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Mozilla

Mozilla's Abandoned Web Engine 'Servo' is Rebooting in 2024 (itsfoss.com) 56

Remember "Servo," Mozilla's "next-generation browser engine," focused on performance and robustness?

"The developers of Servo are starting 2024 by going all in..." reports It's FOSS News, citing a social media post from FOSDEM. "[T]he Servo Project team were there showing off the work done so far." If you were not familiar, Servo is an experimental browser engine that leverages the power of Rust to provide a memory-safe and modular experience that is highly adaptable. After Mozilla created Servo back in 2012 as a research project, it saw its share of ups and downs over the years, with it making a comeback in 2023; thanks to a fresh approach by the developers on how Servo should move forward.

Even though there are plenty of open source Chrome alternatives, with this, there's a chance that we will get some really cool options based on Servo that just might give Blink and Gecko a run for the money! Just a few months back, in September 2023, after The Servo Project officially joined Linux Foundation Europe, the existing contributors from Igalia stepped up their game by taking over the project maintenance. To complement that, at Open Source Summit Europe last year, Manuel Rego from Igalia shared some really useful insights when he presented.

He showcased stuff like the WebGL support, cross-platform support including mobile support for Android and Linux, among other things. They have experimented with Servo for embedded applications use-cases (like running it on Raspberry Pi), and have plans to make advances on it. As far as I can see, it looks like, Servo is faster for Raspberry Pi compared to Chromium. You can explore more such demos on Servo's demo webpage.

2024's roadmap includes "Initial Android support, that will see Servo being made to build on modern Android versions," according to the article, "with the developers publishing nightly APKs on the official website some time in the future."

One fun fact? "Even though Mozilla dropped the experimental project, Firefox still utilizes some servo components in the browser"

Another FOSDOM update from social media: "Thunderbird is also embracing Rust."
Transportation

Massachusetts Legislature Moving To Ban Wearing VR Headsets While Driving (bostonglobe.com) 203

An anonymous reader quotes a report from the Boston Globe: William Straus, like many others, saw the videos in recent days of people behind the wheel of a Tesla in Autopilot mode, sporting their new Apple Vision Pro headsets and typing on an invisible keyboard. "They're all over the Internet, these idiots driving Teslas with their hands up in the air," the state representative said. Some claimed their video was staged. No matter: Straus wants to make it illegal. The Legislature's transportation committee on Wednesday approved language that would ban the use of the new virtual reality headset, or other similar technologies, while behind the wheel in Massachusetts.

Straus, the committee's House chair, said he crafted language with his staff over Monday night and Tuesday morning, and added it to an existing proposal that would, among other things, bar drivers from recording or broadcasting themselves while behind the wheel. That it advanced out of committee less than 48 hours later qualifies as light speed by Beacon Hill standards. (The bill must still pass the full House and Senate.) [...]

"This is absolutely the correct time to wall this off," said Straus, a Mattapoisett Democrat. "People who operate motor vehicles already have too many distractions." Straus' proposal would explicitly not allow drivers to wear, hold, or "otherwise utilize or interact with a spatial computer," or an augmented reality or mixed reality device. It also would ban drivers from viewing any video, images or text unrelated to operating or navigating the car, be it displayed on a screen or "otherwise worn as a headset or elsewhere on the operator's body." Motorists would face the same fines they do now for using their phone to text while driving: $100 for a first violation, $250 for a second violation and $500 for every violation after that.
The driver in the viral video posted on YouTube and linked above said that it was a "skit" that he had made with friends and that he wasn't arrested. "[I] was in the right place at the right time," he told Gizmodo. "That's why we filmed the police."
Games

Disney Invests $1.5 Billion In Fortnite Maker To Build Persistent Game Universe (venturebeat.com) 52

An anonymous reader quotes a report from VentureBeat: Disney is investing $1.5 billion for an equity stake in Fortnite and Unreal Engine maker Epic Games as part of a broader partnership to create a new Disney gaming universe. The companies plan to create an expansive and open games and entertainment universe. I would say they're building a metaverse, if the word weren't so overused late and out of favor with some. They didn't actually use that word. Bob Iger, CEO of Disney, announced the investment in an interview with CNBC today. The companies will collaborate on a new games and entertainment universe that will further expand the reach of beloved Disney stories and experiences. It will be a multi-year project, built by Epic Games.

