×
Security

Ransomware Gang's Victim Cracks Their Server and Releases All Their Decryption Keys (zdnet.com) 55

"A user got his revenge on the ransomware gang who encrypted his files by hacking their server and releasing the decryption keys for all victims," writes ZDNet.

ccnafr shared their report: One of the gang's victims was Tobias Frömel, a German software developer. Frömel was one of the victims who paid the ransom demand so he could regain access to his files. However, after paying the ransom, Frömel also analyzed the ransomware, gained insight into how Muhstik operated, and then retrieved the crooks' database from their server. "I know it was not legal from me," the researcher wrote in a text file he published online on Pastebin earlier Monday, containing 2,858 decryption keys. "I'm not the bad guy here," Frömel added.

Besides releasing the decryption keys, the German developer also published a decrypter that all Muhstik victims can use to unlock their files. The decrypter is available on MEGA [VirusTotal scan], and usage instructions are avaiable on the Bleeping Computer forum.

In the meantime, Frömel has been busy notifying Muhstik victims on Twitter about the decrypter's availability, advising users against paying the ransom.

Amiga

Ask Slashdot: What Would Computing Look Like Today If the Amiga Had Survived? 221

dryriver writes: The Amiga was a remarkable machine at the time it was released -- 1985. It had a multitasking capable GUI-driven OS and a mouse. It had a number of cleverly designed custom chips that gave the Amiga amazing graphics and sound capabilities far beyond the typical IBM/DOS PCs of its time. The Amiga was the multimedia beast of its time -- you could create animated and still 2D or 3D graphics on it, compose sophisticated electronic music, develop 2D or 3D 16-Bit games, edit and process digital video (using Video Toaster), and of course, play some amazing games. And after the Amiga -- as well as the Atari ST, Archimedes and so on -- died, everybody pretty much had to migrate to either the PC or Mac platforms. If Commodore and the Amiga had survived and thrived, there might have been four major desktop platforms in use today: Windows, OSX, AmigaOS and Linux. And who knows what the custom chips (ASICs? FPGAs?) of an Amiga in 2019 might have been capable of -- Amiga could possibly have been the platform that makes nearly life-like games and VR/AR a reality, and given Nvidia and AMD's GPUs a run for their money.

What do you think the computing landscape in 2019 would have looked like if the Amiga and AmigaOS as a platform had survived? Would Macs be as popular with digital content creators as they are today? Would AAA games target Windows 7/8/10 by default or tilt more towards the Amiga? Could there have been an Amiga hardware-based game console? Might AmigaOS and Linux have had a symbiotic existence of sorts, with AmigOS co-existing with Linux on many enthusiast's Amigas, or even becoming compatible with each other over time?
Open Source

Landmark 2.80 Release of Open Source Blender 3D With Improved UI Now Available (blender.org) 67

"In the 3D content creation space, where are lot of professional 3D software costs anywhere from 2K to 8K Dollars a license, people have always hoped that the free, open source 3D software Blender would some day be up to the job of replacing expensive commercial 3D software packages," writes Slashdot reader dryriver: This never happened, not because Blender didn't have good 3D features technically, but rather because the Blender Foundation simply did not listen to thousands of 3D artists screaming for a "more standard UI design" in Blender. Blender's eccentric GUI with reversed left-click-right-click conventions, keyboard shortcuts that don't match commercial software and other nastiness just didn't work for a lot of people.

After years of screaming, Blender finally got a much better and more familiar UI design in release 2.80, which can be downloaded here. Version 2.80 has many powerful features, but the standout feature is that after nearly 10 years of asking, 3D artists finally get a better, more standard, more sensible User Interface. This effectively means that for the first time, Blender can compete directly with expensive commercial 3D software made by industry leaders like Autodesk, Maxon, NewTek and SideFX.

Why the Blender Foundation took nearly a decade to revise the software's UI is anybody's guess.

GNOME

GNOME and KDE Join Forces To Co-Host Linux App Summit (lwn.net) 64

GNOME and KDE are co-hosting this year's Linux App Summit (LAS) in Barcelona from November 12th to 15th.

