Star Trek's Design Influence On Palm, New Tech 418
kevcol writes "The San Francisco Chronicle has a fun article describing how many of the inventions of Star Trek have made early appearances, 2 centuries ahead of Captain Kirk's time. They talk with one of Palm's UI designers, who admits that '...my first sketches were influenced by the UI of the Enterprise bridge panels', and also notes: 'When we designed the first Treo... it had a form factor similar to the communicators in the original series. It had a speakerphone mode so you could stand there and talk into it like Capt. Kirk'."
missed this one? (Score:5, Interesting)
What about the medical monitoring equipment McCoy had in his sick bay?
It could track heart rate, blood pressure, temperature, etc. I don't think those devices existed before Star Trek hit the air. Granted we don't have the "no-contact" versions yet (and I stress "yet") but we still have a few hundred years to perfect it.
Re:missed this one? (Score:5, Informative)
Blood pressure, though...since BP is measured by finding the two points where (1) the pressure in the cuff blocks all flow, and (2) the pressure in the cuff blocks no flow, I can't see an easy way to get that without actually blocking and unblocking said flow.
Non-inavsive blood pressure systems work by "listening" to the pulse with a pressure transducer & working some fairly mundane math to get the numbers, but I just can't see a way to find out how much pressure it takes to occlude a blood vessel without...occluding that blood vessel.
Re:missed this one? (Score:3, Insightful)
I do believe that "core temp" is what is important.
Sure the temperature under the tongue of the average healthy person will be 98.6 F, but who knows what the normal skin temp of the forehead of the average person is?
LK
Re:missed this one? (Score:3, Interesting)
Re:missed this one? (Score:5, Funny)
Re:Then why? (Score:5, Insightful)
I don't think so, but I am convinced that watching Star Trek is 90% of the reason I got my latest cell phone, which is a flip phone. If I could only find some Star Trek ring tones. . .
Seriously, Paramount is sitting on a goldmine here. Someone ought to license that. There are enough of us Geeks floating around that whoever came out with at ST:TOS style cell phone would probably make decent money on it.
Re:Then why? (Score:4, Funny)
Sigh. What ever happened to just wearing a tee-shirt to demonstration ones devotion to a "show"?
-jhon
Re:missed this one? (Score:3, Insightful)
Orgasmatron (Score:5, Funny)
Re:Orgasmatron (Score:5, Funny)
Re:Orgasmatron -- Nope, SFC just missed it. (Score:5, Interesting)
Ahem...
Hmmmm (Score:5, Funny)
Re:Hmmmm (Score:5, Funny)
| lights going to make it on the market?
You've never tried to diagnose a 3COM Switch network, have you?
Liability concerns (Score:5, Funny)
The would have been out a lot sooner but companies are still having problems with the panels randomly blowing up and injuring people using them.
Transpoter, Warp Drive & Universal Transelator (Score:3, Funny)
The 3 most important Star Trek technologies are still unavailable. Sure there are people working on these things but they are not yet workable. Except for the Translator which has a barely working prototype available now.
BTW: Artificial gravity should be invented 1st since it appears to be by far the most reliable of all the technologies as It never once failed in all the episodes of TOS, TNG, DS9 or Voyager.
AG even survived, life support shutdown.
Re:Transpoter, Warp Drive & Universal Transela (Score:3, Funny)
It'd revolutionise the porn industry!
I'm just not ready (Score:5, Funny)
Re:I'm just not ready (Score:5, Funny)
Don't worry.
Where do you think all those Captain's "logs" go?
Re:I'm just not ready (Score:5, Funny)
looking for the captain's log (Score:5, Funny)
Hey, there was ONE bathroom on the Enterprise D. It's near Engineering, behind the hamster wheel.
Re:looking for the captain's log (Score:3, Funny)
Re:looking for the captain's log (Score:5, Funny)
Hey, you gotta know where your strengths are, and use them.
By the way, your matter / anti-matter influx is slightly off. You need to reverse the flow for
That one's free. The next one you have to pay for. These orange sweaters ain't cheap, you know.
Re:looking for the captain's log (Score:3, Insightful)
Beam me up scotty! (Score:4, Funny)
Re:Beam me up scotty! (Score:4, Interesting)
Re:Beam me up scotty! (Score:3, Informative)
Voyage Home"... which of course in an even numbered movie.