"It's not just our parks where we're creating new opportunities for consumers to engage with the characters and franchises they love," Iger said in an analyst call. In our new relationship with Epic Games, we're creating a transformational games and entertainment universe that integrates Disney's world-class storytelling into Epic's cultural phenomenon Fortnite, enabling consumers to play, watch, create, and shop for both digital and physical goods. This marks Disney's biggest entry ever into the world of video games, and offers significant opportunities for growth and expansion. The new immersive universe will unleash their own creativity and experience the Disney stories that they love in groundbreaking new ways."

Iger added, "Younger audiences in particular are huge consumers of video games. In fact, among millennials, Gen Z and Gen Z is a significant amount of time spent on screen-based platforms, playing video games. This new universe from Disney and Epic provides us with a tremendous opportunity to not only meet more consumers where they are and to allow more audiences to cultivate a bond with Disney's iconic brands and franchises, including Marvel, Star Wars, and much more." The $1.5 billion transaction is subject to customary closing conditions, including regulatory approvals. In addition to being a world-class games experience and interoperating with Fortnite, the new persistent universe will offer a multitude of opportunities for consumers to play, watch, shop and engage with content, characters and stories from Disney, Pixar, Marvel, Star Wars, Avatar and more.
Fortnite teased the partnership in a new video posted on YouTube. The official announcement can be read here.
Robotics

Boston Dynamics' Atlas Tries Out Inventory Work, Gets Better At Lifting (arstechnica.com) 16

In a new video released today, Boston Dynamics' Atlas robot is shown performing "kinetically challenging" work, like moving some medium-weight car parts and precisely picking stuff up. Ars Technica reports: In the latest video, we're on to what looks like "phase 2" of picking stuff up -- being more precise about it. The old clamp hands had a single pivot at the palm and seemed to just apply the maximum grip strength to anything the robot picked up. The most delicate thing Atlas picked up in the last video was a wooden plank, and it was absolutely destroying the wood. Atlas' new hands look a lot more gentle than The Clamps, with each sporting a set of three fingers with two joints. All the fingers share one big pivot point at the palm of the hand, and there's a knuckle joint halfway up the finger. The fingers are all very long and have 360 degrees of motion, so they can flex in both directions, which is probably effective but very creepy. Put two fingers on one side of an item and the "thumb" on the other, and Atlas can wrap its hands around objects instead of just crushing them.

Atlas is picking up a set of car struts -- an object with extremely complicated topography that weighs around 30 pounds -- so there's a lot to calculate. Atlas does a heavy two-handed lift of a strut from a vertical position on a pallet, walks the strut over to a shelf, and carefully slides it into place. This is all in Boston Dynamics' lab, but it's close to repetitive factory or shipping work. Everything here seems designed to give the robot a manipulation challenge. The complicated shape of the strut means there are a million ways you could grip it incorrectly. The strut box has tall metal poles around it, so the robot needs to not bang the strut into the obstacle. The shelf is a tight fit, so the strut has to be placed on the edge of the shelf and slid into place, all while making sure the strut's many protrusions won't crash into the shelf.

Youtube

YouTube Has Become One of the Biggest Pay TV Services in the US (businessinsider.com) 31

Google has been trying to break into TV for close to two decades. It's here now: Its YouTube TV offering has become one of the biggest pay-TV services in the US. Business Insider: YouTube TV -- which, like conventional pay TV, sells a bundle of dozens of channels -- now has "more than 8 million" subscribers, YouTube CEO Neal Mohan announced Tuesday morning. That makes YouTube the fourth-largest pay TV service in the country, behind Charter and Comcast (14.1 million each) and DirecTV, at around 11 million.

YouTube last disclosed subscriber numbers in 2022, when YouTube TV had 5 million customers. It likely got a meaningful boost last fall when it started selling the NFL's Sunday Ticket service as an add-on to its basic package of TV channels. YouTube's ascent into the mainstream of pay TV represents a couple of things. For starters, it shows you that YouTube and its owner Google have been persistent and patient about trying to crack TV, and its enormous twin revenue streams: subscriptions and ads.

