Security

Now Even the FBI is Warning About Your Smart TV's Security (techcrunch.com) 126

If you just bought a smart TV on Black Friday or plan to buy one for Cyber Monday tomorrow, the FBI wants you to know a few things. From a report: Smart TVs are like regular television sets but with an internet connection. With the advent and growth of Netflix, Hulu and other streaming services, most saw internet-connected televisions as a cord-cutter's dream. But like anything that connects to the internet, it opens up smart TVs to security vulnerabilities and hackers. Not only that, many smart TVs come with a camera and a microphone. But as is the case with most other internet-connected devices, manufacturers often don't put security as a priority. That's the key takeaway from the FBI's Portland field office, which just ahead of some of the biggest shopping days of the year posted a warning on its website about the risks that smart TVs pose. "Beyond the risk that your TV manufacturer and app developers may be listening and watching you, that television can also be a gateway for hackers to come into your home. A bad cyber actor may not be able to access your locked-down computer directly, but it is possible that your unsecured TV can give him or her an easy way in the backdoor through your router," wrote the FBI. The FBI warned that hackers can take control of your unsecured smart TV and in worst cases, take control of the camera and microphone to watch and listen in.
Christmas Cheer

2019 Sees More Geeky Advent Calendars (blogg.bekk.no) 12

It's the first day of December, which means the return of an annual geek tradition: the computer programming advent calendars!

An anonymous reader delivers this update: It's the very first year for the Raku Advent Calendar (using the language formerly known as Perl 6).

Meanwhile, Perl 5 still has its own separate advent calendar. Amsterdam-based Perl programmer Andrew Shitov is also writing a special "Language a Day" advent calendar in which he'll cover the basics of an entirely different programming language each day. And the Go language site Gopher Academy has also launched their 7th annual advent calendar.

The 24 Ways site is also promising "an advent calendar for web geeks," offering "a daily dose of web design and development goodness to bring you all a little Christmas cheer."

And each day until Christmas the Advent of Code site will offer "small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like. People use them as a speed contest, interview prep, company training, university coursework, practice problems, or to challenge each other." (Their Day One puzzle explains this year's premise. "Santa has become stranded at the edge of the Solar System while delivering presents to other planets....!")

There's also one particularly ambitious advent calendar from closer to the north pole. The Norwegian design/technology/strategy consulting firm Bekk is attempting 12 different geeky Christmas calendars, each running for 24 days (for a total of 288 articles).

And each one is hosted at a .christmas top-level domain
Christmas Cheer

Remembering The Home Computer Christmas Wars of 1983 (paleotronic.com) 165

"1983 had seen an explosion of home computer models of varying capabilities and at various price-points," remembers the vintage computing site Paleotronic, looking back at the historic tech battle between Commodore, Texas Instruments, and eventually Coleco.

Slashdot reader beaverdownunder shares the site's fond remembrance of the days when "The question on everyone's minds was not who was going to win, but who would survive." Commodore's Jack Tramiel saw an emerging market for low-cost home computers, releasing the VIC-20 in 1980. At a US$299 price point sales were initially modest, but rival Texas Instruments, making a play for the bottom of the market, would heavily discount its TI99/4A, and start a price war with Commodore that culminated with both computers selling as low as $US99. Only one company was going to walk away... [W]hile TI spokesperson Bill Cosby joked about how easy it was to sell a computer when you gave people US$100 to buy one, Jack Tramiel wasn't going to take this lying down, and he dropped the price of the VIC-20 to US$200 in order to match TI. However, unlike TI, who was selling the 4A at a loss in order to gain market share, Commodore wasn't losing any money at all, since it owned MOS Technology, the maker of many of the chips inside of the VIC-20, and as a result got all of those components at cost. Meanwhile TI was paying full price and haemorrhaging cash on every model sold.

You would think TI might have realised they were playing a fool's game and back off but instead after Tramiel dropped the wholesale price of the VIC-20 to US$130 they went all-in, dropping the 4A's retail price to $150. Commodore went to $100, and TI matched it, with many retailers selling both machines for $99. Inside TI, Cosby's joke stopped being funny, and many wondered whether management had dug them into a hole they could never climb out of...

