Why Special Effects No Longer Impress 532
brumgrunt writes "When an advert for toilet roll now has a CG dog in it, have we come to the point where special effects have no lasting impact whatsoever? As Den of Geek argues, 'Where we once sat through Terminator 2 and gasped when Robert Patrick turned into a slippery blob of mercury, we now watch, say, Inception and simply acknowledge that, yes, the folding city looks quite realistic.'"
Cars? (Score:5, Insightful)
When was the last time you gasped at a car driving next to you? Yeah, people get used to technology.
All the time! STOP (Score:5, Funny)
FULL STOP
Re:All the time! STOP (Score:4, Funny)
The invisible baby horses under the hood love sugar. You can feed them through that special tube on the side of the car, just behind the doors.
Re:Cars? (Score:5, Insightful)
I posit that special effects are like other kinds of art, now. No one is really "amazed" that you can put together some oil paints and come up with a picture. However, Starry Night is still widely recognized as some mighty fine artwork. It's what you do with it.
The folding city in Inception looked cool. No one was surprised that they could get it to look cool. For that you'll still need to look at things like Avatar et cetera. (Also very shiny, by the way. Total eye candy.)
Re: Mod parent up (Score:3)
This times 1000. We have the tools now, but very little worth putting them to use on.
I wish people would stop saying that the VFX are ruining moves. We're a tool used by the director (or, more often, by the studio) if that Director (or again, the studio) fail to utilize us within the story properly, how is it the VFX that are ruining movies?
Re: Mod parent up (Score:5, Insightful)
how is it the VFX that are ruining movies?
Allocating all the funds towards "yet another explosion" instead of ... well virtually all other expenses.
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Actually, production companies mostly allocate money to themselves. VFX companies have been dropping like bees lately from bankruptcy as clients demand more, better work faster and for less money.
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Allocating all the funds towards "yet another explosion" instead of ... well virtually all other expenses.
It doesn't cost any more to write a good screenplay.
Actors are still a significant portion of the budget, more so than VFX in most features. And long gone are the days where directors have to shoot a film with a VFX supervisor sitting over their shoulder saying "Yeah that shot will be really hard, don't you want to do a lock off?" If anything the exact opposite is happening, directors are more and more just shooting regardless of everything being perfect and assume that the VFX will fix everything amiss.
Re: Mod parent up (Score:5, Interesting)
I wish people would stop saying that the VFX are ruining moves. We're a tool used by the director (or, more often, by the studio) if that Director (or again, the studio) fail to utilize us within the story properly, how is it the VFX that are ruining movies?
In the same way vodka ruins Bob's personality. Of course it's actually Bob's problem, and vodka is just a neutral tool that can be used for bad or for awesome, but it would still miss part of the point to ignore the vodka's role in enabling Bob to start sucking. Before vodka came along, Bob was okay most of the time. Well, some of the time.
Just to be clear, when we (or I) say "VFX are ruining movies", we are blaming it on the lack of creativity of Hollywood. It's just unfortunate yet true that the existence of affordable and good VFX allows that lack of creativity to flourish.
There's a lot to be said for limitations and how it can make movies better.
Look at Jaws, Spielberg's breakout movie. Think of how horrifying the opening scene is, when you never even see the shark as the woman is (you presume, under the water) being torn apart. How often that movie is positively compared to Hitchcock, the master of suspense. Yet that's not the movie Spielberg set out to make! Originally, it was going to be a crappy monster movie in the ocean with Jaws front and center the whole time literally chewing up the scenery. But because they couldn't get their giant hydraulic-powered animatronic shark to work in salt water (the ocean's just a big wavy lake, right?), he had to make adjustments and go for a much subtler, and ultimately more effective, style.
Or the biggest example of something "ruined by VFX": Star Wars. Lucas luurved his effects even back then and Star Wars had the best around. But nevertheless, they couldn't afford to do endless lightsaber effects so we only had a few instances of them being used heavily in dramatically important moments, and so they were more awesome. He couldn't have a million jedi and robots and lasers to make them all stupid and boring. He had to have real locations and sets that looked real and that actors could interact with. He had to have character moments because he couldn't fill the entire movie with action sequences to make you forget that you didn't care about anyone on screen. Hell, maybe the only reason we didn't have a bouncing spinning light saber Yoda in Empire was because there was no way for him to do that on the end of Jim Henson's hand. Well, that and Lucas had little to do with that movie...
Anyway.