Youtube

YouTube Says a Vision Pro App Is 'On the Roadmap' (theverge.com) 21

After declining to allow their iPad app to run on the Vision Pro before launch, YouTube now says it has an app on its roadmap. "We're excited to see Vision Pro launch and we're supporting it by ensuring YouTube users have a great experience in Safari," said YouTube spokesperson Jessica Gibby. "We do not have any specific plans to share at this time, but can confirm that a Vision Pro app is on our roadmap." The Verge reports: Gibby didn't give a date for this roadmap, so we'll have to wait and see what YouTube does here -- it could just tweak the iPad app, or it could do a lot more. One thing YouTube and Apple have not done yet is figure out support for the large library of 360 and VR video on YouTube right now -- YouTube has had 3D support since 2011 and 360 support since 2016, but none of it works on the Vision Pro. (Here I am interviewing Michelle Obama at the White House in 360 in 2016!)

I asked Apple if YouTube's 360 and 3D videos will ever work on the Vision Pro during our review, and Apple spokesperson Jackie Roy basically told me they aren't good enough, saying that "much of this content was created for devices that do not deliver a high-quality spatial experience. In some cases, this content could also cause motion discomfort. We've focused our efforts on delivering the best spatial media experience possible including spatial photos and videos, Apple Immersive Video, and 3D movies available on Apple TV." Tough! I asked YouTube if this new app will support VR and 360 video on the Vision Pro and have not heard back yet.

Social Networks

The Atlantic Warns of a Rising 'Authoritarian Technocracy' (theatlantic.com) 70

In the behavior of tech companies, the Atlantic's executive editor warns us about "a clear and coherent ideology that is seldom called out for what it is: authoritarian technocracy. As the most powerful companies in Silicon Valley have matured, this ideology has only grown stronger, more self-righteous, more delusional, and — in the face of rising criticism — more aggrieved." The new technocrats are ostentatious in their use of language that appeals to Enlightenment values — reason, progress, freedom — but in fact they are leading an antidemocratic, illiberal movement. Many of them profess unconditional support for free speech, but are vindictive toward those who say things that do not flatter them. They tend to hold eccentric beliefs.... above all, that their power should be unconstrained. The systems they've built or are building — to rewire communications, remake human social networks, insinuate artificial intelligence into daily life, and more — impose these beliefs on the population, which is neither consulted nor, usually, meaningfully informed. All this, and they still attempt to perpetuate the absurd myth that they are the swashbuckling underdogs.
The article calls out Marc Andreessen's Techno-Optimist Manifesto for saying "We believe in adventure... rebelling against the status quo, mapping uncharted territory, conquering dragons, and bringing home the spoils for our community..." (The Atlantic concludes Andreessen's position "serves only to absolve him and the other Silicon Valley giants of any moral or civic duty to do anything but make new things that will enrich them, without consideration of the social costs, or of history.")

The article notes that Andreessen "also identifies a list of enemies and 'zombie ideas' that he calls upon his followers to defeat, among them 'institutions' and 'tradition.'" But the Atlantic makes a broader critique not just of Andreessen but of other Silicon Valley elites. "The world that they have brought into being over the past two decades is unquestionably a world of reckless social engineering, without consequence for its architects, who foist their own abstract theories and luxury beliefs on all of us..." None of this happens without the underlying technocratic philosophy of inevitability — that is, the idea that if you can build something new, you must. "In a properly functioning world, I think this should be a project of governments," [Sam] Altman told my colleague Ross Andersen last year, referring to OpenAI's attempts to develop artificial general intelligence. But Altman was going to keep building it himself anyway. Or, as Zuckerberg put it to The New Yorker many years ago: "Isn't it, like, inevitable that there would be a huge social network of people? ... If we didn't do this someone else would have done it."
The article includes this damning chat log from a 2004 conversation Zuckerberg had with a friend:

Zuckerberg: If you ever need info about anyone at Harvard.
Zuckerberg: Just ask.
Zuckerberg: I have over 4,000 emails, pictures, addresses, SNS
Friend: What? How'd you manage that one?
Zuckerberg: People just submitted it.
Zuckerberg: I don't know why.
Zuckerberg: They "trust me"
Zuckerberg: Dumb fucks.'