After all the dust had settled, the only real winner was Commodore. It fended off all of its competitors and cemented the Commodore 64 as the low-budget 8-bit computer everyone wanted their parents to buy.

China

DC Comics Deletes 'Batman' Image That China Complained Was Supporting Hong Kong Protesters (variety.com) 132

"DC Comics has yanked a poster for a new Batman title from its social media accounts after the image drew criticism from Chinese commenters who said it appeared to support the ongoing pro-democracy protests in Hong Kong," reports Variety: The artwork depicts Batman throwing a Molotov cocktail against a backdrop of hot-pink words spelling out the new comic book's tagline, "the future is young." It was posted on DC Comics' Twitter and Instagram accounts; both platforms are blocked in mainland China... [T]he poster came under fire from Chinese internet users who contended that it contained coded messages in support of Hong Kong's pro-democracy protests. They said that the Molotov cocktail alluded to young Hong Kong protesters' more violent tactics, that the "dark knight's" choice of black attire referred to the black-clad Hong Kong protesters, and that the "golden child" of the book's title was a veiled reference to the color yellow, which was taken up by previous pro-democracy protesters in Hong Kong five years ago...

DC Comics has since removed the poster from its social media. A Beijing-based representative of Warner Bros. declined to comment on the move. China is a critical market for Warner Bros., which owns DC Entertainment and DC Comics, its publishing subsidiary....

DC Comics' Instagram has been flooded with criticism from people who support the Hong Kong protests or are angry that the company appears to have given in to Chinese political pressure. "So now Batman loves money more than justice?" asked one commenter.

Another wrote: "Apparently China rules the world now. The future is young? No, the future is censorship."

Ironically, the Daily Wire notes that technically, the figure on the front cover might not even be Batman.

"It's actually Batwoman."
Advertising

Apple's and Microsoft's 2019 Holiday Ads: Naughty Or Nice? (fastcompany.com) 71

Long-time Slashdot reader theodp writes: In Apple's 2019 holiday ad The Surprise (YouTube, 11.8M views), the reveal at the end is that two young girls thought to have been frittering away time on their iPads have been making an unforgettable, heartwarming tribute to their recently passed grandmother that brings tears to their grandpa's eyes. "This is a master class in comfy reassurance commercialism," writes Fast Company's Jeff Beer. "It's something we see all the time in advertising, where a product of convenience pitches itself as a problem-solver, simultaneously making you feel less guilty for needing it. Better meals. A cool, organized house. A clean house. Screen time. The emotional journey from haggard travel to family loss to inspirational kids, all set to the soundtrack from perhaps the most tear-inducing scene Pixar ever made? It's a sentimental super weapon."

And in Microsoft's holiday spot Lucy & the Reindeer (YouTube, 66K views), 6-year-old Lucy marches outside and uses her Mom's Surface and Microsoft Translator to question Santa's reindeer ("How do you guys fly? What does Santa do in the summer?") after seeing how Microsoft's Cloud solution enabled her Mom to close a big deal with her Japanese clients without having to understand a word of their language.

So, do the Apple and Microsoft holiday ads appeal to your sentimental or cynical side?

Television

Netflix Cancels Rebooted 'Mystery Science Theatre 3000' (forbes.com) 80

Netflix's reboot of Mystery Science Theatre 3000 made this year's "Best Of" lists from both The New York Times and Rotten Tomatoes. Yet apparently their bosses didn't like them, and have shot them into space.

Forbes reports: In a controversial move poisoning Thanksgiving for many indie comedy fans, Mystery Science Theater 3000 host Jonah Ray tweeted that Netflix has cancelled the young reboot after two seasons... The reprise of Mystery Science Theater 3000 -- whose maiden incarnation made hordes of fans airing on Comedy Central and Syfy throughout the '90s -- ran on Netflix for two seasons and 20 episodes beginning in 2017 after a record-breaking Kickstarter campaign by creator Joel Hodgon fueled its return.

