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Music

Do You Remember MIDI Music Files? (vice.com) 112

A new article at Motherboard remembers when the MIDI file format became the main way music was shared on the internet "for an incredibly short but memorable period of time..." [I]n the hunt for additional features, the two primary developers of web browsers during the era -- Microsoft and Netscape -- added functionality that made audio files accessible when loading websites, whether as background music or as embedded files with a dedicated player. Either way, it was one of the earliest examples of a plug-in that much of the public ran into -- even before Flash. In particular, Microsoft's Internet Explorer supported it as far back as version 1.0, while Netscape Navigator supported it with the use of a plug-in and added native support starting in version 3.0. There was a period, during the peak of the Geocities era, where loading a website with a MIDI file was a common occurrence.

When Geocities was shut down in 2019, the MIDI files found on various websites during that time were collected by The Archive Team. The Internet Archive includes more than 51,000 files in The Geocities MIDI Collection. The list of songs, which can be seen here, is very much a time capsule to a specific era. Have a favorite song from 1998? Search for it in here, sans spaces, and you'll probably find it...! They sound like a musical time capsule, and evoke memories of a specific time for many web surfers of the era. "Even in an age of high-quality MP3s, the chintzy sounds of MIDI files resonate on the Web," writer Douglas Wolk wrote for Spin in 2000, immediately adding the reason: "They play on just about anything smarter than a Tupperware bowl, and they're also very small...." The thing that often gets lost with these compositions of popular songs done in MIDI format is that they're often done by people, either for purposes of running a sound bank (which might come in handy, for example, with karaoke), or by amateurs trying to recreate the songs they enjoy or heard on the radio.... [I]ts moment in the sun reflected its utility during a period of time when the demand for multimedia content from the internet was growing -- but the ability for computers to offer it up in a full-fat format was limited. (Stupid modems....) MIDI is very much not dead -- far from it. Its great strength is the fact that a MIDI-supporting iPad can communicate with some of the earliest MIDI-supporting devices, such as the Commodore 64.

Using a browser plugin called Jazz-Plugin, their writer even re-discovered John Roache's Ragtime MIDI Library. "[I]t occurred to me that I should spend more time writing about one of the things that makes the Web so special -- labors of love. Unlike any medium before it, the Web gives people with unusual talents and interests a chance to share their passions with fellow enthusiasts -- and with folks like me who just happen to drop by."
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Do You Remember MIDI Music Files?

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  • MODs (Score:5, Insightful)

    by Strider- ( 39683 ) on Saturday November 09, 2019 @09:43PM (#59398726)

    I'm pretty sure that modtrackers were the shit rather than midi players.

    • Modtrackers were too stuck in techno land and too limited by having to remain faithful to their delicate filters to become truly general-purpose. The samples tended to be of low quality, to boot.
      • Re: MODs (Score:5, Informative)

        by drinkypoo ( 153816 ) <drink@hyperlogos.org> on Saturday November 09, 2019 @10:45PM (#59398806) Homepage Journal

        All the initial MOD formats were 22 or 28kHz because the Amiga only had 28kHz audio — but it also had four channels (two on each stereo channel) so you could do fairly solid sound. That sounded a hell of a lot better than any MID on the hardware most people had in their PCs, which depended on low-grade FM synthesis to play back MIDs for a long time. Adlib, anyone? The original soundblaster had only one channel of 8-bit 23kHz PCM audio (in addition to 11-voice FM synthesis) which meant you needed a fairly ballsy PC to even play a MOD file (by downmixing to one channel), and MIDs sounded like garbage. It wasn't until well into the nineties that PCs got more than two channel audio, or wavetable MIDI.

        Eurotrash was by far the most common kind of music made in the MOD format, because it was the popular electronic music of the day, but it was certainly possible to make other kinds of music. While it sounds a bit crap by modern standards, Klisje Paa Klisje [youtube.com] was one demotune which demonstrated that it was possible to carry off pretty much any non-lyrical musical style in a MOD.