But the article also reminds us that in Facebook's early days, "Zuckerberg listed 'revolutions' among his interests." The main dangers of authoritarian technocracy are not at this point political, at least not in the traditional sense. Still, a select few already have authoritarian control, more or less, to establish the digital world's rules and cultural norms, which can be as potent as political power...

[I]n recent years, it has become clear that regulation is needed, not least because the rise of technocracy proves that Silicon Valley's leaders simply will not act in the public's best interest. Much should be done to protect children from the hazards of social media, and to break up monopolies and oligopolies that damage society, and more. At the same time, I believe that regulation alone will not be enough to meaningfully address the cultural rot that the new technocrats are spreading.... We do not have to live in the world the new technocrats are designing for us. We do not have to acquiesce to their growing project of dehumanization and data mining. Each of us has agency.

No more "build it because we can." No more algorithmic feedbags. No more infrastructure designed to make the people less powerful and the powerful more controlling. Every day we vote with our attention; it is precious, and desperately wanted by those who will use it against us for their own profit and political goals. Don't let them.
  • The article specifically recommends "challenging existing norms about the use of apps and YouTube in classrooms, the ubiquity of smartphones in adolescent hands, and widespread disregard for individual privacy. People who believe that we all deserve better will need to step up to lead such efforts."
  • "Universities should reclaim their proper standing as leaders in developing world-changing technologies for the good of humankind. (Harvard, Stanford, and MIT could invest in creating a consortium for such an effort — their endowments are worth roughly $110 billion combined.)"

Crime

YouTube, Discord, and Lord of the Rings Led Police To a Teen Accused of a US Swatting Spree (wired.com) 60

An anonymous reader quotes a report from Wired: A California teenager prosecutors say is responsible for hundreds of swatting attacks around the United States was exposed after law enforcement pieced together a digital trail left on some of the internet's largest platforms, according to court records released this week. Alan Winston Filion, a 17-year-old from Lancaster, California, faces four felony charges in Florida's Seminole County related to swatting, or fake threats called into the police to provoke a forceful response, according to Florida state prosecutors. Police arrested Filion on January 18, and he was extradited to Seminole County this week.

Filion's arrest, first reported by WIRED on January 26, marks the culmination of a multi-agency manhunt for the person police claim is responsible for swatting attacks on high schools, historically black colleges and universities, mosques, and federal agents, and for threats to bomb the Pentagon, members of the United States Senate, and the US Supreme Court. Ultimately, a YouTube channel, Discord chats, and usernames related to The Lord of the Rings helped lead authorities to Filion's doorstep.

Florida prosecutors charged Filion with four felony counts, including three related to allegedly making false reports to law enforcement and one for unlawful use of a two-way radio for "facilitating or furthering an act of terrorism" that authorities say targeted people based on race, religion, or other protected classes. While prosecutors alleged that Filion "is responsible for hundreds of swatting and bomb threat incidents throughout the United States," the charges Filion faces relate to a single May 12, 2023, swatting attack against the Masjid Al Hayy Mosque in Sanford, Florida. [...] At 2 pm EST on Wednesday, Filion shuffled into a Seminole County courtroom and stood quietly as the judge read the charges against him. He is currently being held without bond.

Media

Joe Rogan Gets New Spotify Deal Worth Up To $250 Million (wsj.com) 134

Spotify has reached a new deal with star podcaster Joe Rogan that will allow his hit show to be distributed broadly. From a report: Rogan's fresh deal, estimated to be worth as much as $250 million over its multiyear term, involves an upfront minimum guarantee, plus a revenue sharing agreement based on ad sales. Under the new licensing agreement, Spotify will sell ads for and distribute "The Joe Rogan Experience" across several podcast platforms, including in a video format on YouTube, the company said Friday. Under his previous deal, the show was exclusive to Spotify. The new deal is emblematic of shifting economics in podcasting, which has matured in both audience reach and advertising spending since Rogan's last deal. Spotify is working to revise the terms of its deals with top talent so that shows are distributed on several platforms to maximize their audience and ad sales, rather than requiring exclusivity.
Youtube

YouTube Says It Has More Than 100 Million Premium and Music Subscribers (variety.com) 48

YouTube has announced it has surpassed 100 million YouTube Music and YouTube Premium subscribers globally. Variety reports: The 100 million figure includes uses who are on free trials, according to YouTube. The company didn't break down how many are on YouTube Music versus YouTube Premium, the subscription service for ad-free viewing, background listening, offline video downloads and full access to YouTube Music. In November 2022, the company said YouTube Music and YouTube Premium topped 80 million paying subscribers combined.