"We don't know what the future holds for the show," Ray added in a later tweet, "it always seemed to figure out how to survive. From Comedy Central to Syfy. Then kept alive by RIFFTRAX & Cinematic Titan. Whatever happens, I want everybody to know that getting a chance to be on this show was a dream come true." Shortly after news of the show's cancellation, Hodgson tweeted reassurance to fans that he'll look to revive the series elsewhere....

Earlier this month, Shout! Factory TV announced the debut of an MST3K Twitch channel that unspools the series and promises to feature "related programming...." Fans can also turn to Pluto TV's 24/7 MST3K channel to gorge on the series pre-Y2K catalogue (1988-99).

The MST3K staff is also currently on a sprawling 60-plus city tour that will stretch into March 2020.
In 2008 Joel Hodgson, the show's creator, answered questions from Slashdot readers. "I've been a fan so long, I can't even remember when," posted CmdrTaco. "I've been shuttling my MST coffee mug from desk to desk for like 15 years now, so I'm pretty pumped that he'd waste your time with us."

In a gracious note this week, Hodgson emailed fans that "We've had a wonderful time working with the Netflix team, and will always be grateful to them. After all, they gave us the opportunity to spend the past few years aboard the Satellite of Love, and made it possible for new generations to discover the joys of riffing cheesy movies with your friends..."
Music

Study Reveals Music's Universal Patterns Across Societies Worldwide (reuters.com) 45

From love songs to dance tunes to lullabies, music made in disparate cultures worldwide displays certain universal patterns, according to a study by researchers who suggest a commonality in the way human minds create music. From a report: The study focused on musical recordings and ethnographic records from 60 societies around the world including such diverse cultures as the Highland Scots in Scotland, Nyangatom nomads in Ethiopia, Mentawai rain forest dwellers in Indonesia, the Saramaka descendants of African slaves in Suriname and Aranda hunter-gatherers in Australia. Music was broadly found to be associated with behaviors including infant care, dance, love, healing, weddings, funerals, warfare, processions and religious rituals. The researchers detected strong similarities in musical features across the various cultures, according to Samuel Mehr, a Harvard University research associate in psychology and the lead author of the study published in the journal Science. "The study gives credence to the idea that there is some sort of set of governing rules for how human minds produce music worldwide. And that's something we could not really test until we had a lot of data about music from many different cultures," Mehr said.
Games

Valve's Steam Controller Is Dead (theverge.com) 48

Valve has confirmed to The Verge that it will stop making its Steam Controller. Currently, the gamepads are on sale for just $5 -- 90 percent off its original price -- but once these controllers are gone, Valve doesn't plan to make any more. From the report: [W]hile I can't recommend it wholeheartedly like I did when Valve discontinued its amazing Steam Link wireless HDMI cable-in-a-box, I will say that $13 is a pretty excellent price if you ever plug your PC into your television, or sling your PC games wirelessly to the Steam Link app on your phone and need an accurate solution. That's because the controller, originally introduced in 2013 as part of Valve's failed Steam Machines initiative, is one of the most fully customizable gamepads ever made, and perhaps the only one to offer mouse-like pinpoint precision. That's because it uses a pair of trackpads, complete with tiny solenoid actuators for haptic feedback, so you can emulate a mouse or trackball. Plus, there are paddles around back for crouching, jumping, strafing, you name it without needing to take your thumbs off those trackpads.

But that's just the beginning. Thanks to Valve's robust configuration software, the Steam Controller has developed something of a cult following with thousands of gamers uploading their custom configurations for their entire game libraries on Steam. It's not uncommon to fire up a game and find dozens of fancy profiles that place the game's functions at your fingertips plus add entirely new control modes. One common modifier is to hold down a button to switch the entire gamepad into a gyroscopic aiming mode, not only readying your character's weapon, but slowing down your aiming sensitivity while allowing you to physically shift the controller a small amount to line up a shot using its built-in gyroscope. [...] I doubt I'm actually going to convince you to buy a Steam Controller if you've never been sold on the idea before. (Plus, paying $8 for shipping seems a bit much.) But I'm keeping mine around as a piece of gaming history, and I'm a little tempted to buy a second just in case I ever lose its USB dongle.