An anonymous reader shared the big announcement: LAS is the first collaborative event co-hosted by the two organizations since the Desktop Summit in 2009. Both organizations are eager to bring their communities together in building an application ecosystem that transcends individual distros and broadens the market for everyone involved.

KDE and GNOME will no longer be taking a passive role in the free desktop sector. With the joint influence of the two desktop projects, LAS will shepherd the growth of the FOSS desktop by encouraging the creation of quality applications, seeking opportunities for compensation for FOSS developers, and fostering a vibrant market for the Linux operating system.
  • "I am excited to see GNOME and KDE working together on LAS, and I believe that the event will help lay down strong foundations for collaborative cross-project development that would benefit Linux users across all distributions and on any compatible device." -- Christel Dahlskjaer, Private Internet Access and freenode Project Lead.
  • "Together with GNOME, counting with the collaboration of many distributions and application developers, we'll have the opportunity to work side by side, share our perspectives and offer the platform that the next generation of solutions will be built on." -- Aleix Pol Gonzalez, KDE e.V Vice-President says about the inaugural effort about LAS.
  • "By partnering with KDE we show the desire to build the kind of application ecosystem that demonstrates that Open Source and Free Software are important; the technology and organization we build to achieve this is valuable and necessary." -- GNOME executive director, Neil McGovern
  • "The desktop wars is not really a thing any more. It makes more sense to work together and pool resources." -- Paul Brown, a KDE Communications Specialist (quoted by ZDNet)

ZDNet called the collaboration "a major step forward," giving their story the headline "GNOME and KDE work together on the Linux desktop." But the Twitter feed for the KDE community quickly clarified that KDE "is working with GNOME to create a common, fair, sustainable and open app ecosystem, not a desktop."

"The GNOME and KDE communities want to provide users with free and open applications that will respect their privacy and rights. That is what Linux App Summit is about."


Biotech

Gut Bacteria-Autism Link May Just Be Misinterpreted Data From a Confusing GUI (medium.com) 83

Remember that mouse study which concluded gut bacteria may contribute to autism symptoms?

Jon Brock, a cognitive scientist with 18 years research experience on neurodevelopmental conditions, including autism, has posted a Medium post summarizing new critiques of the research emerging online. (For example, from Professor Thomas Lumley, a statistical researcher who has concluded that the study's analysis "is wrong," and "arguably due in part to a poor GUI design.") Soon after publication, scientists began expressing concerns about the paper on social media. These were echoed in a blogpost by drug discovery chemist Derek Lowe and then in a series of comments on the PubPeer website. Looking more closely at the data, the results are a whole lot less compelling than the media coverage, the press releases, and even the paper itself suggest...

The differences between mice with autistic and non-autistic donors are subtle if they exist at all. And there are reasons to be skeptical about even these small effects. Mice are not tiny humans with tails. Autism is defined in terms of human behaviour. And so the claim that mice showed "autism-like" behaviour relies on an assumption that the mouse behaviours under investigation are in some sense equivalent to the behaviours that define autism in humans...

But even if we accept the premise that mouse behaviours are directly analogous to behaviours exhibited by autistic humans, the evidence is both weak and inconsistent. It's fair to say, I think, that the authors have presented the data in its most flattering light... Since posting this critique last week, further developments have cast more doubt on the conclusions of this study. The authors responded to criticisms on PubPeer. In doing so, they released the code for their analyses, which appear to show important discrepancies between how the analyses were described in the paper and how they were actually conducted.... Lumley suspects that the culprit is the confusing interface of the SPSS software the authors used for their analyses. There's no reason to see this as anything other than an honest mistake. But, as Lumley notes in his post, the episode shows the importance of researchers sharing their analysis code as well as their data.