The announcement comes after Alphabet, in reporting fourth-quarter 2023 earnings, boasted that YouTube and Google subscription services generated more than $15 billion in revenue last year. That includes YouTube Premium and YouTube Music, as well as YouTube TV and Google One cloud storage.

Youtube

YouTube TV's Now Lets You Customize Your Multiview Experiences (theverge.com) 21

Google has confirmed to Cord Cutters News that you can now customize what games you can watch in your Multiview window. The keyword here is "games" because this feature is still limited to just sporting events at this time. From the report: One of YouTube TV's best features is the ability to offer the option to watch up to four sporting or news events at once on the same screen. The only downside has been the fact that customers have been unable to pick what games are in these windows. Instead, YouTube TV gives you a number of premade multiview options to pick from. Now, though, YouTube TV seems to be testing your ability to pick what games you want on your TV.

Yesterday, YouTube TV started to give some NBA League Pass subscribers the ability to pick which games they want to watch from a handful of games in a list. From there, YouTube TV would create a multiview channel for you to watch the games you pick. Google says this feature is coming to all devices that support multiview and you can only create these channels from preselected NBA games. Sadly, you can't pick any channel you want but only from a list of preselected games to create your own multiview channel.

Open Source

Open-Source Intelligence Challenges CIA, NSA, Spy Agencies (bloomberg.com) 10

Spying used to be all about secrets. Increasingly, it's about what's hiding in plain sight [non-paywalled link] . From a report: A staggering amount of data, from Facebook posts and YouTube clips to location pings from mobile phones and car apps, sits in the open internet, available to anyone who looks. US intelligence agencies have struggled for years to tap into such data, which they refer to as open-source intelligence, or OSINT. But that's starting to change. In October the Office of the Director of National Intelligence, which oversees all the nation's intelligence agencies, brought in longtime analyst and cyber expert Jason Barrett to help with the US intelligence community's approach to OSINT. His immediate task will be to help develop the intelligence community's national OSINT strategy, which will focus on coordination, data acquisition and the development of tools to improve its approach to this type of intelligence work. ODNI expects to implement the plan in the coming months, according to a spokesperson.

Barrett's appointment, which hasn't previously been reported publicly, comes after more than a year of work on the strategy led by the Central Intelligence Agency, which has for years headed up the government's efforts on OSINT. The challenge with other forms of intelligence-gathering, such as electronic surveillance or human intelligence, can be secretly collecting enough information in the first place. With OSINT, the issue is sifting useful insights out of the unthinkable amount of information available digitally. "Our greatest weakness in OSINT has been the vast scale of how much we collect," says Randy Nixon, director of the CIA's Open Source Enterprise division. Nixon's office has developed a tool similar to ChatGPT that uses AI to sift the ever-growing flood of data. Now available to thousands of users within the federal government, the tool points analysts to the most important information and auto-summarizes content. Government task forces have warned since the 1990s that the US was at risk of falling behind on OSINT. But the federal intelligence community has generally prioritized information it gathers itself, stymying progress.

AI

Following Lawsuit, Rep Admits 'AI' George Carlin Was Human-Written (arstechnica.com) 58

An anonymous reader shares a report: The estate of George Carlin has filed a federal lawsuit against the comedy podcast Dudesy for an hour-long comedy special sold as an AI-generated impression of the late comedian. But a representative for one of the podcast hosts behind the special now admits that it was actually written by a human. In the lawsuit, filed by Carlin manager Jerold Hamza in a California district court, the Carlin estate points out that the special, "George Carlin: I'm Glad I'm Dead," (which was set to "private" on YouTube shortly after the lawsuit was filed) presents itself as being created by an AI trained on decades worth of Carlin's material. That training would, by definition, involve making "unauthorized copies" of "Carlin's original, copyrighted routines" without permission in order "to fabricate a semblance of Carlin's voice and generate a Carlin stand-up comedy routine," according to the lawsuit.