Television

Cable Execs Now Falsely Claiming Cord Cutting Is Slowing Down (techdirt.com) 59

Cable executives like Charter CEO Tom Rutledge are insisting that cord cutting is slowing down. "I think in aggregate they're going to slow down," said Rutledge. "Because I think most single-family homes have big TVs in them and that's where you get sports, that's where you get news, that's where you get live TV like this. It's still going to be under price pressure. I'm not saying the category isn't under pressure. But I think the rate of decline will slow."

Techdirt reports that "there's no actual evidence to support that conclusion," and that cord cutting "has only been accelerating and breaking records throughout 2019." From the report: [W]ith a number of high profile streaming alternatives like Disney+ and Apple TV+ having launched this month, there's absolutely no indication that trend is going to change. That's something being made clear at research firms like UBS, which is actually predicting that things will be getting slightly better for AT&T, and marginally worse for cable giants like Charter: "UBS predicted that the U.S. pay TV industry will lose another 6.2 million video subscribers in 2020, down slightly from the 6.4 million the analyst firm predicts will be lost in total this year. If that loss comes to bear it will represent a 6.7% rate of decline, ahead of 6.2% in 2019 and well ahead of 1.2% in 2018 when video subscriber losses totaled 1.2 million. 'We now expect industry losses to remain in the 6-7% per year range for the medium term, suggesting worsening trends in domestic core affiliate into next year,' wrote UBS analyst John Hodulik in a research report. He said that improvement at AT&T will likely be offset by worsening trends for cable providers and other MVPDs."

The irony here is that Rutledge's prediction would actually be true if cable giants were willing to compete on price and customer service. But they're not, so the losses are likely to continue, especially with new services like Disney+ jumping into the fray at a measly $6 a month.

Youtube

YouTube Masthead, Rolling Out To All Users, is a Massive Auto-Playing Video Ad for TV (9to5google.com) 58

Speaking of YouTube ads, the Google-owned company is rolling out a new ad format for its TV experience, dubbed Masthead, to all users. The company tested this new ad format with some users earlier this year. From a report: Announced in a brief post, YouTube says that its beta test of this new ad format was successful in select markets leading to the now global rollout of the Masthead ad format. The new format is available to all advertisers on a CPM basis as part of a cross-screen advertising campaign on YouTube. YouTube's Masthead ad format is not subtle by any means, appearing over the entire top portion of the TV app. Further, that ad auto-plays silently and expands to full-size when the user hovers over the ad. Advertisers, such as FOX, call this "first of its kind" initiative a "fantastic way" to promote its content. The TV network has been using the YouTube Masthead to promote its hit show The Masked Singer.
Star Wars Prequels

The Filmmaking Tech Behind 'The Mandalorian' Is Straight Out of the Star Wars Universe (qz.com) 90

In a Quartz article, Adam Epstein writes about the filmmaking technology used to film The Mandalorian on Disney+: Industrial Light & Magic (ILM) -- the Lucasfilm subsidiary George Lucas founded in 1975 to make the visual effects for Star Wars -- deployed a real-time 3D projection system called "Stagecraft" on the Disney+ series that could, eventually, replace green-screen as the film industry standard for rendering virtual environments. The company has been testing Stagecraft for five years -- most recently on the Star Wars spin-off movie Solo in 2018. But The Mandalorian, the flagship series on Disney's new streaming service, likely marks the most extensive use yet of the new system.

Stagecraft's chief innovation is that it can project a 3D visual environment around the actors that changes in real time to match the perspective of the camera. When the camera moves, the background moves too, simulating the experience of filming in a different location. It's a significant upgrade from green-screen technology, which requires the filmmakers layer in a static image or footage after filming in front of the blank backdrop. [...] The tech has a wide range of benefits. For starters, it can draw better performances from the actors, who don't have to imagine the environment they are in, as they do when filming in front of green-screen. They can instantly be transported to any location, real or made-up, and feel as though they are there. And that's another big advantage: Stagecraft allows films and TV shows to simulate environments without actually having to send an entire production there to film.
"One downside is that the displays used in Stagecraft require liquid crystals that take several years to grow," the report adds. "Growing and maintaining these crystals, which are the backbone of LCD (liquid crystal display) screens, can be expensive and time-consuming, perhaps complicating the attempts of other companies to adapt the technology."

