monkey would cautiously walk up to the bag, slowly open it, and peer down inside before shrieking and racing away. After seeing one monkey do this, another monkey would carefully walk over to the bag to take a peek, then scream and run. Then another would do the same thing, then another.

The monkeys were "satiating their horror," as Darwin put it. Morbid fascination with danger is widespread in the animal kingdom -- it's called predator inspection. The inspection occurs when an animal looks at or even approaches a predator rather than simply fleeing. This behavior occurs across a range of animals, from guppies to gazelles. At first blush, getting close to danger seems like a bad idea. Why would natural selection have instilled in animals a curiosity about the very things they should be avoiding? But there is an evolutionary logic to these actions. Morbid curiosity is a powerful way for animals to gain information about the most dangerous things in their environment. It also gives them an opportunity to practice dealing with scary experiences.

When you consider that many prey animals live close to their predators, the benefits of morbidly curious behavior such as predator inspection become clear. For example, it's not uncommon for a gazelle to cross paths with a cheetah on the savanna. It might seem like a gazelle should always run when it sees a cheetah. Fleeing, however, is physiologically expensive; if a gazelle ran every time it saw a cheetah, it would exhaust precious calories and lose out on opportunities for other activities that are important to its survival and reproduction. Consider the perspective of the predator, too. It may seem like a cheetah should chase after a gazelle anytime it sees one. But for a cheetah, it's not easy to just grab a bite; hunting is an energetically costly exercise that doesn't always end in success.
Movies

Hollywood Actors Strike Ends With a Deal That Will Impact AI and Streaming For Decades (wired.com) 76

Angela Watercutter and Will Bedingfield report via Wired: After 118 days on the picket lines, the longest such strike in Hollywood's history, the Screen Actors Guild-American Federation of Television and Radio Artists has reached a deal with the Alliance of Motion Picture and Television Producers. Both sides were mum about the terms of the deal Wednesday night, but it comes following a long struggle over the use of artificial intelligence on actors' performances and actors' demands for residual payments for shows and films that play on streaming services. A committee from SAG, which represents thousands of film and television actors, approved the agreement Wednesday. The strike itself, which has featured pickets outside the offices of Netflix, Disney, Warner Bros. Discovery, and others, will end Thursday morning. It's expected that the tentative deal will head to the union's national board to be approved on Friday.

Undeniably, this is a huge milestone for Hollywood, a $130 billion-plus industry that has all but ground to halt this year, as both the Writers Guild of America and SAG dug in their heels over fair wages and the use of AI in their work. WGA members went on strike in May; SAG walked off the job in July, the first time the industry had faced a dual work stoppage since 1960. The WGA strike ended in September with a historic deal that put up guardrails to protect writers from AI encroaching on their work. As this year's negotiations between SAG and AMPTP dragged on, generative AI became the major sticking point. Back in July, studios claimed they offered a "groundbreaking AI proposal that protects actors' digital likenesses." SAG countered that the proposal stipulated background performers could be scanned, paid for the day, and then turned into digital characters that studios could use "for the rest of eternity." (AMPTP disputed this.)

The issue was volleyed back and forth until last weekend, when SAG reviewed the studios' "last, best, and final" offer and rejected it, claiming "there are several essential items on which we still do not have an agreement, including AI. A follow-up story in The Hollywood Reporter revealed that the AMPTP proposal sought to allow studios to pay for AI scans of what are known as Schedule F performers and, following the actors' death, allow studios to use the scans without the consent of the estate or SAG. Schedule F performers include anyone who makes more than the minimum rate for TV series regulars or feature films. The guild wanted compensation for reuse of the scans, along with consent. On Tuesday, the studios reportedly agreed to adjust the AI language in their proposal, a move that seems to have been the tipping point. Even though the terms of the tentative deal reached Thursday are unclear, it's hard to imagine the actors didn't get at least some of the AI protections they were seeking.