Despite the presentation as an AI creation, there was a good deal of evidence that the Dudesy podcast and the special itself were not actually written by an AI, as Ars laid out in detail this week. And in the wake of this lawsuit, a representative for Dudesy host Will Sasso admitted as much to The New York Times. "It's a fictional podcast character created by two human beings, Will Sasso and Chad Kultgen," spokeswoman Danielle Del told the newspaper. "The YouTube video 'I'm Glad I'm Dead' was completely written by Chad Kultgen." Regardless of that admission, Carlin estate lawyer Josh Schiller told the Times that the lawsuit would move forward. "We don't know what they're saying to be true," he said. "What we will know is that they will be deposed. They will produce documents, and there will be evidence that shows one way or another how the show was created."

Television

Halo's Trailer for Season 2 Teases More Covenant (youtube.com) 30

Halo — the TV series — launches its second season on February 8th. But today a trailer premiered during halftime of the pre-Super Bowl football playoff.

Gizmodo reports: Even though the Covenant are the other side of Halo's ongoing conflict, the first season of Paramount+'s TV series largely represented them through a human proxy named Makee. With the upcoming second season, the coalition of alien races is set to become a more prominent threat, and that means they'll be getting more proper screentime.
IGN had written that Season 1 "isn't a perfect adaptation of the games, but it ultimately succeeds in expanding the series' mythology and taking a more character-driven approach to Master Chief's adventures." This week Paramount+ also released a 28-minute compilation of "Epic Battle Scenes from Season 1, a season which reportedly cost $200 million to film.

And now the entertainment site Collider reports on what comes next: While on the set for Halo Season 2, Collider's Steve Weintraub and some other reporters got the chance to sit down with stars Schreiber and Kate Kennedy to discuss how the show will further flesh out the Covenant in the upcoming episodes. Part of that involves expanding their arsenal with new vehicles like the corvette, a class of ships used in the Halo canon by the Covenant for reconnaissance, stealth, and much more. Kennedy placed it among her favorite Season 2 set designs, saying... "It's huge, and what the set guys did for it, and the art department, is really, really impressive. They turned it around so quickly, and it's, like, awe-inspiring, it's huge."

Aside from making the Covenant more formidable, Season 2 will also focus on making them more understandable. Part of that involves diving into the thought process of key players within the alien faction, including two that Schreiber could tease. "Yeah, we definitely go into the Covenant mind-state, mentality," he said... In future seasons, Schreiber believes Halo will only continue to develop the Covenant, their motives, and the relationships and allegiances within the coalition as the story of intergalactic war unfolds.

The Almighty Buck

God Told Him to Launch a Crypto Venture, Said Pastor. Now He's Accused of Pocketing $1.2M (cnn.com) 120

In Denver, Colorado, a pastor had a message for his congregation, reports CNN.

"After months of prayers and cues from God, he was going to start selling cryptocurrency, he announced in a YouTube video last April." The Signature and Silvergate banks had collapsed weeks earlier, signaling the need to look into other investment options beyond financial institutions, he said. With divine wisdom, he said, he was "setting the rails for God's wealth transfer." Shortly afterward, Regalado and his wife, Kaitlyn Regalado, launched a cryptocurrency, INDXcoin, and began selling it to members of his Victorious Grace Church and other Christian communities in the Denver area. They sold it through the Kingdom Wealth Exchange, an online cryptocurrency marketplace he created, controlled and operated.

The Regalados raised more than $3.2 million from over 300 investors, Tung Chang, Securities Commissioner for Colorado, said in a civil complaint. The couple's sales pitches were filled with "prayer and quotes from the Bible, encouraging investors to have faith that their investment ... would lead to 'abundance' and 'blessings,'" the complaint said. But Colorado state regulators say that INDXcoin was "essentially worthless." Instead of helping investors acquire wealth, the Regalados used around $1.3 million of the investment funds to bankroll lavish expenditures, including a Range Rover, jewelry, cosmetic dentistry and extravagant vacations, the complaint said. The money also paid for renovations to the Regalados' Denver home, the complaint said.

