Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
×
Television Displays Japan Sony Technology

Sony Creates Colossal 16K Screen In Japan (bbc.com) 56

Sony has unveiled a display that contains 16 times as many pixels as a 4K TV and 64 times as many as a regular 1080p high definition TV. "This will let viewers stand close to the unit -- which is longer than a bus -- without its image looking blurred," report the BBC. From the report: The 63ft by 17ft (19.2m by 5.4m) screen is currently being installed at a new research center that has been built for the Japanese cosmetics group Shiseido in the city of Yokohama, south of Tokyo. It is so large it will stretch between the first and second floors. The development was announced by Sony at the National Association of Broadcasters (NAB) trade show, which is currently being held in Las Vegas.

Sony had previously designed a separate 16K display that went on show at Tokyo's Haneda Airport in 2014, but that looked like it was made up of dozens of smaller screens rather than presenting a single seamless picture. The new "super-size" installation has in fact been created out of several modular panels, but because they do not have bezels they can be fitted together without any visible gaps to create the impression of being a single screen. The innovation does not require a backlight, but goes much brighter than OLED (organic light-emitting diode) screens while still delivering similar deep blacks. At present, however, the high manufacturing costs involved make it too expensive for widespread use.

This discussion has been archived. No new comments can be posted.

Sony Creates Colossal 16K Screen In Japan

Comments Filter:
  • Just one problem (Score:5, Informative)

    by Locke2005 ( 849178 ) on Tuesday April 09, 2019 @07:20PM (#58412792)
    Human eyes can't discern more than about 4000x4000 pixels in their field of vision.
    • by AHuxley ( 892839 )
      Lets make the screen first and then let humans see how that works out.
      Theory is all good until humans sit in front of a new screen and enjoy art, sport, computer games and entertainment.
      Then see if/how 16K content sells on the open market.
      Is 8K really a limit? Do people like their new 16K content more over 8K?
    • Human eyes can't discern more than about 4000x4000 pixels in their field of vision.

      Which is irrelevant because humans instinctively shift their gaze and in doing so take in far more than the individual points in their field of vision are capable of seeing in any snapshot in time.

      Human eyes are actually quite shit, horrible colour definition at the edges, poor focus area, poor ability to discern dark objects in the centre. It's the processing in our brains combined with us constantly moving our eyes that makes our vision worth a damn at all.

    • by AmiMoJo ( 196126 )

      To be fair the second line of the summary mentions that the use-case is people standing close to the screen, i.e. only seeing part of it in their field of vision.

    • Human eyes can't discern more than about 4000x4000 pixels in their field of vision.

      It's more like 1000x1000 yet this metric is meaningless because eyeballs and head are not fixed at a single point.

      Pixels per degree of arc is what matters in discerning whether piling on more pixels is helpful or wasteful.

    • Human eyes can't discern more than about 4000x4000 pixels in their field of vision.

      Why would you want to discern the individual pixels of the image you are viewing? That would make for a shitty viewing experience. I want to see the image, not its component pixels.

      • The point is that you cannot see the individual pixels at 4000x4000 or 8000x8000... in other words, you can't tell the difference IF you are far enough away from the screen for the entire screen to be within your field of vision. I'd say I don't want to watch a movie that close to the screen, but with wide screens people probably are not watching the entire width all at the same time anyway.
  • Enough (Score:2, Offtopic)

    by dohzer ( 867770 )

    640k should be enough for anyone.

  • Bad maths (Score:4, Interesting)

    by Misagon ( 1135 ) on Tuesday April 09, 2019 @07:29PM (#58412826)

    There is some obvious bad maths in the article. The screen is not composed out of 4*4 "4K televisions".
    A "4K TV" has an aspect ratio of 16:9, whereas this screen has an aspect ratio of 32:9.
    So, if it is "16K" across, then it is only equivalent to eight "4K" TV screens, not sixteen.

    And that's not mentioning that "16K" here is 4 * "4K" = 4 * 3840 = 15360 = 15 * 1024 ...
    But Sony is counting like Sony is counting. Back a few years ago it was Sony who had started the convention of calling "UltraHD" standad "4K.

  • by Anonymous Coward

    Still not as big as Frank's 2000" TV.

  • Sony calls the technology "Crystal LED", which is its brand name for micro-LED display tech. Samsung is also experimenting with the format.

    They're basically making a display out of tiny but normal LEDs. As they said -- very bright, and infinite contrast. But mostly only useful for commercial displays due to the limited density.

    • by Kjella ( 173770 )

      They're basically making a display out of tiny but normal LEDs. As they said -- very bright, and infinite contrast. But mostly only useful for commercial displays due to the limited density.

      For now, Samsung has shown a 75 inch UHD prototype so it's not impossible to make them small - just hard and expensive. I wouldn't mind lower density if they can get production cost down though, I'd rather have a TV with half the density and twice the size. Like 150" with 4x1080p pixels. The good thing about MicroLED is that price will scale linearly with size, so I'm guessing a bunch of sheikhs will order a 225" TVs because it's "only" 9x the price of the 75" TV. Though we don't know the base price for the

  • Holy mother of pearl, that's big. Must check piggy bank.
  • Frank's 2,000 Inch TV.
  • Of course what we all want to know is what kind of computer and graphics card specs do we need to run that at a minimum of 60 fps?
  • What kind of hardware would I need to get a buttery smooth 60 fps?
  • Once this new monitor is sold to regular consumers, I am sure that Sony will not forget to upload this important patch [arstechnica.com]

    .

How many QA engineers does it take to screw in a lightbulb? 3: 1 to screw it in and 2 to say "I told you so" when it doesn't work.

Working...