This video from Unreal Engine shows a smaller scale version of the tech in action.
Cloud

Google Addresses Complaints of Sub-4K Image Quality On Stadia (arstechnica.com) 44

An anonymous reader quotes a report from Ars Technica: Since March, Google has been promising that its streaming Stadia platform would be capable of full 4K, 60fps gameplay (for users with a robust Internet connection and $10/month Stadia Pro subscription). But technical analyses since launch have shown that some of the service's highest profile games aren't hitting that mark. A Digital Foundry analysis of Red Dead Redemption 2 on Stadia, for instance, found that the game actually runs at a native 2560x1440 resolution, which is then upscaled to the 4K standard of 4096x2160 via the Chromecast Ultra. And a Bungie representative said that the Stadia version of Destiny 2 runs at the PC equivalent of "medium" graphics settings and that the game will "render at a native 1080p and then upsample [to 4K] and apply a variety of techniques to increase the overall quality of effect."

Over the weekend, Google issued a statement to 9to5Google that essentially places the blame for this situation on Stadia developers themselves (emphasis added): "Stadia streams at 4K and 60fps -- and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder, and Chromecast Ultra all outputting at 4K to 4K TVs, with the appropriate Internet connection. Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and frame rate on Stadia, and we are impressed with what they have been able to achieve for day one. We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads."

Cloud

Amazon's Cloud Gaming Service Could Arrive Next Year With Twitch Integration (cnet.com) 19

According to CNET, Amazon is planning to announce a cloud gaming service next year, and it may offer integration with Twitch and its other services. From the report: It's begun recruiting people from large game companies like Microsoft to help with the launch, as well as hiring for jobs in a "new initiative" within its Amazon Web Services team, which sources said is involved in Amazon's future gaming service. "We believe the evolution that began with arcade communities a quarter at a time, growing to the live streams and e-sports of today, will continue to a future where everyone is a gamer and every gamer can create, compete, collaborate and connect with others at massive scales," one job posting this month showed. And in at least one other job posting, the company said it wants to "drive innovative new use cases like machine vision and game streaming."

Amazon said in yet another job posting that it plans to integrate its new initiative with Twitch and the company's other services. The Information earlier reported on Amazon's plans, citing a possible launch next year. Industry insiders believe Amazon's plans for a future video game service are a foregone conclusion, despite struggles in its game-making studios, which saw layoffs earlier this year. Instead, these people cite the company's sprawling $119 per year Prime subscription empire, which already includes music streaming, lauded video projects like The Man in the High Castle, free grocery delivery and more.

Businesses

'Netflix CEO Reed Hastings is a Coward' (theoutline.com) 96

The streaming service is happy to pretend it's a moral force bringing the power of documentary filmmaking to new markets. Until that becomes inconvenient. The Outline: This past January, at the request of the Saudi Arabian government, Netflix spiked an episode of its comedy news show Patriot Act with Hasan Minhaj, owing to the subject matter, which was the Saudi Arabian government's murder of Washington Post columnist Jamal Khashoggi. Speaking at the New York Times's DealBook conference in New York earlier this month, Hastings affirmed the company's decision in no uncertain terms: "We're not in the news business," Hastings said, according to Variety. "We're not trying to do 'truth to power.' We're trying to entertain... We don't feel bad about [pulling the 'Patriot Act' episode in Saudi Arabia] at all." A few days ago, Netflix did the same thing again. A new (apparently good) documentary on the web streaming service about John Demanjajuk, a Ukrainian guard at Treblinka who was caught decades after the Holocaust while living a quiet suburban life in Ohio, drew the ire of Polish prime minister Mateusz Morawiecki. "Central to [Morawiecki's] complaint were maps seen in the series that place Nazi concentration camps such as Auschwitz within the borders of modern-day Poland," again, according to Variety. "The U.S. streamer now says that it will amend the series by adding on-screen text, likely below the maps, to spell out the fact that the death camps sat in territory occupied by the Nazis."