In a stunning video statement posted online on January 19 — several days after the civil charges were filed — Eli Regalado did not dispute that he and his wife profited from the crypto venture. "The charges are that Kaitlyn and I pocketed 1.3 million dollars, and I just want to come out and say that those charges are true," he said, adding, "A few hundred thousand dollars went to a home remodel that the Lord told us to do...."

Regalado also said that he and his wife used about half a million dollars of their investors' funds to pay taxes to the IRS.

CNN reports that in videos Regalado explains how God "convinced him that it was a safe and profitable investment venture." ("You read it correctly. God's hand is on INDXcoin and we are launching!" explains the launch video's description.)

"The Regalados used technical terms to confuse investors and misled them into believing that the coins were valued at between $10-$12 even though they were purchased for $1.50 or, at times, given away, the complaint said."
Apple

Netflix Co-CEO Calls Vision Pro 'Subscale' and Wonders If Anybody Would Actually Use It (gizmodo.com) 135

Netflix is on everything. It's on your phone, computer, and game console, going all the way back to the Nintendo Wii. Hell, you can get your Netflix fix on a Peloton. One place where Netflix won't be is Apple's upcoming Vision Pro VR headset. Why isn't Netflix planning an app for what is Apple's big $3,500 gamble on the future of augmented reality? According to co-CEO Greg Peters, it's because the company doesn't know if anybody's actually going to use it. Gizmodo: More specifically, he called the device "subscale," adding that he didn't know if it would be "relevant to most of our members." That was in an interview with business analyst Ben Thompson, where Peters implied his company is being far more selective, at least when it comes to Apple's $3,500 "spatial computer."

"We have to be careful about making sure that we're not investing in places that are not really yielding a return, and I would say we'll see where things go with Vision Pro," the Netflix co-CEO said. The interview dropped barely a day after Peters got done extolling how the company gained more than 13 million new subscribers in the last three months of 2023 while also mentioning potentially increasing subscription prices. Other common apps like Spotify and YouTube also don't plan to have a Vision Pro-specific app at launch, instead directing people to log on through their Safari browser. Peters added that they still want to work with Apple, and "sometimes we find a great space of overlap. We can move very, very quickly. Sometimes it takes a little bit longer."
The investment Netflix is talking about is not unchecking a box to enable the iPad app on the Vision Pro.
AI

Nvidia's RTX GPUs Can Now Upgrade SDR Content To HDR Using AI 34

Nvidia is launching RTX Video HDR in its 551.23 Game Ready driver update, enabling RTX GPU owners to use AI to convert SDR videos to HDR in Microsoft Edge and Chrome. While subtle, it can add color detail to non-HDR YouTube videos when viewed on an HDR monitor. Like Nvidia's prior RTX Video Super Resolution for upscaling and sharpening web videos, the effect is minor but noticeable when toggling on and off.
Games

Modder Recreates Game Boy Advance Games Using the Audio From Crash Sounds (arstechnica.com) 15

Kevin Purdy reports via Ars Technica: Sometimes, a great song can come from great pain. The Game Boy Advance (GBA), its software having crashed nearly two hours ago, will, for example, play a tune based on the game inside it. And if you listen closely enough -- using specialty hardware and code -- you can tell exactly what game it was singing about. And then theoretically play that same game. This was discovered recently by TheZZAZZGlitch, whose job is to "sadistically glitch and hack the crap out of Pokemon games. It's "hardly a ready-to-use solution," the modder notes, as it requires a lot of tuning specific to different source formats. So while there are certainly easier ways to get GBA data from a cartridge, none make you feel quite so much like an audio datamancer.

After crashing a GBA and recording it over four hours, the modder saw some telltale waveforms in a sound file at about the 1-hour, 50-minute mark. Later in the sound-out, you can hear the actual instrument sounds and audio samples the game contains, played in sequence. Otherwise, it's 8-bit data at 13,100 Hz, and at times, it sounds absolutely deranged. "2 days of bugfixing later," the modder had a Python script ready that could read the audio from a clean recording of the GBA's crash dump. Did it work? Not without more troubleshooting. One issue with audio-casting ROM data is that there are large sections of 0-byte data in the ROM, which are hard to parse as mute sounds. After running another script that realigned sections based on their location in the original ROM, the modder's ROM was 99.76 percent accurate but "still didn't boot tho." TheZZAZZGlitch later disclaimed that, yes, this is technically using known ROM data to surface unknown data, or "cheating," but there are assumptions and guesses one could make if you were truly doing this blind.

