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Star Wars Prequels Graphics Games

Star Wars Battlefront Game Trailer Is So Realistic It Looks Like Movie Footage 150

MojoKid writes It has been a tremendous week for Star Wars fans. First we got to see Han Solo and Chewbacca make an emotional reappearance in the newest Star Wars: The Force Awakens trailer (the second official trailer Disney has put out). Now, Electronic Arts is treating us to a visual smorgasbord of cinema-quality footage showing the forthcoming Star Wars Battlefront game. Battlefront will support to up 40 players divided between the Rebel Alliance and Galactic Empire, all shooting it out and playing with some of the coolest Star Wars vehicles and weapons around. We're talking jetpacks, AT-AT war machines, AT-STs, TIE Fighters, X-wings, and more. Though the trailer allegedly shows actually "game engine footage," it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine. Either way, it's still pretty impressive.
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Star Wars Battlefront Game Trailer Is So Realistic It Looks Like Movie Footage

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  • by Anonymous Coward on Sunday April 19, 2015 @12:18PM (#49505015)

    Do they give you a render farm to run this thing on for free, or do you have to buy that yourself?

    • No, it looks just like any other PS4 game. That is... Not like a movie (yet).

      The headline is just trying to grab clicks by lying.

      • by gl4ss ( 559668 )

        well it just looks better than the recent sw releases, so it looks better than a movie or a tv series.

        that doesn't need too much though you know.

  • Questionable? (Score:5, Insightful)

    by Nemyst ( 1383049 ) on Sunday April 19, 2015 @12:18PM (#49505019) Homepage

    it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine.

    It's not questionable at all. When devs actually use in-game footage, they'll rub it in your face in every way possible. In-engine footage is marketing speak for "We wish we could do something like that, but right now it's running at 2 fps on SLI Titan Xs and all the animations are static".

    • Re: (Score:3, Insightful)

      by Anonymous Coward

      totally pre-rendered - disclaimer at end makes it pretty clear demo of the 'game engine' not actual gameplay

      • I expect "game engine" demos to look the same as gameplay -- rendered cutscenes have been done with the game engine for years now, rather than playing pre-renderred video clips.

      • I think we all know that EA is lying and actually gameplay won't look like that.

        But, more importantly, the phrase "So Realistic It Looks Like Movie Footage" is now meaningless. Yes, it does look "just like a movie" due to the fact that many scenes from movies are now done almost entirely in CGI.

      • No it's not, it's in-engine footage, BUT! it's a cinematic which means it can be of much higher quality because the engine only has to deal with what's shown and nothing else like during regular gameplay, it's like a 'photo-mode' which you see in some games now, which are also only available in a rerun of what you actually played. But I guess the in-engine footage is also propably shown on a very highend GPU...
    • Plus, on the final credit page it reads "FROSTBITE GAME ENGINE FOOTAGE REPRESENTATIVE OF PLAYSTATION 4. NOT ACTUAL GAMEPLAY."
  • by __aardcx5948 ( 913248 ) on Sunday April 19, 2015 @12:19PM (#49505021)

    Sure, the lightning is good. But photo realistic? Not even close. It looks awesome but come on.

    • It looked good, until they were no longer able to not show faces.

    • Its honestly pretty competitive with CG effects in movies. I mean, go back and watch the prequel starwars movies again. All the CG was obvious. The lighting is almost never perfect.

      My personal favorite bad CG was that scorpion king mummy scene where the rock was turned into a giant insect and it looked seriously off. I'm not sure what it was... I'm assuming something with the lighting or shaders or something.

      But really, if this is at all representative of what the game will look like, then I think it should

    • on a bad youtube video on my tv, I had to do a double take as the scene i was watching could have been in ROTJ.

      on my computer yea I agree it looks awesome but I can see the differences.

  • Energy weapons don't provide the satisfaction you get when gibbing someone with a gun that shoots bullets. Even the sound of them is lame.
    • There have been plenty of Star Wars games over the years where I have taken great satisfaction in dispatching foes with energy weapons.

      But beyond that, as long as they have Thermal Detonators, you will probably gets the gibs you are looking for.

    • by cfalcon ( 779563 )

      Man, I disagree. Kinetic weapons are great, but a good blaster or plasma weapon is the coolest thing to nail someone with in multiplayer in pretty much any game that does service to the scifi weapon types.

    • Surely you realize those weapons are not realistic, right?
      They behave pretty much like normal guns, and not like lasers would.

  • Now I know everything.

    Disclaimer: I know it isn't THE dice, still funny.