Biotech

Gut Bacteria May Contribute To Autism Symptoms, Mouse Study Finds (sciencemag.org) 105

Suren Enfiajyan shared this story from Science magazine: Genes are a powerful driver of risk for autism, but some researchers suspect another factor is also at play: the set of bacteria that inhabits the gut. That idea has been controversial, but a new study offers support for this gut-brain link. It reveals that mice develop autismlike behaviors when they are colonized by microbes from the feces of people with autism. The result doesn't prove that gut bacteria can cause autism. But it suggests that, at least in mice, the makeup of the gut can contribute to some hallmark features of the disorder.

"It's quite an encouraging paper," says John Cryan, a neuroscientist at University College Cork in Ireland who was not involved in the research. The idea that metabolites -- the molecules produced by bacterial digestion -- can influence brain activity "is plausible, it makes sense, and it will help push the field forward..." Compared with mice colonized with bacteria from children without autism, the mice that inherited a microbiome from a child with autism were less social and showed more repetitive behavior, the authors report today in Cell. Mice with the autism-derived microbiome also had lower levels of several bacterial species that the researchers suspect could be beneficial...

"There's still a lot of missing links," says Jun Huh, an immunologist at Harvard University who studies the relationship between bacteria and brain function. "But I think the real importance of this study is to show -- for the first time -- that there's a causal relationship between the bacterial community and [autismlike] behavior."

UPDATE (6/21/2019): Some online criticism of the study suggests that the data may have been misinterpreted.
Security

A Hacker is Wiping Git Repositories and Asking For a Ransom (zdnet.com) 213

An anonymous reader writes: Hundreds of developers have had had Git source code repositories wiped and replaced with a ransom demand. The hacker removes all source code and recent commits from vitcims' Git repositories, and leaves a ransom note behind that asks for a payment of 0.1 Bitcoin (~$570). The hacker claims all source code has been downloaded and stored on one of their servers, and gives the victim ten days to pay the ransom; otherwise, they'll make the code public.

Hundreds of users have had code repositories wiped and replaced with ransom notes. The coordinated attack has hit Git repositories stored across multiple platforms, such as GitHub, GitLab,and Bitbucket. Some users who fell victim to this hacker have admitted to using weak passwords for their GitHub, GitLab, and Bitbucket accounts, and forgetting to remove access tokens for old apps they haven't used for months --both of which are very common ways in which online accounts usually get compromised. Several users also tried to pin the issue on the hacker using an exploit in SourceTree, a Git GUI app for Mac and Windows made by Atlassian; however, there is no evidence to support this theory, for the time being.

GUI

Is The Linux Desktop In Trouble? (zdnet.com) 467

"I believe that, as Microsoft keeps moving Windows to a Desktop-as-a-Service model, Linux will be the last traditional PC desktop operating system standing," writes ZDNet contributing editor Steven J. Vaughan-Nichols.

"But that doesn't mean I'm blind to its problems." First, even Linus Torvalds is tired of the fragmentation in the Linux desktop. In a recent [December 2018] TFiR interview with Swapnil Bhartiya, Torvalds said, "Chromebooks and Android are the path toward the desktop." Why? Because we don't have a standardized Linux desktop. For example, better Linux desktops, such as Linux Mint, provide an easy way to install applications, but under the surface, there are half-a-dozen different ways to install programs. That makes life harder for developers. Torvalds wishes "we were better at having a standardized desktop that goes across the distributions."

Torvalds thinks there's been some progress. For software installation, he likes Flatpak. This software program, like its rival Snap, lets you install and maintain programs across different Linux distros. At the same time, this rivalry between Red Hat (which supports Flatpak) and Canonical (which backs Snap) bugs Torvalds. He's annoyed at how the "fragmentation of the different vendors have held the desktop back." None of the major Linux distributors -- Canonical, Red Hat, SUSE -- are really all that interested in supporting the Linux desktop. They all have them, but they're focused on servers, containers, the cloud, and the Internet of Things (IoT). That's, after all, is where the money is.

Linux desktop distros "tend to last for five or six years and then real life gets in the way of what's almost always a volunteer effort..." the article argues. "It is not easy building and supporting a Linux desktop. It comes with a lot of wear and tear on its developers with far too little reward."