I know it's not the VFX studio's fault that so much VFX is used in place of actual good ideas and story and character. It would be completely ridiculous to blame you for doing your work better, faster, cheaper. But uh, that's exactly what enabled a lot of this crap. It would be completely ridiculous to say VFX companies shouldn't accept checks from the producers of crappy movies, but uh, that's exactly what you'll have to start doing if you don't want to hear "VFX are ruining movies" anymore.
Hey, actually, I never thought to ask that... Do effects companies ever turn down work? Good actors will turn down work, because they don't want their name associated with some piece of crap. Maybe if only the directors with talent or just good ideas got to work with the best VFX, maybe something positive would happen. *shrug* I don't know.
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This is an excellent comment with excellent points, thank you. With those well stated points I would have to agree, it works as an enabler.
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I did 3D years ago now, back when it was emerging, in a small shop.
Yes, just like any other business, companies don't want their name associated with shoddy products that hurt their image and chance for future work. Or their principles disallow them to produce work for clients that promote products they deem harmful to their core business, such as children.
However, as someone else points out below, you have to have the luxury of cash flow, and not be desperate to keep the doors open.
Then there's also a sen
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FX does ruin movies.
You like the original Star Wars movies, right? FX did not ruin them. Right.
Now jump forward in time. Lucas has thrown dewbacks and new aliens and fucking Greedo shoots first. The movies are much shittier now than they used to be. all thanks to FX (and George Lucas's never-ending desire to shit on my childhood and make bank while doing so)
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But this is on a shot-by-shot level. VFX houses bid for jobs based on shot counts. Some VFX houses, e.g. (I work in London) Framestore, Mill FIlm, Molinare, bid on films on the b
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Yeah, in Inception what was more impressive was how they were able to make all these special effects believable. It wasn't a weak-sause plot that seemed to be an excuse for crazy special effects, it was just an amazing plot that wouldn't have been very manageable without them. Of course, now we can expect a bunch of weak-sause movies that will find any excuse to explore the dream world.
Re:Cars? (Score:5, Insightful)
Realistic vs pretty (Score:4, Interesting)
There are two levels to visual effects. One is what you see. The detail, the quality, the lighting, texturing, etc. In other words, how realistic it merely looks, which is more art than anything. The second is the physics and mechanics of whatever is being portrayed. That is where most movies screw it all up.
Everyone keeps mentioning Avatar, but it's not just how pretty it looks, but the physics and mechanics are all at least superficially realistic. Machines are bulky and slow moving, animals are organic and subtle, etc.
I'll name a few movies that totally screw up the special effects. Oh, they look nice, but the physics are so over the top that it destroys the movie.
One is Van Helsing. Tons of potential in that movie, but they screwed up the mechanics of the effects horribly. One scene shows the heroine being carried up in the air by a winged vampire and dropped. She flops around like a rag doll in such a ridiculous way that it literally insulted the parts of my brain hardwired to process physics.
Another is The League of Extraordinary Gentlemen. Again, wonderful visuals and attention to detail, but the part where buildings in Venice fell like dominoes, and the method they used to stop it was to fire a guided missile (in the year 1899) to knock down even more buildings? Jumped the shark right then and there.
Transformers was yet another. Somehow the robot's mass and bulk would quadruple when converting from a vehicle into a robot. Just didn't feel right, although it was intricate and detailed.
So I think that's why special effects typically don't impress, because they lack the engineering (in a literal sense!) required to underpin effects to at least a token level of realism.
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One is Van Helsing. Tons of potential in that movie, but they screwed up the mechanics of the effects horribly.
I think you're being generous. If Hugh Jackman's character had been using a whip, then this movie would be indistinguishable from an adaptation of Castlevania by Uwe Boll.
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That's ridiculous. There wasn't enough walking back and forth to be a Castlevania game.
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When was the last time you gasped at a car driving next to you? Yeah, people get used to technology.
Night before last actually. Of course it wasn't so much the car itself, as it was the car's position and trajectory ;-)
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Special effects no longer impressed viewers when they became effects.
Special effects has been a misnomer since the early 90s and a COMPLETE misnomer since the mid-90s when all of this cutesy CGI garbage came into play. Interesting how CGI looked fake then and continues to look fake. You'd think that they would have had that nailed down by now!
Re:Cars? (Score:5, Insightful)
Special effects aren't special when they're in every scene.