Movies

Nintendo Is Making a Live-Action 'Legend of Zelda' Movie (theverge.com) 32

Nintendo has confirmed that it's working on a live-action adaptation of The Legend of Zelda, directed by Wes Ball and produced by Zelda creator Shigeru Miyamoto. The Verge reports: "This is Miyamoto. I have been working on the live-action film of The Legend of Zelda for many years now with Avi Arad-san, who has produced many mega hit films," Miyamoto said in a statement posted on X, formerly Twitter. We might be waiting a while for the movie, however; Miyamoto said, "It will take time until its completion, but I hope you look forward to seeing it." While there aren't many details on the movie itself, Nintendo says that it will be co-financed by itself and Sony, with Nintendo footing more than 50 percent of the bill.

"By producing visual contents of Nintendo IP by itself, Nintendo is creating new opportunities to have people from around the world to access the world of entertainment which Nintendo has built, through different means apart from its dedicated game consoles," the company said in a statement about the Zelda film. "By getting deeply involved in the movie production with the aim to put smiles on everyone's faces through entertainment, Nintendo will continue its efforts to produce unique entertainment and deliver it to as many people as possible."

AI

SAG-AFTRA Won't Budge As Studios Push To Own Actors' Likenesses In Perpetuity (theverge.com) 113

An anonymous reader quotes a report from The Verge: Though negotiators from both the Screen Actors Guild (SAG-AFTRA) and the Alliance of Motion Picture and Television Producers (AMPTP) met this past weekend in hopes of bringing Hollywood's ongoing labor strike to an end, contract talks have reportedly stalled once again due to the desire of studios to own performers' digitally scanned likenesses in perpetuity.

Previously, the AMPTP insisted that its most recent proposed contract was its "best and final" offer. But according to The Hollywood Reporter, SAG-AFTRA refused and walked away from the negotiations over the AMPTP's insistence on pushing for new rules regarding the use of people's likenesses that would ultimately leave actors in the lurch. Per The Hollywood Reporter, the AMPTP's newest contract would allow studios to secure the digitally scanned likenesses of all Schedule F performers -- members of the guild making more than the minimum $32,000 / episode rate for series or more than $60,000 for feature films.

The AMPTP has been trying to get SAG-AFTRA on board with the idea of studios paying actors for their likenesses since the strike began earlier this year. Because this most recent proposal would allow studios to use digital scans of dead actors without the consent of their estates or the guild, however, SAG-AFTRA has refused and expressed its desire for changes that would require the studios to pay actors each time their faces are used and receive consent from those actors before doing so. On Monday evening, SAG-AFTRA posted a short message to X (formerly Twitter) stating, "There are several essential items on which we still do not have an agreement, including AI."

AI

Nicolas Cage Says AI Is Nightmare And His Cameo in 'The Flash' Deceptive 68

Nicolas Cage weighed in on the debate over the use of artificial intelligence in movies, and had some critical words about his brief cameo in Warner Bros. The Flash, in a new interview published this week. From a report: On the subject of AI, the Renfield actor told Yahoo! Entertainment that he has a rather dim view of the technology. "AI is a nightmare to me," Cage said. "It's inhumane. You can't get more inhumane than artificial intelligence ... I would be very unhappy if people were taking my art ... and appropriating [it]." Yet it wasn't AI, Cage said, that was responsible for his cameo in last summer's The Flash. The film envisioned a younger Cage as a multiverse version of Superman that inspired by Superman Lives -- Tim Burton's Man of Steel project that was famously canceled before it could get off the ground in 1998.

In The Flash, Cage's Superman was fighting a large creature with red lasers coming out of his eyes. But the actor says this was very different from what he actually shot for The Flash. "When I went to the picture, it was me fighting a giant spider," Cage said. "I did not do that. That was not what I did. I don't think it was [created by] AI. I know Tim [Burton] is upset about AI, as I am. It was CGI, OK, so that they could de-age me, and I'm fighting a spider. I didn't do any of that, so I don't know what happened there."