Re:Beam me up scotty! (Score:3, Informative)
Speaking of medical tech (Score:4, Informative)
Re:Speaking of medical tech (Score:5, Informative)
They already have units that blast the medicine/vaccine through the skin at high pressure. They're mainly used when they have to process a lot of people in a short time.
Re:Speaking of medical tech (Score:4, Interesting)
And yeah, if you flinched, it hurt...I think it had to do with the airstream being angled instead of straight down. The good medics would walk by, tap you on the arm with the tip of the gun to make you flinch, then do it again right after you'd flinched, and fire.
I'm not sure if the air was used to carry the medicine, or just accelerate it. It'd guess just accelerate it, since blowing air under someone's skin strikes me as being unsafe for some reason. }:)
Re:Speaking of medical tech (Score:3, Interesting)
Old news. I inprocessed in 1974 and the airgun injections were well-established even then.
The actual mechanism is a high-power squirt gun. Somewhat disturbing to watch the medic cleaning one out by shooting into a trash can 20 feet away. And whatever you do, don't flinch! They told us this in those exact words. One session, they were giving o
Needle-less shots PREDATED Star Trek (Score:5, Informative)
The original discovery was made when a worker handled a high-pressure hydraulic hose with a pinhole leak, and reported to medical with a sore spot in his hand. The medic found a teaspoon or so of hydraulic fluid under the skin - but the worker hadn't felt it going in. Investigation quickly identified the leak and thus resulted in the discovery that a very small, very high-speed, jet of fluid will go subcutaneous or even intramusclular with minimal sensation.
Somehow this info didn't get lost, but resulted in the bright idea of doing it deliberately to reduce the discomfort and increase the speed and convenience of injections - especially mass injections. The military funded development of the first devices (primarily because they have to innoculate thousands of troops in batches efficiently, and also so they could innoculate a civilian population rapidly in case of a biowar attack - this being during the "cold war".)
horrible (Score:5, Insightful)
Don't take my word for it, do some googling for actual set shots of the UI... it's upsettingly poorly designed.
Re:horrible (Score:5, Interesting)
Re:horrible (Score:5, Interesting)
Every window opened full screen, important messages in large readable text, it has a very interactive feel. It gives the impression of an adaptable, efficient two dimensional interface for communicating with an embedded system. The Lines clearly delineate portions of the display of interest, the text is large enough to be seen and pressed with fingers, etc... they did put thought into the general look and feel and I think Okuda did a great job.
But generally you should just think of them as props, they in general aren't meant to be looked at up close so don't be too "upset."
Re:horrible (Score:5, Interesting)
Think about it. People watching the show may not know anything about computers, but they still had to understand the occasional piece of information that was important to the plot. (One good example would be when Dr. Crusher was caught in her son's experimental warp bubble. She didn't know where she really was until she saw (and the viewer) saw a picture of the "nature of the universe" and recognized it as something she (and the viewer) saw on one of Wesley's screens in Engineering.
That kind of driving force behind usability would probably be benificial to general use of computers.
Personally, though, I prefer {NeXT|OPEN}Step, GTK, or QT.
Re:horrible (Score:5, Interesting)
The contractor then employed some game UI designers to rewrite the combat system.
It's a true story! I don't have tome to search for the reports now, but it should be available on www.smh.com.au or www.theaustralian.com.au.
Re:horrible (Score:5, Informative)
We incorporated the concept of software-definable, task specific panel layout into our controls because Mike (Okuda) thought it a logical way of simplifying designs that would otherwise have been nightmarishly complex. The basic idea is that the panels automatically reconfigure themselves to suit the specific task at hand. A side benefit we discovered is this gave our actors much more freedom in hitting controls to accomplish various tasks. Even though out case tries to get things right, there are numerous occasions when a particular shot will require an actor to hit a button on a specific area of a panel, which may not reflect out original design for that panel. Variable layout control panels mean that the button that fires phasers this week is not necessarily the same button that fires them next week.
Re:horrible (Score:5, Interesting)
Think of Palm Pilots language, then compare it to QWERTY.. you'll find that "a bunch of squigly lines not even laid out in the same direction" can be most useful...
Re:horrible (Score:4, Insightful)
Oh, ok found a reference [qwc.com]
Winton
Re:horrible (Score:3, Interesting)
You know that little laptop-like thing that Picard keeps on his desk? Watch how he uses it sometime. There is one button on it - to turn it on. He turns it on, then just hits the screen. Also, pull out the TNG technical manual sometime. They accually put a disturbing amount of thought into the design of their UI.