His solution? Having a foundation create a common desktop for all Linux distros, so the Linux world could finally reap the benefits of standardization. "This would mean that many more Linux desktop developers could make a living from their work. That would improve the Linux desktop overall quality.

"It's a virtuous cycle, which would help everyone."
KDE

KDE Plasma 5.15 Released (kde.org) 44

jrepin writes: Today, KDE launched Plasma 5.15, the first stable release of the popular desktop environment in 2019. For this release the Plasma team has focused on hunting down and removing all the paper cuts that slow you down. Plasma 5.15 brings a number of changes to the configuration interfaces, including more options for complex network configurations. Many icons have been added or redesigned to make them clearer. Integration with third-party technologies like GTK and Firefox has been improved substantially. Discover, Plasma's software and add-on installer, has received tons of improvements to help you stay up-to-date and find the tools you need to get your tasks done. For a more detailed list of features/changes, you can browse the full Plasma 5.15 changelog.
Desktops (Apple)

The Apple Mac Turns 35 Years Old (theregister.co.uk) 250

On Thursday, Tim Cook took to Twitter to celebrate the 35th anniversary of the Macintosh, recalling how it changed the world. "35 years ago, Macintosh said hello. It changed the way we think about computers and went on to change the world. We love the Mac, and today weâ(TM)re proud that more people than ever are using it to follow their passions and create the future," Cook tweeted. The Register provides a brief history lesson on how the Mac changed how users interact with computers. Here is an excerpt from the report: After the disastrous debut of the Lisa, and the abject failure of the Apple III, it was down to the Steve Jobs-led Macintosh project to save the day for the troubled computer manufacturer. Rival IBM had launched the Personal Computer XT just under a year earlier, in March 1983, with up to 640KB of RAM and a mighty Intel 8088 CPU. It also included PC-DOS 2, which would go on to underpin Microsoft's operating system efforts in subsequent decades. IBM had started to rule the PC industry, but what the IBM PC XT did not have was a graphical user interface, sticking instead with the sober command line of DOS. The Macintosh, on the other hand, had a GUI lifted from Apple's ill-fated Lisa project, except (and unusually, as things would turn out) retailed at a lower price of $2,495 (just over $6,000 in today's money). It ran faster than the Lisa too, with its Motorola 68000 CPU clocked at 7.8MHz.

The good news ended there. The machine shipped with a woeful 128KB of RAM, which was shared with the black and white 512 x 342 pixel display built into the box. That 128KB was resolutely not upgradable, and fans would have to wait until September for Apple to unleash a 512KB version for another $300. The only storage provided was a single 400KB 3 1/2;-inch disk, an improvement over the 360KB 5¼-inch floppies of IBM's PC XT and the nature of the box meant that any extra storage would have to be external. Users became quickly accustomed to swapping floppies in order to do what little useful work the pitiful 128K would afford. Third parties eventually launched hard drives for the machines, which had to be attached via the serial port. Apple would make a 20MB drive in the form of the Hard Disk 20 available in September 1985 for the 512KB Mac at a cost of $1,495. Owners of the original 128K Mac, however, needed not apply. The limited RAM made the new Hierarchical File System a non-starter.

KDE

KDE Plasma 5.14 Released (kde.org) 41

jrepin writes: KDE has released Plasma 5.14 desktop. Among many other things, Plasma 5.14 simplifies managing multiple displays thanks to its new Display Configuration widget; Global Menus a la macOS now work also with GTK applications like GIMP; a new safeguard feature warns you if other users are logged in when you log out; and Discover now lets you install Snaps from all available channels (not just the default), orders software by release date, and shows package dependencies. Downloads can be found here.
Open Source

New Custom Linux Distro is Systemd-Free, Debian-Based, and Optimized for Windows 10 (mspoweruser.com) 165

An anonymous reader quotes MSPowerUser: Nearly every Linux distro is already available in the Microsoft Store, allowing developers to use Linux scripting and other tools running on the Windows Subsystem for Linux (WSL). Now another distro has popped up in the Store, and unlike the others it claims to be specifically optimised for WSL, meaning a smaller and more appropriate package with sane defaults which helps developers get up and running faster.