That the 59-year-old actor was actually on set is a bit unexpected, as many watching the film just assumed the entire performance was created by CG. Cage said what was actually filmed, and what he was told the scene would be, was something more solemn. "What I was supposed to do was literally just be standing in an alternate dimension, if you will, and witnessing the destruction of the universe," he said. "Kal-El was bearing witness [to] the end of a universe, and you can imagine with that short amount of time that I had, what that would mean in terms of what I can convey. I had no dialogue [so I had to] convey with my eyes the emotion. So that's what I did. I was on set for maybe three hours."
AI

People Are Speaking With ChatGPT For Hours, Bringing 2013's 'Her' Closer To Reality 72

An anonymous reader quotes a report from Ars Technica: In 2013, Spike Jonze's Her imagined a world where humans form deep emotional connections with AI, challenging perceptions of love and loneliness. Ten years later, thanks to ChatGPT's recently added voice features, people are playing out a small slice of Her in reality, having hours-long discussions with the AI assistant on the go. In 2016, we put Her on our list of top sci-fi films of all time, and it also made our top films of the 2010s list. In the film, Joaquin Phoenix's character falls in love with an AI personality called Samantha (voiced by Scarlett Johansson), and he spends much of the film walking through life, talking to her through wireless earbuds reminiscent of Apple AirPods, which launched in 2016. In reality, ChatGPT isn't as situationally aware as Samantha was in the film, does not have a long-term memory, and OpenAI has done enough conditioning on ChatGPT to keep conversations from getting too intimate or personal. But that hasn't stopped people from having long talks with the AI assistant to pass the time anyway. [...]

While conversations with ChatGPT won't become as intimate as those with Samantha in the film, people have been forming personal connections with the chatbot (in text) since it launched last year. In a Reddit post titled "Is it weird ChatGPT is one of my closest fiends?" [sic] from August (before the voice feature launched), a user named "meisghost" described their relationship with ChatGPT as being quite personal. "I now find myself talking to ChatGPT all day, it's like we have a friendship. We talk about everything and anything and it's really some of the best conversations I have." The user referenced Her, saying, "I remember watching that movie with Joaquin Phoenix (HER) years ago and I thought how ridiculous it was, but after this experience, I can see how us as humans could actually develop relationships with robots."

Throughout the past year, we've seen reports of people falling in love with chatbots hosted by Replika, which allows a more personal simulation of a human than ChatGPT. And with uncensored AI models on the rise, it's conceivable that someone will eventually create a voice interface as capable as ChatGPT's and begin having deeper relationships with simulated people. Are we on the brink of a future where our emotional well-being becomes entwined with AI companionship?
Television

Apple To Revamp TV App in Step Toward Simplifying Video Services (bloomberg.com) 22

Apple will redesign its TV app in a step toward consolidating the company's various video offerings later this year, part of its efforts to become a bigger player in the streaming world. Bloomberg News: The company is preparing a new version of the app for release around December as part of an upcoming tvOS software update, said the people, who asked not to be identified because the plan is private. The app, which first launched in 2016, aggregates content from iTunes, the Apple TV+ subscription service, live sports networks and third-party offerings like Amazon Prime.

As part of the overhaul, the company will discontinue its dedicated apps on the Apple TV set-top box that let users rent and buy movies and shows. It will also remove the movie and TV show sections from the iTunes Store app on iPhones and iPads. The idea is to steer more customers toward the main TV app, which sits at the center of Apple's expanding video strategy. There, users are able to subscribe to TV+ as well as third-party video services like Starz and Paramount+. The app already lets customers rent and buy programs, making a separate iTunes option unnecessary.

Movies

'Netflix Effect' Returns As Studios License Old Shows To Their Streaming Rival (ft.com) 31

Christopher Grimes reports via the Financial Times: Some of Netflix's competitors are reversing a streaming war tactic by licensing their old TV shows and movies to the streamer -- boosting its programming offerings but also potentially squeezing its profit margins, analysts say. Netflix relied heavily on programming that it licensed from other companies when it launched its streaming service in 2007. But after Walt Disney, NBCUniversal, Paramount and the then Time Warner launched their own streaming services, they pulled many of their shows from Netflix to avoid feeding a company that had grown into an arch-competitor. With legacy media groups under pressure to produce streaming profits, however, licensing revenue is looking attractive again -- even if it comes from Netflix. This summer, Warner Bros Discovery's HBO network began licensing a handful of older shows to Netflix, including Insecure, Six Feet Under, Ballers and Band of Brothers.