Re:Cars? (Score:5, Insightful)
More importantly, often the best special effects are the ones that are NOT visually glamorous. For example, in Forrest Gump, they did some awesome stuff to make Gary Sinise look like he'd had his leg(s?) amputated. It was amazing. It was nearly invisible in the movie. If I hadn't known that Gary Sinise had both his legs, I'd have thought they had hired an actor without legs.
I must be confused (Score:4, Insightful)
I don't watch movies to "be impressed by special effects." I watch them to enjoy the story. The better the effects get, and the more they can use them whenever they need them, the more latitude they'll have in telling stories. I've seen the insides of huge spaceships (starship troopers, various treks, star wars), ancient cities (various movies have shown Egypt as she might have been), whole planets (avatar)... dragons, aliens, and who knows what I've seen that I didn't even know were CGI... geez, what's not to like? If I never see another TV-show class "alien" with an obviously glued on nose and caked-on makup, that'll be just fine with me. And when the time comes, as I hope it will, to put Niven's Ringworld on the big screen -- or even just a General Products spacecraft hull (or a Puppeteer!) -- I'll be expecting some faaaaabulous CGI. Likewise the next time someone seriously does a WWII naval or air battle, or a martian landscape, or magic, or... Why *would* you use real stuff these days, even presuming "real stuff" applies to the story at hand?
If people are watching movies to be impressed, I guess they must have some motivation really different than mine. Not to say that sometimes I'm not actually impressed - but that's not what I lay money down for, that's for certain. Tell me a story. Do it well. Convince my eyes; convince my ears; do it so well that I don't have to suspend my disbelief, just go around it and immerse me in what, as best I can tell, is some kind of reality, Please sir, may I have another?
Bitching because CGI is too good, or widespread? Incomprehensible to me.
Re:Cars? (Score:5, Insightful)
That you use a horror film in a discussion of CGI effects demonstrates just how thoroughly fooled most people are.
CGI appears in far more than horror and sci-fi genres. It shows up in dramas, comedies and everything in between. It's used to take age lines off a thirty-something actress. It's used to brighten daylight and make rain look real. It's used to enhance the look of water and it's used in practically every shot that takes place inside a car. It's used to change scenery and to add or remove extras from a crowd scene.
I still maintain that you miss most of the CGI effects that you see.
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The most impressive special effects are the ones you never know are there. I have a cousin that has done VFX work on terminator 2 and a few other blockbusters. He also worked on a number of drama's and comedies that you can't imagine having had digital effects of any kind.
Poor Michael Bay (Score:5, Insightful)
Does this mean that directors actually have to focus instead on character development, plot, and pacing?
Re:Poor Michael Bay (Score:5, Insightful)
No, it means directors have to focus on 3D. That's still new enough.
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That's still new enough.
I think that will last no more than 6 months from now.
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And it falls out of favor after 6 months only to re-emerge as the new hotness after another 10 years. :-P
It's never really lived up to what people claimed it would be -- it's always been a hokey gimmick with no real staying power.
I for one will not deal with the eye-strain and headache of 3D that I've had the last two times I've tried to watch it.
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For an example of such shit, see Tron Legacy.
For an example of why special effects no longer impress, see Tron Legacy.
I'm harping on that movie because from what I've seen, it bases itself on lots of blue and orange colors intermixed with blowing shit up. The story is hackneyed, the little bit of acting I've seen is flat, and any similarity to the original Tron is based solely on the fluorescent colo
Good (Score:5, Funny)
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The bulk of movies made have never done that (face it, most of what makes it on theater screens is garbage), but it does mean that maybe a certain subset of directors who could be better if they didn't use CGI in an overbearing fashion may look to more realism and less to making what amounts to cartoons. Hopefully we'll see less trash like The Last Airbender or Transformers 2.
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face it, most of what makes it on theater screens is garbage
It's been said that 90% of everything is crap. That includes MY crap too, unfortunately.
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Please, no more character development for the sake of character development.
I don't mind it when it makes sense but when it seems like any and all characters who have speaking parts in a movie have to have some kind of character development (or be bad guys who die horribly) it gets kind of tiring. In general the problem with a lot of movies is that when one thing becomes old and tired the producers/directors just seem to exaggerate the formulaic parts even more.
Then there's the genre butchering which I susp
Re:Good (Score:5, Funny)
News flash: old tricks do not impress people (Score:2)
If you want to impress people, then stop churning out cookie cutter sequels and start using some fresh stories that will keep people interested.