Re:horrible (Score:5, Funny)
Yeah, and it says: "I feel lucky"
Re:horrible (Score:5, Funny)
Or maybe you were just some shmuck trapped in a cargo hold who couldn't work the UI to get out so you were forced to just go along for this Crack-induced joy ride of a hallicination because after all it is only a friggin TV show!
Re:horrible (Score:3, Funny)
How DARE you call my TV friends a hallucination.
Re:horrible (Score:5, Interesting)
I took apart a keyboard to turn it into a "Star Trek" keyboard - no buttons, you just touched spots on plastic - which is basically what a keyboard is underneath the buttons.
I didn't even get all the way and it was annoying as hell - it was quite responsive when you touched the right spot on the plastic, but when not staring at the keyboard there was no feedback - no feel of the buttons to tell you where your hands were located, since it was all a smooth plastic film, and you lost the tactile feedback from pushing the button and knowing it was pushed.
Tim
Re:horrible (Score:3, Interesting)
That can be said about actually every major science fiction flick or tv series. What's funny is about the same time when ST:TOS was on the air, Douglas Engelbart [virginia.edu] was already working on the real user interface for the 21st century computers - mouse, pointer, windows etc. In 1968, you could even attend The Mother Of All Demos [stanford.edu] to see the 21st century computing. Of course, the event passed virtually unnoticed and everybody was excited by famou
Learned Interfaces are Faster than GUI's (Score:3, Insightful)
It's upsettingly poor if you want to have friendly, discoverable user interface.
I suspect rather it's a learned interface. Some 22nd century researcher computed the fastest, most error-proof interface and it has to be learned how to use.
Think about it. "Mr. Worf, target the leftmost and rightmost ships' engines. Fire."
Mr. Worf has about 2 seconds to input this into the computer. He can't
TrekUI (Score:3, Interesting)
As for the actual UI, it really DIDN'T make sense, because if it did it would just feed the nitpickers, and Gene R. really wanted the focus of the show to be
i am still anxiously awaiting (Score:2, Funny)
Re:i am still anxiously awaiting (Score:3, Funny)
The Holodeck.
"Lets build an entertainment facility that tries to destroy/take over the ship on an almost weekly basis."
Good idea.
Re:i am still anxiously awaiting (Score:5, Funny)
A big company in Redmond is already on this project.
Who was it that said . . . (Score:5, Interesting)
As someone else in the thread has noted, the Holodeck was a really problematical thing to add to the series.
The fact that it figured in so many episodes is evidence of either a), that the producers don't find the idea of exploring new worlds all that interesting, or b) that they're unimaginative hacks who can't make space exploration interesting.
The ultimate irony: The VERY FIRST Star Trek story, "The Cage" AKA "The Managerie," was about a decadent civilization whose people spent their time living out their fantasies via telepathic thought records.
Stefan
Star Trek? (Score:3, Funny)
i hope (Score:5, Funny)
Lapel phone? (Score:5, Interesting)
I've asked that question online. (Score:4, Insightful)
Thus you had Picard saying to the ceiling "Picard to Bridge" and get an instant comm link with out having to touch anything. The only issue I had was there was never a pause. He would instantly say that and Riker or Data would instantly answer. Obviously in real life the computer would have had to record that request and play that on the bridge for whoever to hear an answer. A delay of a second or two should have always happened while the computer repeated the request and got an answer back.
Picard: "Picard to Bridge"
Computer on bridge: "Picard to Bridge"
Riker: "Riker here, sir."
Computer in Picard's quarters: "Riker here, sir."
Only at that point would the two way link be established.
Obviously from a TV point of view that realistic a use of comm links would have slowed down the show.
Re:I've asked that question online. (Score:5, Funny)
How? (Score:3, Insightful)
How can the computer play, ON THE BRIDGE, the words "Picard to..." when he hasn't even uttered the words yet?
Sure the computer is wrapped up in an FTL field. That just means that, from the POV of the computer, it is having to wait an enormously long time while it waits on Picard to utter Bridge, Sickbay, Barbershop, or whatever he might be wanting to call. Unless shipwide there is this utterance of "Picard to
That's a great name (Score:5, Funny)
How telling is THAT? :)
The most important Star Trek innovation (Score:5, Funny)
Re:The most important Star Trek innovation (Score:5, Funny)
Missed LCARS phenomenom (Score:5, Interesting)
There're a fair number of programs using such an interface (even a couple of products licensed by Paramount such as ``Captain's Bridge'' a virtual tour of all the star ships), and even a project on Sourceforge to create a programming system and UI guide (look for LCARS, Library Computer Access and Retrieval System).