The next fix was to refine the sound recording. By recording three times and merging them with a "majority vote" algorithm, their accuracy notched up to 99.979 percent. That output ROM booted -- but with glitched text and a title screen crash. After seven different recordings are meshed and filtered for blank spaces, they achieve 100 percent parity.
You can watch the video describing this feat here. Used source code is also available under the file name "gbacrashsound_dumper.zip."
Apple

Apple Might Have Sold Up To 180,000 Vision Pro Headsets Over Pre-Order Weekend (engadget.com) 108

According to analyst Min-Chi Kuo, Apple may have sold somewhere between 160,000 to 180,000 Vision Pro headsets during the past weekend. "This already far exceeds Kuo's earlier production figures of 60,000 to 80,000 units targeting the initial release on February 2, which is no wonder that the Vision Pro was sold out immediately after pre-orders opened," notes Engadget. From the report: While this sounds like positive news, Kuo pointed out that with shipping times remaining unchanged within the first 48 hours, this might indicate a quick drop in demand after the heavy users and hardcore fans were done pre-ordering. In contrast, iPhone orders would usually "see a steady increase in shipping times 24 to 48 hours after pre-orders open." But of course, the Vision Pro isn't meant for the average consumer in its current state, especially given the lack of some mainstream apps like YouTube, Spotify or Netflix. Not to mention the eye-watering $3,499 base price either, though Apple may later release a cheaper model in the ballpark of $1,500 to $2,500, according to an earlier report by Bloomberg's Mark Gurman.

Kuo added that even with the device being sold out based on the upper initial production figure of 80,000 units, that only accounts for about 0.007 percent of Apple's 1.2 billion active users, which makes the Vision Pro "a very niche product" in the eyes of Cupertino. That is to say, the tech giant will need to somehow drum up and sustain demand for the headset before its global launch, which is rumored to take place some time before this year's WWDC -- likely in June. Meanwhile, Apple is also busy setting up demo areas at its US flagship stores, in the hopes of making a few more sales with their 25-minute sessions.

HP

HP CEO Evokes James Bond-Style Hack Via Ink Cartridges (arstechnica.com) 166

An anonymous reader quotes a report from Ars Technica: Last Thursday, HP CEO Enrique Lores addressed the company's controversial practice of bricking printers when users load them with third-party ink. Speaking to CNBC Television, he said, "We have seen that you can embed viruses in the cartridges. Through the cartridge, [the virus can] go to the printer, [and then] from the printer, go to the network." That frightening scenario could help explain why HP, which was hit this month with another lawsuit over its Dynamic Security system, insists on deploying it to printers.

Dynamic Security stops HP printers from functioning if an ink cartridge without an HP chip or HP electronic circuitry is installed. HP has issued firmware updates that block printers with such ink cartridges from printing, leading to the above lawsuit (PDF), which is seeking class-action certification. The suit alleges that HP printer customers were not made aware that printer firmware updates issued in late 2022 and early 2023 could result in printer features not working. The lawsuit seeks monetary damages and an injunction preventing HP from issuing printer updates that block ink cartridges without an HP chip. [...]

Unsurprisingly, Lores' claim comes from HP-backed research. The company's bug bounty program tasked researchers from Bugcrowd with determining if it's possible to use an ink cartridge as a cyberthreat. HP argued that ink cartridge microcontroller chips, which are used to communicate with the printer, could be an entryway for attacks. [...] It's clear that HP's tactics are meant to coax HP printer owners into committing to HP ink, which helps the company drive recurring revenue and makes up for money lost when the printers are sold. Lores confirmed in his interview that HP loses money when it sells a printer and makes money through supplies. But HP's ambitions don't end there. It envisions a world where all of its printer customers also subscribe to an HP program offering ink and other printer-related services. "Our long-term objective is to make printing a subscription. This is really what we have been driving," Lores said.

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