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I'm sure the same applied to color film, to sound, and indeed, to films themselves. The technology of film advances, and each new innovation soon becomes a standard method of filmmaking. Lots of people were wowed by the "documentary" style of Hard Days Night, at the time it was a pretty new and unique kind of film, and so influential was it that now we don't really bat an eyelash, and someone watching it now would go "Meh, Christopher Guest does it better".
The problem with special effects, and this has be
Actually, I'd say it's worse than that (Score:5, Interesting)
I don't just find CGI effects unimpressive, but fundamentally boring. They're good if they actually add to the story, but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound when it's all just created inside a computer? I could be impressed with effects in the pre-CG days when someone actually had to stand on top of a moving truck fighting a guy in a rubber dinoaur suit to achieve the same thing, but now, so what?
Re:Actually, I'd say it's worse than that (Score:5, Funny)
"but who cares if Keanu Reeves is fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound"
Sir, I do think I'd pay to see that.
I want a club sandwich and a cold Mexian beer! (Score:2)
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Creating the VFX of Keanu fighting a raptor on top of a truck that's racing around the deck off a cruise liner that's going to explode if it goes below the speed of sound isn't just pressing a render button on a computer? Just because the tools of the trade have advanced to the point where we're finally creating very impressive but invisible effects, that doesn't make the job any easier.
I guess if no one is in physical danger of death (unless you count working 12-16 hour days 7 days a week for 3-6 months in
Re:Actually, I'd say it's worse than that (Score:5, Insightful)
I've been modding in this thread, but forget it. I want to post on this.
This is my big problem. I recently saw Indiana Jones & The Crystal Skull. I knew it wasn't going to be very good, but I was still amazed at two parts of the movie.
The first is when he was first being lead into the warehouse where all the artifacts are being stored. They have a show showing him walking in through the big doors, and in the background is a 20-30ft piles of boxes, made in CGI. Did you not have the budget in your $100m movie to buy boxes? Wait! You did. You piles of them 5 minutes later. I get you don't want to recreate the whole warehouse, but a single pile of boxes? It was pathetic.
At the same time the 'crystal skull' in the movie not only does not look like the real crystal skull but in fact looks like someone balled up palstic wrap and then poured resin around it. You couldn't have a few pieces of high quality glass blown? You couldn't have used the CGI for the skulls?
The CGI is applied in so many of the wrong places. The final scenes are very well done, as were the ants, but why keep spending the budget on making groundhogs look at Indy or troupes of monkeys playing Tarzan in a scene that TOTALLY breaks any suspension of disbelief.
I'm used to CGI. It takes a ton to impress me. But a good motorcycle chase that isn't all CGI and blue-screen will go a lot farther because I can tell they actually did it.
Heck, I suppose I'm lucky the quicksand in KotCS wasn't pure CGI. Stupid Lucas.
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This is interesting isn't it; modern CGI looks completely fake! In a couple of decades, we'll look back on this stuff and cringe. In a couple more decades, there will be people will watch it purely for the cheese factor.
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I just recently got the chance to watch T2 on bluray, I'm still amazed at the CGI in the film. I'm not certain if it's because it's comparatively "simple" effects or if it was just more tasteful use of the tool but it stands up a hell of a lot better than many more expensive/elaborate CG used in recent films. Some of the traditional FX appliances look like appliances but they did back then, too. OTOH, some are amazingly seamless, like the chest appliance for the bar scene.
Is it waxing romantic or did the
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You've never acted, have you? One of the first things you learn in performance art is how to act without props, stage settings, or other actors It's just you, an empty stage, some lighting, and the audience. A CGI film is you, a green screen, sightlines, some lighting, and the film crew. They're practically analogous. Any "wooden" performan
I'm sure... (Score:2)
Technological Improvements Taken for Granted (Score:5, Insightful)
"Where we once sat through Terminator 2 and gasped when Robert Patrick turned into a slippery blob of mercury, we now watch, say, Inception and simply acknowledge that, yes, the folding city looks quite realistic."
Right and we also used to sit and stare in awe as a person used a phone from their car to make a phonecall. Now if a call is dropped we curse whatever carrier we have even though the sheer concept of what that signal is going through is borderline witchcraft. And so help me god if that signal drops to one bar. I act as if that communication capability is some inalienable right.