  • Gameplay is king (Score:5, Interesting)

    by Iamthecheese ( 1264298 ) on Sunday April 19, 2015 @12:23PM (#49505053)
    It's obviously not straight from a player's POV, no one switches views that fast, and there's no way it's smart enough to give the right one of the tens of points of view in the first part of the video.

    It also doesn't look like a movie, not a high-budget one anyway. With the luxury of pre-rendering movies are already 15 years beyond those plastic faces. But enough complaining. Did you see the actor covering his face from the explosion? The smooth teamwork? The variety of vehicles? Maybe I'm behind the times but the non-graphics-related material; the gameplay, that's what I'm really into. And this has some good stuff.
    • It's done by DICE under EA, they're the makers of the Battlefield series.
      It will be a casual shooter. They attract people with visuals and pseudo-cinematic aspects, not with actual gameplay.

    • by MrKaos ( 858439 )

      the gameplay, that's what I'm really into. And this has some good stuff.

      Battlefront has never been disappointing in that regard and the previous 2 versions are still worth getting on a LAN and playing with friends. Hopefully this version of BF will allow the type of gameplay that has been available in the past to continue, instead of forcing you to be online like many games are now.

      After all the gameplay has to be good AND it has to be fun to play.

    • by Xest ( 935314 )

      It's just Battlefield 4 in the Star Wars universe. All of this including the great visuals already exist in Battlefield 4 since about 18 months ago.

      The upside is this is star wars, which makes it awesome. Let's just hope that it actually works, unlike BF4 which was broken and buggy for months after release, and still to this day has some launch day bugs present in it.

      Even BF3 before it had most of this stuff from a gameplay perspective so I don't really see anything new or groundbreaking here, but I'm happy

  • Just before everyone wets their pants
  • what? (Score:5, Insightful)

    by bigdavex ( 155746 ) on Sunday April 19, 2015 @12:24PM (#49505061)

    Since modern Star Wars cinema looks like a video game, this isn't much a stretch.

  • Fan boy review much? (Score:5, Interesting)

    by o_ferguson ( 836655 ) on Sunday April 19, 2015 @12:26PM (#49505067)
    Seriously, drop the false exuberance. As a long time fan of Star Wars and the Battlefront series, I'm more concerned about the stuff they killed from the title while reverting back ot the same name as the first version of the game. No single-player campaign. No content from Eps 1-3. No ground-to-ship warfare. This is basically just Battlefield with Starwars sprites added. Call it out for what it is.
  • by FlynnMP3 ( 33498 ) on Sunday April 19, 2015 @12:28PM (#49505083)

    "Your blaster battery is low. You can either wait and let it recharge or for 20 EA bucks, purchase an unlimited charge battery."

    • Followed by: I should have never bought that blaster battery from EA. I switched over to force sensitive for 100$. They didn't tell me advancing to deeper levels costs incrementally more money. But I get powers other players don't get, soooo worth it. The downside is that there is now permadeath for force sensitive characters, but I can revive myself at any time for 1$ with no loss of experience!
      • If people didn't pay for it, it wouldn't exist. I'm not talking about any specific game, but the pay-to-play/pay-to-win trend itself. People have shown that they're willing to pay to overcome obstacles -- even obstacles that exist solely to get them to pay, which would be extortion in any other context. The only way to eliminate extortion is to ban it, otherwise it's really damned effective.

        • Hey, I've used micro transactions in games I wrote in the past to be honest! I just personally avoid games I pay for that also have micro transactions. I have enough games in my library that I don't have to lower myself to that level. Also I am not a fan of EA ever since they've been shutting down so many company's offices to slow competition. That is toxic for the game player who wants quality games being released.
    • "Pre-Order and get bonuscontent early."...

    • by AmiMoJo ( 196126 )

      Like EA would ever be that generous. 5 recharges, expiring after 24 hours, for 40 EA bucks (real value $19.99).

  • Gameplay looks great (Score:3, Informative)

    by Anonymous Coward on Sunday April 19, 2015 @12:29PM (#49505091)

    The closed booth presentation they gave at Celebration shows actual gameplay on a PS4. It is not quite as great looking as the trailer, which is clearly using scripted animations and heavy editing but pretty impressive none the less. It's very beautiful, the sounds are incredibly authentic and the ATSTs and ATATs look and sound lethal.

    It felt like people died way too quickly for a video game but it looked, sounded, and felt very much like what it would be like to assault the shield generator bunker at the battle of Endor.