WLinux is based on Debian, and the developer, Whitewater Foundry, claims their custom distro will also allow faster patching of security and compatibility issues that appear from time to time between upstream distros and WSL... Popular development tools, including git and python3, are pre-installed. Additional packages can be easily installed via the apt package management system... A handful of unnecessary packages, such as systemd, have been removed to improve stability and security.

The distro also offers out of the box support for GUI apps with your choice of X client, according to the original submission.

WLinux is open source under the MIT license, and is available for free on GitHub. It can also be downloaded from Microsoft Store at a 50% discount, with the development company promising the revenue will be invested back into new features.
Operating Systems

Valve Seems To Be Working On Tools To Get Windows Games Running On Linux (arstechnica.com) 196

"Valve appears to be working on a set of 'compatibility tools,' called Steam Play, that would allow at least some Windows-based titles to run on Linux-based SteamOS systems," writes Kyle Orland from Ars Technica. From the report: Yesterday, Reddit users noticed that Steam's GUI files (as captured by SteamDB's Steam Tracker) include a hidden section with unused text related to the unannounced Steam Play system. According to that text, "Steam Play will automatically install compatibility tools that allow you to play games from your library that were built for other operating systems." Other unused text in the that GUI file suggests Steam Play will offer official compatibility with "supported tiles" while also letting users test compatibility for "games in your library that have not been verified with a supported compatibility tool." That latter use comes with a warning that "this may not work as expected, and can cause issues with your games, including crashes and breaking save games."
Bug

Valve Shuts Down New Way of Estimating Game Sales On Steam (arstechnica.com) 41

A recently discovered hole in Valve's API allowed observers to generate extremely precise and publicly accessible data for the total number of players for thousands of Steam games. While Valve has now closed this inadvertent data leak, Ars can still provide the data it revealed as a historical record of the aggregate popularity of a large portion of the Steam library. From the report: The new data derivation method, as ably explained in a Medium post from The End Is Nigh developer Tyler Glaiel, centers on the percentage of players who have accomplished developer-defined Achievements associated with many games on the service. On the Steam web site, that data appears rounded to two decimal places. In the Steam API, however, the Achievement percentages were, until recently, provided to an extremely precise 16 decimal places.

This added precision means that many Achievement percentages can only be factored into specific whole numbers. (This is useful since each game's player count must be a whole number.) With multiple Achievements to check against, it's possible to find a common denominator that works for all the percentages with high reliability. This process allows for extremely accurate reverse engineering of the denominator representing the total player base for an Achievement percentage. As Glaiel points out, for instance, an Achievement earned by 0.012782207690179348 percent of players on his game translates precisely to 8 players out of 62,587 without any rounding necessary (once some vagaries of floating point representation are ironed out).
Ars has shared the Achievement-derived player numbers in their report; there's also a handy CSV file. Some of the titles with the most total unique players include Team Fortress 2 (50,191,347 player estimate), Counter-Strike: Global Offensive (46,305,966 player estimate), PLAYERUNKNOWN'S BATTLEGROUNDS (36,604,134 player estimate), Unturned (27,381,399 player estimate), and Left 4 Dead 2 (23,143,723 player estimate).
GUI

We've Reached 'Peak Screen'. So What Comes Next? (wral.com) 100

An anonymous reader quotes the New York Times: We've hit what I call Peak Screen. For much of the last decade, a technology industry ruled by smartphones has pursued a singular goal of completely conquering our eyes. It has given us phones with ever-bigger screens and phones with unbelievable cameras, not to mention virtual reality goggles and several attempts at camera-glasses. Tech has now captured pretty much all visual capacity. Americans spend three to four hours a day looking at their phones and about 11 hours a day looking at screens of any kind.