The basis for why Saudi Arabia and Poland would whine to Netflix is straightforward enough. Saudi Arabia wants to bury, as quickly possible, any memory of the time that it botched the Khashoggi cover-up, and had to eat international crow for a few months before most of the world moved on. Poland, meanwhile, is presently led by right-wing politicians who believe that Poland gets an excessively bad rap for helping to carry out the Holocaust, so much so that these politicians attempted last year to pass a law that could impose prison time on people who accused the Polish nation of complicity in the Holocaust. If one really wanted to, you could make a by-the-numbers case for why Hastings has decided to cave to these foreign governments.

Software

EverQuest and Pantheon Developer Brad McQuaid Has Died (pcgamer.com) 52

Brad McQuaid, best known as a formative hand in the creation of EverQuest, has passed away at the age of 51. From a report: McQuaid's death was reported by the official Pantheon: Rise of the Fallen Twitter account, which is the MMO he was working on until his death. A message was also left on the Pantheon MMO forums by user BenD -- Visionary Realms' director of comms Benjamin Dean -- who writes that McQuaid passed away in his home. "Brad was a visionary, a mentor, an artist, a trailblazer, a friend, a husband, a father," the message reads. "He touched thousands of lives with his dreams and concepts. He changed the landscape of video games forever. He will be deeply missed and forever remembered in life and in Pantheon. Thank you, Brad, for bringing us together through your worlds. Rest in peace, Aradune. All of us at Visionary Realms offer our deepest condolences to Brad's family and during this most difficult time, we kindly ask that you respect the privacy of Brad's family."

Known as Aradune in the MMO community, McQuaid joined Sony Online Entertainment in 1996 as a lead programmer and later producer on EverQuest, before later becoming chief creative officer. In 2002 he left SOE and founded Sigil Games, which shipped the MMO Vanguard: Saga of Heroes. Sigil Games was eventually purchased by SOE. He briefly rejoined SOE in 2012-2013 before going independent. Pantheon: Rise of the Fallen was successfully Kickstarter funded in 2014.

Movies

Justice Department To Abolish Movie Distribution Rules Dating To 1949 (reuters.com) 141

An anonymous reader quotes a report from The New York Times: The Justice Department said on Monday that it planned to overturn antitrust-related movie distribution rules from the early days of Hollywood (Warning: source may be paywalled; alternative source), citing an entertainment landscape that has been radically reshaped by technology. "We cannot pretend that the business of film distribution and exhibition remains the same," Makan Delrahim, the antitrust chief at the Justice Department, said at an American Bar Association conference in Washington. "Changes over the course of more than half a century also have made it unlikely that the remaining defendants can reinstate their cartel."

The film distribution rules, known as the Paramount consent decrees, were enacted in 1949, a year after the United States Supreme Court ruled that Hollywood's eight largest studios could not own theaters, and thus control the film business. The regulations made it illegal for studios to unreasonably limit the number of theaters in one geographical area that could play a movie. They also banned "block booking," a bundling practice where studios forced theaters to play their bad movies along with their good ones or not play any. But that was when "metropolitan areas generally had a single movie theater with one screen that showed a single movie at a time," Mr. Delrahim said. "Today, not only do our metropolitan areas have many multiplex cinemas showing films from different distributors, but much of our movie-watching is not in theaters at all." In essence, he was saying that the regulations are obsolete because of technological advancements, most recently streaming.
The National Association of Theater Owners said that abolishing the consent decrees could result in a return to block booking, which many smaller theater owners could not survive.