Any technology developed for one generation can now be taken for granted almost instantly instead of taking several generations for gratitude to ebb. Seriously, you could build a machine that extends life indefinitely through five minutes of use each day and people will complain that one model tingles more than another. And if it stops working, they'll flock to the internet to complain that their life was shortened. And if their internet isn't working, some company just violated the Geneva Conventions.
As computers (both general and special) become more powerful, you'll see this is in movies more and more. It's going to be like sound recording. Decent recording equipment is so cheap you can record a passable album in your basement. We expect decent CGI now that it's relatively cheap. Terminator 2 was the most expensive movie to make when it came out. Wouldn't be the same price today. I could sit here thinking of comparisons all day.
I guess I would question the author with simply: "Where did you draw the line and why?" He talks about 30 years of special effects but, yeah, 30 years in any lucrative field or market would see some drastic progressive changes like this.
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Yeah. As Louis CK said, "Everything is amazing right now, and nobody's happy".
http://www.youtube.com/watch?v=8r1CZTLk-Gk [youtube.com]
-Taylor
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"Everything is amazing right now, and nobody's happy"
To that, as Denis Leary said; "Happiness comes in small doses folks. It's a cigarette butt, or a chocolate chip cookie or a five second orgasm. You come, you smoke the butt you eat the cookie you go to sleep wake up and go back to fucking work the next morning, THAT'S IT! End of fucking list!".
Re:Technological Improvements Taken for Granted (Score:5, Funny)
I still do! These days I expect to see drivers texting.
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"Where cultural progress is genuinely successful and ills are cured, this progress is seldom received with enthusiasm. Instead, they are taken for granted and attention focuses on those ills that remain."
-- Odo Marquard, Philosopher
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Terminator 2 was the most expensive movie to make when it came out. Wouldn't be the same price today.
before I saw it, I read that it cost $n and thought to myself, "how in the hell could a movie cost that much to make?" After I saw it, I wondered how they could have done it with ONLY that much cash -- it seemed to me that they almost destroyed so many cars (and the building they blew up; the explosion wasn't CGI) that the cars and building alone would have cost that much!
Depends on what tools you had (Score:2)
I'm still really impressed by the special effects that filmmakers managed in the 1950s. To do the same with the tools they had available would still be very impressive today.
Yes they do Impress (Score:3)
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Re:Yes they do Impress (Score:5, Funny)
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so instead of understanding his port, you just post your tradition knee jerk rant.
You should be ashamed of yourself.
Ha said the story is unoriginal., but it was put together very well.
All plots are old, you simpleton. quite frankly, I'm glad there is one less unthinking reactionary interested in film making. So good riddance.
My son enjoyed the story, you know why? because he had never heard it. He hasn't seen Pocahontas, or Ferngully* It hasn't become cliche to him yet.
There are many good movies, and many f
Two words: Star Wars (Score:2)
Two words: Star Wars
Seriously - Star Wars "Episode I" sucked so hard I never bothered to see the other two prequels - just looked up the story online later.
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I never bothered to see the other two prequels - just looked up the story online later.
Your search - star wars prequal story line - did not match any documents.
Suggestions:
- Make sure all words are spelled correctly.
- Try different keywords.
- Try more general keywords.
- Try fewer keywords.
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Did you mean: star wars prequel storyline
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There is an alternative (Score:2)
Hopefully we'll see a backlash against FX and see directors building some great sets and models again.
If I recall Bill Hicks correctly, we'll soon be sending in the terminally ill as stuntmen to make death scenes more realistic. "Chuck
Biggest problem is photography and edits (Score:5, Insightful)
My biggest problem is not the masses of CGI, it is the insistence of directors or photography directors that the camera has to fly around all over the place.
I would much rather have nice composed shots, nice panning shots. I don't want millions of different angles and machine gun edits (lots of edits per second).
So many films seem the same due to the above.
Re:Biggest problem is photography and edits (Score:5, Insightful)
No different than anything else. (Score:2)
Does this guy speak for all of us? (Score:2)
I saw the folding city in Inception and thought "Holy fuck, that is cool". I guess I must have been the only one then?
There will always be room for movies focused around spectacles and eye candy because of visceral thrill... Perhaps the article writer has lost his ability to suspend his disbelief, but I was loving every second of the sfx (actors floating) and vfx (folding buildings) of Inception.
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I saw the folding city in Inception and thought "Holy fuck, that is cool". I guess I must have been the only one then?