So tech giants are building the beginning of something new: a less insistently visual tech world, a digital landscape that relies on voice assistants, headphones, watches and other wearables to take some pressure off our eyes. This could be a nightmare; we may simply add these new devices to our screen-addled lives. But depending on how these technologies develop, a digital ecosystem that demands less of our eyes could be better for everyone -- less immersive, less addictive, more conducive to multitasking, less socially awkward, and perhaps even a salve for our politics and social relations. Who will bring us this future? Amazon and Google are clearly big players, but don't discount the company that got us to Peak Screen in the first place. With advances to the Apple Watch and AirPods headphones, Apple is slowly and almost quietly creating an alternative to its phones... If it works, it could change everything again.

Warning that screens are insatiable vampires for your attention, the piece argues we should be using our phones more mindfully -- and exploring "less immersive ways to interact with the digital world" like Google and Amazon voice assisants.

"The sooner we find something else, the better."
GUI

Massive New 'Salesforce Tower' Light Sculpture: AI, Ubuntu, Fog, and a MacBook (ieee.org) 63

The new tallest building on the San Francisco skyline -- and the tallest building in America west of the Mississippi -- includes a nine-story electronic sculpture that's been called the tallest piece of public art on Earth. It uses 11,000 LED bulbs reflected off the tower-topping aluminum panels -- each pixel created by a set of red, green, blue and white lights controlled by 8-bit PIC microcontrollers. "On a clear night, the show is visible for 30 miles," reports IEEE Spectrum.

Slashdot reader Tekla Perry shares their article about "the technology involved in the light show at the top of Salesforce Tower. Electrical engineer and artist Jim Campbell explains it all -- and how the window-washer problem stumped him for nearly a year." "[O]n the 62nd floor, a central PC-based computer runs Ubuntu Linux, sending instructions to a communications control system that splits the data and sends it at 11 Mbit to the 32 enclosures using a custom communications protocol... We will capture images throughout the day, sending them to Amazon's cloud, and run some algorithms designed to identify visual interesting-ness. For example, at its simplest, when we look at the sky, if it's all blue, it's boring, if it's all white, it's boring, if it has white and blue it is likely to be interesting. We'll chose the best half hour of the day at each camera, based on movement and color, to display...."

And finally, when the main display shuts down late at night, another system designed by Campbell will kick in. In this static display, a set of 36 white LEDs will create a three-dimensional constellation of lights that will look like stars. "It's quieter, it has a random aspect to it," he says.

"Since construction started, the tower has emerged as an icon of the new San Francisco -- techie, ambitious, perhaps a little grandiose," writes the New Yorker, capturing the moment when Campbell finally unveiled his four-year project -- while fighting stomach flu and a chest cold, on a night which turned out to be prohibitively foggy. The executive vice-president of Boston Properties told him cheerily, "Jim! Look on the brighter side. We've got every night for the rest of our lives."

"There was a long silence from the people on the terrace. The fog was thick. At last, someone exclaimed, 'Woo-hoo!,' and a volley of cheers followed." Although the colors they were seeing came from the celebratory fireworks and not from Jim's light sculpture.

Are there any San Francisco-area Slashdotters who want to weigh in on the Salesforce Tower?
KDE

KDE Plasma 5.13 Released (kde.org) 96

jrepin writes: KDE unveils the final release of Plasma 5.13, the free and open-source desktop environment. Members of the Plasma team have focused on optimizing startup and minimizing memory usage. Plasma Browser Integration is a suite of new features which make Firefox, Chrome and Chromium-based browsers work with your desktop. For example, downloads are now displayed in the Plasma notification popup, and the Media Controls Plasmoid can mute and skip videos and music playing from within the browser. Browser tabs can be opened directly using KRunner via the Alt-Space keyboard shortcut. System Settings design has been improved further. Window manager gained much-improved effects for blur and desktop switching. Wayland work continued, with the return of window rules, and initial support for screencasts and desktop sharing. You can view the changelog here.
Bug

Software Bug Behind Biggest Telephony Outage In US History (bleepingcomputer.com) 106

An anonymous reader writes: A software bug in a telecom provider's phone number blacklisting system caused the largest telephony outage in US history, according to a report released by the US Federal Communications Commission (FCC) at the start of the month. The telco is Level 3, now part of CenturyLink, and the outage took place on October 4, 2016.