I've found such programs fairly useful on my pen slate and amenable to use w/o a keyboard....
Links:
http://www.lcarscom.net/
http://www.lc
http://www.bennisoft.com/
http
William
Science or Fiction (Score:5, Interesting)
And as a side note, lots of UI's appear difficult to use and understand, but if you understand them then it becomes easy. Take a look at the QWERTY keyboard for example. To a complete novice the keys are laid out in a random formation that does nothing to help them type. They want 'A' to be at the top and 'Z' to be at the bottom. But as they progress and learn about 'Home Keys' typing becomes a lot quicker and easier, just because a UI looks different, doesn't mean that with practice it wouldn't be a lot simpler and easier to use
Re:Science or Fiction (Score:3, Informative)
Re:Science or Fiction (Score:5, Informative)
3-d chess (Score:3, Interesting)
handing out pdas (Score:5, Funny)
So not only do they not have email, there's like one crewmember who's really bad at reading reports he's given... so his inbox is full of other peoples' pdas.
Re:handing out pdas (Score:3, Insightful)
It's a neat idea, and I would be surprised if it didn't happen in some form eventually.
Re:handing out pdas (Score:3, Funny)
Re:handing out pdas (Score:3, Funny)
Groan.
Re:handing out pdas (Score:4, Funny)
Re:handing out pdas (Score:4, Funny)
Of course not. By the 24th century, there's so much spam in email that you pretty much have to give you entire computer to someone for them to notice your message!
The impact of Star Trek (Score:5, Interesting)
Is anybody here old enough to share his/her impressions of the first Star Trek shown, back in '66 ? it would be like magic, back then. Today we consider cell phones, digital recording devices and palmtop computers as everyday reality, but back then, it must have been very jaw-dropping, to say the least.
Re:The impact of Star Trek (Score:5, Interesting)
I was six years old in '66, and I recall eagerly looking forward to ST's debut, to the point that I conned my parents into letting me stay up past my bedtime ("Mom, Dad said it was okay...", "Dad, Mom said it was okay...").
A little background: I was pretty well aware of tech back then, having been to the '64-'65 Worlds' Fair [ucla.edu] two or three times over the previous years. And in '64, my father's company bought an IBM System 360 [wikipedia.org], a roomful of machines that was administered by men in starched white lab coats, so I had a good idea what a computer looked like.
As for Trek tech, some things were impressive, some were underwhelming, even for a starry-eyed six-year-old. Transporters, phasers, and tricorders fell into the former category, while the viewscreen, the computer, and the various consoles on the bridge fell into the latter. I think they were underwhelming to me because I had the impression that running a starship would involve more in the way of dials, gauges, buttons, switches, etc. One of the things that fascinated me back then (and really still does) are pre-glass cockpit aircraft flight decks. I guess I expected something more like that. Instead, the bridge consoles looked like an orderly collection of gumdrops.
The computer wasn't impressive to me because it was, in essence, a disembodied voice. I knew that somewhere in the ship was a room full of hulking grey or black boxes with rows of toggle switches and blinkenlights (the contemporary show Time Tunnel was more impressive in this respect), and I damn well wanted to see it. Maybe they did show it, but I don't recall any specifics or particular episodes. Seeing 2001 a few years later, I recall that one of my favorite parts was when Dave enters Hal's "core" and starts to pull out memory modules, little rectangular lights that I suppose were meant to be reminiscent of the Monolith. Symbolism aside, that scene was like a money shot for a tech-obsessed pre-teen like I was at the time.
Same with the viewscreen: I'd seen a videophone demo at the World's Fair, and it just seemed like something we'd all have in our living rooms in a few years. One thing that bothered me even then were the displays that were arrayed around the bridge, above the stations and near the ceiling. They always seemed to show some random nebula or Spirograph-like pattern. It looked cheesy, even to a six-year-old kid.
All in all, I had no doubt that I'd see some of these things in my lifetime. And why not? There were more jet planes flying overhead than propeller-driven craft (I lived near an airport back then). Televisions came in color now, skyscrapers were built with glass and steel instead of granite and stone, and it seemed like every other month there was another Gemini spacecraft being launched. They promised us flying cars and jet packs by the year 2000, and I had no doubt that they'd deliver.