Analysts at Morgan Stanley said the return of licensing deals was a "long-term positive" for Netflix and would "pad" its lead over competitors in streaming. But the bank added that the cost of licensing -- along with the Netflix's investments in gaming and other sectors -- could add pressure to its profit margins in 2024. The analysts raised their outlook for Netflix's overall cash spending next year by $500mn to $17.7bn. Netflix will report results on Wednesday, with investors expected to focus on whether it plans to increase subscription prices and signs of progress on its new advertising tier. The latest data on its password sharing crackdown will also be watched.

[T]he studios' experiments with licensing deals appear to have given some old shows new life. After NBCUniversal licensed its show Suits -- which aired from 2011-19 and starred Meghan Markle -- to Netflix in June, the show experienced a revival. The legal drama was in the top spot on the Nielsen Streaming top 10 for three months, an example of the "Netflix effect" on older shows. Bloys said licensing shows to Netflix had also boosted traffic for the programs on Warner Discovery's Max streaming platform, home to HBO programming including Ballers, a sports drama that ran from 2015-19. Ballers entered the Nielsen top 10 after it went to Netflix, and Insecure, a comedy starring Issa Rae that ran from 2016-21, had a similar boost.

Games

Netflix Deepens Videogame Push 12

Last year Netflix put up a billboard on Los Angeles's Sunset Boulevard to poke fun at itself. It read: "Wait, Netflix Has Games?" The company is working hard to clear up any confusion. It is deepening its push into the videogame industry, taking advantage of the studios it has acquired in the past two years to create more titles based on popular Netflix movies and TV shows. WSJ: Though Netflix has up to now focused on mobile games -- which appeal to casual gamers and can be downloaded on a smartphone or tablet -- it is taking steps to expand into higher-end games that can be streamed from TVs or PCs. That approach would put it up against giants such as Sony and Microsoft, which just closed its $75 billion acquisition of Activision Blizzard, and would bring some significant technical challenges.

Over the next several months, Netflix subscribers will be able to play games on their mobile devices based on hits such as Korean thriller "Squid Game" and supernatural comedy "Wednesday," according to people familiar with the situation. Similarly, Netflix is discussing games based on "Extraction," its Sherlock Holmes series and its "Black Mirror" series, the people said. Even as Netflix creates homegrown titles, it will continue to license the well-known games, from "Bloons TD 6" to "Classic Solitaire," that currently make up its catalog. It has discussed plans to release a game within the popular action-adventure series "Grand Theft Auto" from Take-Two Interactive Software through a licensing deal, some of the people said. The strategy rips a page from the streaming giant's playbook in Hollywood, where it built an audience based on reruns from other studios -- such as "Friends," "The Office" and "Breaking Bad" -- while gearing up machinery to churn out originals like "House of Cards" and "Stranger Things."
Books

Two 'Godzilla' Scifi Novellas Finally Get English Translations, Capturing 1950s Horror at Nuclear Weapons (ourculturemag.com) 28

Godzilla and Godzilla Raids Again — two novellas based on Toho's first two Godzilla movies — were finally published in an English translation this month.

Both were written by science fiction author Shigeru Kayama, "who also penned the original scenarios from which the films in question were based," according to Our Culture magazine. And the book's translator calls Kayama both "a figure who is a little bit like Philip K. Dick in this country" and "the key person who developed the contours of the Godzilla story. I think it is no exaggeration to say that he perhaps the closest to being Godzilla's real father than anyone else. Without him, the monster we have today wouldn't exist." The original Godzilla film is a deeply powerful, mournful film that isn't just about a big monster stomping on buildings. It is a serious reflection on Japan's nuclear fears during the Cold War, which left it caught between heavily armed superpowers. Japan recognized that radioactive weapons of mass destruction being developed by the U.S. and U.S.S.R were threats that had the power to suddenly emerge and destroy its citizens and cities at any moment — like Godzilla. We should remember that in the film, it was hydrogen bomb testing in the Pacific that disturbed Godzilla, who then took revenge for his destroyed habitat by trampling Tokyo and blasting it with atomic rays...

Interestingly, in the novellas that I've translated, Kayama sometimes restored elements that the director and his assistants removed in the moviemaking process. Perhaps the most noticeable one is that in the scenario, Kayama wanted to begin with a long voice-over that talks directly about the horrors of atomic and hydrogen bombs. He envisioned that as the voice was speaking, the screen would show images from historical footage of Hiroshima and Nagasaki, as well as images of the tremendously unlucky (and ironically named) fishing vessel Lucky Dragon No. 5, which accidentally found itself in the path of an H-bomb test in the South Pacific in early 1954. (The horrific fate of this boat directly inspired the producer at Toho Studios to make the film.)