There will always be room for movies focused around spectacles and eye candy because of visceral thrill... Perhaps the article writer has lost his ability to suspend his disbelief, but I was loving every second of the sfx (actors floating) and vfx (folding buildings) of Inception.
Oh, hell no, you aren't the only one. I felt the exact same way. I felt the sfx were absolutely amazing -- hell, I mentioned this to a friend just two nights ago now; I said that the sfx in Inception were even more awesome because they weren't "flashy" and in your face. But most importantly, the story was engaging and, IMO, unique. I spent most of my time going, "wow, what a mind fuck. Which level are they on again? Oh, yeah! And how will they figure out to do the kick with no gravity?"
I clearly rememb
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I saw the folding city in Inception and thought "Holy fuck, that is cool". I guess I must have been the only one then?
There will always be room for movies focused around spectacles and eye candy because of visceral thrill... Perhaps the article writer has lost his ability to suspend his disbelief, but I was loving every second of the sfx (actors floating) and vfx (folding buildings) of Inception.
I also would have been so much more impressed if the first time I saw that WAS IN THE FUCKING THEATER. I don't even watch television and I've seen that shot a thousand times while in the gym. I have my audiobook in and yep, folding city, tagline Inception. So I don't even know what the movie's about and have had what looks to be an impressive SFX shot completely ruined for me. Great move, assholes.
My rule of thumb: movie trailers in the theater should be mini-movies that tease the audience while revealing a
Bound to happen (Score:2)
With the proflieration of computers into everyday life, and the never ending advancement of realism in computer animation, it was bound to happen that special effects are taken for granted. The other night, my wife had asked me if I thought the cliff they were driving next to in the last Indiana Jones movie was real or removed by computer. You almost couldn't tell. We are at the point where we expect special effects to give us the movie we want. We expect them to be so seamless that you aren't sure they
Ubiquity (Score:5, Insightful)
It's called ubiquity. Once something, ANYTHING, is ubiquitous, it is then assumed to be normal, common, and easy.
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When 14 year olds are making realistic ligthsabre fights using a 50 dollar camcorder it just isn't that impressive when George Lucas does it. Even if he did it first.
Real Steel (Score:2)
They Still Impress--Enormously (Score:2)
Everybody in the movie industry worships the big score. Big capital is banked on the hope of a big hit. Big expensive special effects are seen as a means to that end.
But modern effects technology also enables the production of quality-made inexpensive films. And things are only going to get cheaper . . .
I, for one, welcome the arrival of our new independent movie production overlords!
tomorrow's tech is magic, yesterday's is banal (Score:2)
If Arthur C Clarke was right in saying that sufficiently advanced technology is indistinguishable from magic, then commonplace technology is banal and not worth mentioning. When the first films came out, directors would put in gratuitous shots of autos and trains rushing towards the audience as they knew it would get gasps and screams. These days I don't think you'd find a director hoping to have audiences faint in the aisles if they included a shot of a train rushing towards the viewer.
Hopefully as another
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I don't believe you're quoting him correctly- it's sufficiently advanced technology is indistinguishable from magic to people back then. He meant that if you traveled to 1810 with a flying car, it'd just be magic to the natives of the time. They don't even grasp automobiles and you're showing them something so many steps removed from a horse and carriage that they can't make the jump.
It's not supposed to be applied to people of today with technology of today.
Office Space remake (Score:2)
I am just waiting for the Office Space CGI remake...
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I am just waiting for the Office Space CGI remake...
Screw CGI, I want a remake of Office Space in Legos.
Because I'm getting older, that's why! (Score:2)
When I was young, I liked the explosions and cool FX too. These days I'm much more impressed by a strong script, and original idea, good acting, etc. Those are MUCH more rare (and special) than CGI or cool stuntwork. Anyone can throw a bunch of money at something and make it LOOK cool. It takes a lot more to find that truly clever screenplay.
Chris Nolan impressed me about a hundred times more with "Memento" than he every will with any lame-ass Batman movie.
point of diminishing returns (Score:2)
Overexposure to anything will cause people to become less impressed. The very first cinemas didn't even try to show movies with stories, it was just everyday stuff filmed in motion. People freaked out at the sight of a locomotive coming at the camera. Who could blame them? Their whole frame of reference was still trying to come to terms with moving pictures projected against a giant screen. The illusion was entirely too convincing.
Just think back to things that impressed you as a kid. I can think of many mo
You complain when 3D is intrusive... (Score:2)
...so why do you want CGI to continue to be intrusive?