I hope this hasn't been too much of a Grampa Simpson-like ramble. Oh, did I mention how I used to tie an onion to my belt, which was the style at the time...?
k.
Trek Trio (Score:5, Funny)
Mr. Spock..........moderate this post...........to TROLL.
I'm guilty of this too (Score:4, Interesting)
Just like Capt. Kirk talked? (Score:5, Funny)
You...
mean you...
could... speak...
into... it like...
this?
And call green...
women to...
see if they... would beam...
up... for a...
date?
I want my Star Trek phone, dammit (Score:5, Insightful)
Are you sure they haven't? (Score:3, Interesting)
UI of Kirk's Enterprise (Score:4, Interesting)
The first PDA in a Sci-Fi movie... (Score:3, Interesting)
You can also see Robby, which is a robot that behaves like a tool without developing his own will and running out of control. Many newer sci-fi adventures are way less mature than this movie.
Re:The first PDA in a Sci-Fi movie... (Score:3, Funny)
What, like Carson Daly?
We write our own future (Score:4, Insightful)
How many science fiction books dealt with the grim future of a corperate controlled government?
uh oh (Score:3, Funny)
Wonderful... now Paramount will have an opportunity to cash in on the ubiquity of Star Trek once again - "time for some litigation boys!"
When I was a kid I had the Star Trek blueprints (Score:3, Interesting)
It was a standard ch14 walkie-talkie schematic. I don't know how many people they had intended on being able to interpret the schematic but it was there back in the 1960's blueprints package I had.
They weren't too far off from reality back 30+ years ago..
Fortunately... (Score:4, Funny)
I mean... wtf is this [mac.com]? (quicktime required)
----- -----
Here's something they' ll never invent (Score:4, Funny)
user interface is king in Star Trek (Score:5, Interesting)
Spock and PowerPoint? (Score:4, Funny)
That is illogical. A Volcan would never invent such an emotion-tied and fact-poor presentation technique.
Very early UI (Score:3, Interesting)
This was a big hit. People would stand outside the glass computer room wall to watch. It was self-explanatory enough that people could follow it effectively.
not technology, energy (Score:3, Interesting)
The only thing holding us back from going "where no man has gone before" is a lack of energy sources powerful enough and available enough to power all the cool gadgets indefinitely. And of course the engines, but that technology isn't even practical to start considering without the energy source.
When you're 1 million miles from Earth, refueling would likely be a bit of a bitch.
BTW, there is something missing (Score:3, Funny)
Just think, somebody jostles you in the subway and POOF ! lights, sparks and burning wires.
Great way to promote replacements too.
Faster than you think... (Score:3, Interesting)
We are only a hop skip and jump from fully automated manufacturing from discovery to home delivery. Once that happens... human beings are going to experience a world of liquid change, a flashing blur that can barely be grasped... that is until we begin to engineer ourselves.
Then the real fun begins...
Genda
Lt. Uhura's earpiece... (Score:3, Insightful)
OTOH, Jabra seems to have done it right [jabra.com].
Re:But what about... (Score:3, Funny)
Teleportation - Electrons No Problem (Score:5, Informative)
Quantum teleportation [wikipedia.org] is progressing slowly. Teleporting electrons [aps.org] using quantum entanglment [wikipedia.org] has been done. Scaling it up to macroscopic sizes and massively superposed states is not trivial.
Re:But what about... (Score:5, Funny)
Re:But what about... (Score:5, Funny)
Re:But what about... (Score:5, Interesting)
Of course, the "new me" will be immediately certain its safe. Everything will seem exactly the same. Except now that I've thought about it. How will I know that I am who I was? How do I know that now?
I suppose that if you arbitrarily come up with a rule saying there can be only one person with a given set of recollections at a given religious destination for souls, then you can declare as a consequence that the soul is moved, not destroyed, or you'll have two John Does in heaven (or hell) (or purgatory) (or whatever you believe in), arguing over which one is the real one.
Wasn't there a series of episodes in one of the current sci-fi shows about that? A human who was cloned, including memories, and nobody knew who was the original? "Stick a lobster on my head" comes to mind.
Re:Several episodes in original series AND TNG (Score:3, Funny)
Ohura ye say? Sure, and she must have been one o' them black Irish.
Tanx for clearin' that up for me, boyo.