"If distributors can engage in block booking, exhibitors may be forced to pack their screens with global tentpoles at the expense of targeted programming," the association said in its submitted comments, referring to blockbuster films that now dominate the box office. "Consumers will face increasingly limited choices at the box office, and, without the possibility of a theatrical run, many films will no longer be made, limiting the availability of choices through home entertainment platforms as well."
Entertainment

Valve Announces Half-Life: Alyx, Its First Flagship VR Game (theverge.com) 111

Yesterday, Valve announced Half-Life: Alyx, the first new game in the acclaimed Half-Life series in well over a decade. And unlike the previous Half-Life installments, this game will be playable exclusively in virtual reality. The Verge reports: We don't currently have any details beyond the tweet from Valve above, which appears to be the first tweet from a new, Twitter-verified Valve Software account established in June. But clearly, we'll be learning more on Thursday, presumably from this social media account, at 10am PT. Despite being some of the most influential and critically acclaimed PC games ever made, Valve has famously never finished either of its Half-Life supposed trilogies of games. After Half-Life and Half-Life 2, the company created Half-Life: Episode 1 and Half-Life: Episode 2, but no third game in the series. The closest we've come to knowing anything about where Half-Life was headed was this thinly veiled fanfic from former Valve writer Marc Laidlaw.
Sci-Fi

Watchmen Creator Alan Moore: Modern Superhero Culture is Embarrassing (bbc.com) 353

Is it embarrassing for adults to like superheroes? According to Alan Moore -- creator of the Watchmen series and widely considered one of the greatest comic book writers -- it is. From a report: He says superheroes are perfectly fine for 12 or 13-year-olds but adults should think again. "I think the impact of superheroes on popular culture is both tremendously embarrassing and not a little worrying," he says. Alan wrote Watchmen in 1986. The series depicts an alternate history where superheroes emerged in the 1940s and 1960s and their presence changed the course of history. He believes the characters are "perfectly suited" to the imaginations of a younger audience - but now, they serve a "different function, and are fulfilling different needs." The writer claims adults enjoy superhero films because they don't wish to leave their "relatively reassuring childhoods" behind, or move into the 21st century.
Youtube

'Royalty-Free' Music Supplied By YouTube Results In Mass Video Demonetization (torrentfreak.com) 156

An anonymous reader quotes a report from TorrentFreak: A YouTuber who used a royalty-free track supplied by YouTube itself has had all of his videos copyright claimed by companies including SonyATV and Warner Chappell. According to the music outfits, Matt Lownes' use the use of the track 'Dreams' by Joakim Karud means that they are now entitled to all of his revenue. [...] Worryingly, searches online show that not only are other people affected by similar mass complaints, but there may -- may -- be an explanation for what is going on here.

"SonyATV & Warner Chappell have claimed 24 of my videos because the royalty free song Dreams by Joakim Karud (from the OFFICIAL YOUTUBE AUDIO LIBRARY BTW) uses a sample from Kenny Burrell Quartet's 'Weaver of Dream,'" a Twitter user wrote on Saturday. Sure enough, if one turns to the WhoSampled archive, Dreams is listed as having sampled Weaver of Dreams, a track from 1956 to which Sony/ATV Music Publishing LLC and Warner/Chappell Music, Inc. own the copyrights. If the trend of claims against 'Dreams' continues, there is potential for huge upheaval on YouTube and elsewhere. Countless thousands of videos use the track and as a result it has become very well-known. Sadly, people trying to claim it as their own is nothing new but fingers crossed, common sense will sort out the present issues.

Sci-Fi

'Sci-fi Makes You Stupid' Study Refuted by Scientists Behind Original Research (theguardian.com) 107

The authors of a 2017 study which found that reading science fiction "makes you stupid" have conducted a follow-up that found that it's only bad sci-fi that has this effect: a well-written slice of sci-fi will be read just as thoroughly as a literary story. From a report: Two years ago, Washington and Lee University professors Chris Gavaler and Dan Johnson published a paper in which they revealed that when readers were given a sci-fi story peopled by aliens and androids and set on a space ship, as opposed to a similar one set in reality, "the science fiction setting triggered poorer overall reading" and appeared to "predispose readers to a less effortful and comprehending mode of reading -- or what we might term non-literary reading." But after critics suggested that merely changing elements of a mainstream story into sci-fi tropes did not make for a quality story, Gavaler and Johnson decided to revisit the research. This time, 204 participants were given one of two stories to read: both were called "Ada" and were identical apart from one word, to provide the strictest possible control. The "literary" version begins: "My daughter is standing behind the bar, polishing a wine glass against a white cloth." The science-fiction variant begins: "My robot is standing behind the bar, polishing a wine glass against a white cloth."

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