  • This is only going to look good for an hour or two till you've seen all the animations a few times and the lack of variation to things kicks the realism down a few notches.
  • The Frostbite Game Engine is the best looking one around at present so yes, these scenes may have been generated real-time but it will be just like those in other games using the engine. Cut-scenes like this turn off unwanted background game processing and then set gfx settings up to the max. In game =/= In engine.

    Sure it looks pretty but there are enough negatives to make me want to avoid this

    > EA
    > DLC, DLC, and some more DLC with a side helping of micro-transactions.
    > Buggy DiCE software
    > Comb

  • by Ragnarok89 ( 1066010 ) on Sunday April 19, 2015 @01:15PM (#49505281)
    Come on people, why so much discussion and speculation? It is printed in black and white, plain as day: Frostbite game engine footage representative of PlayStation 4. Not actual gameplay. During the final few seconds where you see âoelearn moreâoe, the game studio logos,etc. Case closed. Discussion over.
  • EA Star Wars Battlepacks only 4.99$ Act now and you can get the Super Deluxe Version for 199 dollars with access to the beta!

    EA is screwing over everyone with micro transactions in all their games. The grind to unlock gear, and reducing quality. Where is Battlefield 5? Hardline is an absurd step back and it seems to be a fluff game so they can rape consumers by using the BattleField name.

  • by Brad1138 ( 590148 ) <brad1138@yahoo.com> on Sunday April 19, 2015 @01:30PM (#49505329)
    Till this is actual game play? My guess would be 10-20 years.
  • Won't buy it then.

  • "it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine. Either way, it's still pretty impressive."

    Uh, I don't think it's questionable at all. This 100% looks like pre-rendered in engine footage. Just because they say it's in engine graphics doesn't mean it's real-time. While I'd love it if this looked this good there is just no way I'm buying it right now.
  • The problem with ALL game trailers is... none of them give an idea of actual game play. Best thing to do is wait til someone posts some real game play on youtube. Then you'll get an idea if it's worth it or not.

  • EA will never get another dime of my money. I don't care if they somehow manage to pull off a miracle and actually deliver a playable game for once.

    • by cfalcon ( 779563 )

      As a Star Wars fan this shit always leaves me so conflicted. Such a lucrative license with so much good stuff.

      EA's umbrella companies vary in quality, but many are very good. The corporate burden of being under EA is just fucking immense though, and they put shit into games that should not have shit.

      I'll definitely buy Battlefront. My general dislike of the corporation is simply far less than my desire to play some fucking Star Wars. It definitely feels like a captive audience trick, though.

  • For your information: Star Wars is fiction. I know for many people it seems very real but I have to disappoint you. Nothing about it is realistic.

    • by tmjva ( 226065 )

      You beat me to this.

      The idea of "realism" in fiction, especially science-fiction/fantasy genres is truly odd. Although their saving grace is comparing to whether it is like a movie or not.

      (Historical fiction not so much, except when they make up major events that never happened. Invented love interest however is always a given that can be lived with.)

  • If they had even just put goggles on the characters then it might fool people who watch the whole thing. The characters' skin was a bit dead carp as well but the eyes were completely devoid of life like every game so far. Some day some genius will crack how to do eyes in a real time rendering but so far, no joy.

    But on that note, I may very well have to buy a PS just to get this game.
  • It has been a tremendous week for Star Wars fans.

    One got a job and one got laid?

    Not the same one, obviously. Let's not step into the realms of fantasy.

  • rehash an old movie with "speeders" and whatever those stupid giant walking machines/targets are called, but they left out the one thing that made it Star Wars: the frickin' teddy bears! Where are the damned teddy bears? I want teddy bears!

  • Don't think this video shows something that will be seen in this quality in the later game. It is only a demonstration what the engine CAN do. Scripting, many expensive connected - via SLI or Crossfire - gfx cards will show you this kind of footage. Think of the "INFILTRATOR"-demo of the UNREAL-Engine. This one also shows nice sf-centric engine footage - but not real ingame footage. You will need 4 connected 980gtx cards to render this big scripted scene.
  • ...it looks like advertising!

  • Call me when X-Wing VS Tie Fighter comes out again, otherwise I am not all that interested. Also 20 VS 20? Please. Those are some cute systems you go there.

    Hopefully when/if X-Wing VS Tie Fighter ever does come back it will be designed for PC's and not crippled for this console garbage.

    Maybe with the re-release with the film, it will happen...

  • One thing I note is that the particle effects are quite impressive, including explosions and sparks, etc. I'm guessing those are PhysX enabled or possibly Mantle? Whatever is being used, it definitely helps lend a bit of a Starwars/movie feel to things.

I have hardly ever known a mathematician who was capable of reasoning. -- Plato

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