Computers vs actually blowing stuff up (Score:2)
Lets compare Independence Day to say Avatar. In Independence Day they actually blew up a small scale replica of a city with mini explosions. In Avatar you had them all behind keyed behind a stunning computer generated background.
I think the combination of high def and computer generated graphics took the luster of explosions away. Watching Independence Day, Star Wars, Terminator 1 and 2, etc are still really cool to watch simply because they couldn't over rely on computers to do the graphics. They had to
What? (Score:2)
You mean that dog is a computer?!?
And science fiction got there first. (Score:5, Insightful)
Robert A. Heinlein, in his 1950 essay "Where to?" mentioned as a law of nature that a nine-day wonder is taken as a matter of course on the tenth day, and Frederic Brown, in his 1954 story "Preposterous" told of a man who lives in a future so advanced even we haven't gotten there, and that man took for granted things like the "Fourth Martian War" and the "Immortality Center" who ridiculed science fiction and at the end of the story, "he quirtled."
Consider this: I was born in 1949, the year the transistor was invented. A few years ago, I realized I had on my person 1. a cell phone. 2. A PalmPilot and 3: a 60Gigabyte iPod. I suddenly realized that all of that represented more transistors, more raw digital storage, and more raw computer processing power put together than existed on all Earth the year I was born, and probably for several years after that.
What surprised me wasn't that I took these items for granted, but that, essentially, I was wearing them as part of my clothing.
crapy movies (Score:5, Insightful)
Re: (Score:3)
The kids these days! (Score:2)
No respect for good stunt actors any more. (Score:3)
There's no respect any more when it's done for real.
There's a minor movie in which the female hero runs down the side of a 40-story building with a rope reeling out behind her for support. As she nears the ground, she flips to land feet-first, and starts shooting. That was real. The run down the side of the building was done by a stuntwoman, and the landing and shooting was done by the star of the film. Most viewers assume it was faked. It wasn't.
Overdoing it can make things worse. "Kick-Ass" has Hit Girl in three fights. The first two were plausible, which made Hit Girl credible - she had the right weapons and tactics to benefit from her small size and speed. The final one was overdone, with flying on wires, an impossible reloading sequence, and dumb tactics.
That's a *GOOD* thing. (Score:3)
A movie shouldn't make you go "WOW!! THOSE SPECIAL EFFECTS ARE AWESOME!!!"
It should make you go "WOW!! THAT MOVIE WAS GREAT!!" REGARDLESS of the special effects. If the special effects add to the sense of wow, great. If the special effects make you notice them AS special effects, they're not doing their job.
Heck, a scene in Avatar distracted me because of the special effects. The "tree of life" or whatever it was called. I saw the "tentacles" hanging down, and my first thought was "wow, for such a high-budget movie, you'd think they'd do something other than clear plastic tubing with strand of glow-wire inside." Then I realized that the entire scene was CGI, and was impressed by the CGI so realistic, I thought it was a bad physical prop. I completely ignored the actual plot of the movie for a good minute while thinking about the special effects. That is a BAD thing for a movie maker. (Well, except Lucas, who uses special effects to hide the lack-of-plot...)
This is why I like Jackie Chan movies... (Score:4, Insightful)
Forrest Gump (Score:5, Informative)
As others have pointed out, good stories seem much harder to come by these days.
I think back fondly to Forrest Gump - a movie CHOCK FULL of "special effects", none of them "visible". Every one added something to the story or visual style of the movie in a totally realistic way.
I think Transformers 2 finally confirmed for me that stuff blowing up wasn't enough. Why someone bothered to make The Expendables I have no idea.
Re: (Score:2, Offtopic)
Load up on greasy tacos about an hour before firing up WoW.
Re: (Score:2)
> Didn't you know that's what it was?
It isn't a "mimetic polyalloy". It's balonium.
Re: (Score:2)
Sorry, mocap is bullshit. Directors and behind the scenes DVDs and video games love to go on and on about it because it sounds great, but the actual data generated by mocap is almost never used. What happens if that mocap data is generated. The director sees it and says it looks fake, than points to the reference footage shot during mocap and says: Make it look like that!
The animators than use the 380x260 reference footage to animate the entire thing from scratch. The bad animation you are talking about is
Re:Real Life (Score:2)
Actually, you found something...
Anything goes on screen, but the fashions in real life haven't really changed in 50 years if you skip over the 60's.
That's a little depressing.