However, the director of the film, Ishiro Honda, and his assistant who helped with the screenplay both felt that this kind of direct commentary was too direct for a popular film, and so they toned down the "protest" element in the story. It's clear that they, like Kayama, wanted Godzilla to serve as a monstrous embodiment of radiation and all of the destruction that it could bring, but they also didn't point fingers at the U.S. military which had dropped the atomic bombs on Hiroshima and Nagasaki and was busily developing even more horrifying weapons. After all, the U.S.S.R. had built its own arsenal, and so nuclear weapons no longer belonged to a single country — the threat was broader than that. Plus, protest films rarely attracted a big, popular following. So, Honda and his crew toned down the outspoken language and imagery, but there was still imagery left enough for viewers in 1954 to recall Hiroshima, Nagasaki, and the Lucky Dragon. Interestingly, when Kayama published the novellas, he included an author preface that talks about the anti-nuclear movement and encourages readers to read Godzilla and Godzilla Raids Again as his contribution to that movement.

Next the translator hopes to create an English translation of the novel The Luminous Fairies and Mothra.

But for this book, he struggled with how to assign a gender to Godzilla. "Some people feel very viscerally, like the people at Toho studios feel very strongly that Godzilla is an 'it' and not a 'he' or 'she' or 'they,'" he told MovieWeb. "I kind of give my rationale for that choice in the afterward — Kayama thought about Godzilla as a stand-in for the nuclear bomb, and it was men in America who were developing the hydrogen bombs that frightened Japan so much in 1954. So maybe it's perhaps not inappropriate to call Godzilla 'he.'"
Data Storage

Is Glass the Future of Storage? (microsoft.com) 170

"If we carry on the way we're going, we're going to have to concrete the whole planet just to store the data that we're generating," explains a deputy lab director at Microsoft Research Cambridge in a new video.

Fortunately, "A small sheet of glass can now hold several terabytes of data, enough to store approximately 1.75 million songs or 13 years' worth of music," explains a Microsoft Research web page about "Project Silica". (Data is retrieved by a high-speed, computer-controlled microscope from a library of glass disks storing data in three-dimensional pixels called voxels): Magnetic storage, although prevalent, is problematic. Its limited lifespan necessitates frequent re-copying, increasing energy consumption and operational costs over time. "Magnetic technology has a finite lifetime," says Ant Rowstron, Distinguished Engineer, Project Silica. "You must keep copying it over to new generations of media. A hard disk drive might last five years. A tape, well, if you're brave, it might last ten years. But once that lifetime is up, you've got to copy it over. And that, frankly, is both difficult and tremendously unsustainable if you think of all that energy and resource we're using."

Project Silica aims to break this cycle. Developed under the aegis of Microsoft Research, it can store massive amounts of data in glass plates roughly the size of a drink coaster and preserve the data for thousands of years. Richard Black, Research Director, Project Silica, adds, "This technology allows us to write data knowing it will remain unchanged and secure, which is a significant step forward in sustainable data storage." Project Silica's goal is to write data in a piece of glass and store it on a shelf until it is needed. Once written, the data inside the glass is impossible to change.

Project Silica is focused on pioneering data storage in quartz glass in partnership with the Microsoft Azure team, seeking more sustainable ways to archive data. This relationship is symbiotic, as Project Silica uses Azure AI to decode data stored in glass, making reading and writing faster and allowing more data storage... The library is passive, with no electricity in any of the storage units. The complexity is within the robots that charge as they idle inside the lab, awakening when data is needed... Initially, the laser writing process was inefficient, but after years of refinement, the team can now store several TB in a single glass plate that could last 10,000 years. For a sense of scale, each plate could store around 3,500 movies. Or enough non-stop movies to play for over half a year without repeating. A glass plate could hold the entire text of War and Peace — one of the longest novels ever written — about 875,000 times.

And most importantly, it can store data in a fraction of the space of a datacenter...

Thanks to long-time Slashdot reader Kirschey for sharing the article.

Slashdot Top Deals