According to the FCC's investigation, the outage began after a Level 3 employee entered phone numbers suspected of malicious activity in the company's network management software. The employee wanted to block incoming phone calls from these numbers and had entered each number in fields provided by the software's GUI. The problem arose when the Level 3 technician left a field empty, without entering a number. Unbeknownst to the employee, the buggy software didn't ignore the empty field, like most software does, but instead viewed the empty space as a "wildcard" character. As soon as the technician submitted his input, Level 3's network began blocking all incoming and outgoing telephone calls — over 111 million in total.

GNOME

Should Apps Replace Title Bars with Header Bars? (gnome.org) 362

Gnome contributor Tobias Bernard is on a crusade against title bars -- "the largely empty bars at the top of some application windows [that] contain only the window title and a close button." Instead he wants to see header bars -- "a newer, more flexible pattern that allows putting window controls and other UI elements in the same bar." Tobias Bernard writes: Header bars are client-side decorations (CSD), which means they are drawn by the app rather than the display server. This allows for better integration between application and window chrome. All GNOME apps (except for Terminal) have moved to header bars over the past few years, and so have many third-party apps. However, there are still a few holdouts.
He's announcing the CSD Initiative, "an effort to get apps (both GNOME and third-party) to drop title bars and adopt GNOME-style client-side decorations... The only way to solve this problem long-term is to patch applications upstream to not use title bars. So this is what we'll have to do."
  • Talk to the maintainers and convince them that this is a good idea
  • Do the design work of adapting the layout and make mockups
  • Figure out what is required at a technical level
  • Actually implement the new layout and get it merged

Implementation is already in progress for Firefox, though it has not yet been started for other high-priority apps like LibreOffice, GNOME Terminal, and Skype. "If you want to help with any of the above tasks," writes Tobias, "come talk to us on #gnome-design on IRC/Matrix."


GUI

Could 2018 Be The Year of the Linux Desktop? (gnome.org) 383

Suren Enfiajyan writes: Red Hat worker and GNOME blogger Christian F.K. Schaller wrote why GNU/Linux failed to become a mainstream desktop OS... "My thesis is that there really isn't one reason, but rather a range of issues that all have contributed to holding the Linux Desktop back from reaching a bigger market. Also to put this into context, success here in my mind would be having something like 10% market share of desktop systems. That to me means we reached critical mass."

He named the following reasons:

- A fragmented market
- Lack of special applications
- Lack of big name applications
- Lack of API and ABI stability
- Apple's resurgence
- Microsoft's aggressive response
- Windows piracy
- Red Hat mostly stayed away
- Canonical's business model not working out
- Lack of original device manufacturer support

Then he ended with some optimism:

"So anyone who has read my blog posts probably knows I am an optimist by nature. This isn't just some kind of genetic disposition towards optimism, but also a philosophical belief that optimism breeds opportunity while pessimism breeds failure. So just because we haven't gotten the Linux Desktop to 10% marketshare so far doesn't mean it will not happen going forward. It just means we haven't achieved it so far.

"One of the key identifiers of open source is that it is incredibly hard to kill, because unlike proprietary software, just because a company goes out of business or decides to shut down a part of its business, the software doesn't go away or stop getting developed. As long as there is a strong community interested in pushing it forward it remains and evolves, and thus when opportunity comes knocking again it is ready to try again."

The essay concludes desktop Linux has evolved and is ready to try again, since from a technical perspective it's better than ever. "The level of polish is higher than ever before, the level of hardware support is better than ever before and the range of software available is better than ever before...

"There is also the chance that it will come in a shape we don't appreciate today. For instance maybe ChromeOS evolves into a more full fledged operating system as it grows in popularity and thus ends up being the Linux on the Desktop end game? Or maybe Valve decides to relaunch their SteamOS effort and it provides the foundation for a major general desktop growth? Or maybe market opportunities arise that will cause us at Red Hat to decide to go after the desktop market in a wider sense than we do today? Or maybe Endless succeeds with their vision for a Linux desktop operating system...."

Slashdot Top Deals