        Then there was Sonix, essentially a disk-streaming MOD format. It was possible to get tolerably good results with that even with songs with lyrics. With some effort, you could get repetitive songs onto a floppy...

        • by AmiMoJo ( 196126 )

          The best MIDI audio for PCs was only possible by connecting an external MIDI module like the Roland Sound Canvas or Yamaha XG. They used sampled instruments instead of FM synthesis. Even today an SC-88 sounds pretty good with a decent MIDI file.

          If you check a selection of Amiga MODs they covered pretty much all generas of music, and some have lyrics.

          • The GUS wasn't bad either, and that was an in-PC card.
            • by sad_ ( 7868 )

              the gus could load the MT32 sound canvas and emulate it, sure midi files sounded better, but still nothing compared to (multichannel) mods.

            • GUS was great, and GUS Max was even greater. I've owned both. But GUS cost a lot more than a SB, so they were far rarer.

        • by Misagon ( 1135 )

          "Eurotrance", thank you very much. :-P

          • "Eurotrance", thank you very much. :-P

            That's a subgenre of trance, and arguably isn't even related to Eurotrash — cheap synthetic pop which sprang up after electronic synthesizers became inexpensive. Eurotrance is a much later development.

            I do sometimes wonder how much Eurotrash was produced on Amigas. That would be an interesting statistic.

    • There was a strong scene for mods but for the general public and webpages modis were more popular. Well, I remember seeing .mod files in some games.
    • Re:MODs (Score:5, Insightful)

      by Akardam ( 186995 ) on Saturday November 09, 2019 @11:44PM (#59398876)

      God bless Winamp for still supporting MOD files. I still have a few from days gone by. This has sparked me to throw a few of my favorites into the playlist.

      I still have respect for the tech that could encode what to most ears sounds like a full-featured 5-minute song in 750kB...

      • Re:MODs (Score:4, Interesting)

        by AmiMoJo ( 196126 ) on Sunday November 10, 2019 @04:11AM (#59399152) Homepage Journal

        The MOD format was originally used on the Amiga and files produced for that platform are hard to play back properly on modern computers. The Amiga had a somewhat unusual 8 bit sound system that used a kind of PWM effect to control volume and produce different samples, and if you don't model it right the MODs don't sound right.

        In fact I have yet to discover a modern MOD player that does sound just like an original Amiga 500 or 1200 (they had slightly different hardware).

        Later on the format switched to 16 bit samples and more tracks for modern systems, but to me it lost the unique sound it had when the limitations were removed.

        • Re:MODs (Score:4, Informative)

          by Waccoon ( 1186667 ) on Sunday November 10, 2019 @07:28AM (#59399324)

          I plugged my A1200 into an oscilloscope and was quite surprised to see the PWM effect in action. With the right samples playing, you can actually see what looks like a capacitor discharging, resulting in a sawtooth-looking waveform. If I remember correctly, this is noticable around 50KHz, roughly double the Amiga's max sample rate.

          One of these days I'll get a better oscilloscope and look into this a bit closer.

          • by AmiMoJo ( 196126 )

            From memory it multiplexes channels around 50kHz and has megahertz range PWM for creating the analogue stuff. Volume control is yet more PWM at 50kHz.

            Very clever stuff at the time, and it produced a unique sound that seemed better than you would expect from 8 bits.

        • I have yet to discover a modern MOD player that does sound just like an original Amiga 500 or 1200

          You need UADE [zakalwe.fi]. It gets faithful results the way SID players do...by emulating a headless Amiga. The source code contains dis-assembled Amiga machine code for the various tracker players. Some of my favorite mod's won't play correctly on anything else (except my real Amiga, of course, but she is getting rather rickety in her old age).

          • by AmiMoJo ( 196126 )

            UAE isn't 100% accurate either though. It's not bad but it's hard to emulate the analogue hardware accurately.

            • Not UAE...UADE, which is a fork of the UAE project focused on playing mod's. Check out the manpage [mankier.com], particularly the bits on filter and sampling options: you may be surprised. It hasn't been updated in years, so you have to scrounge up some obsolete libraries to compile it, and the XMMS plugin API won't take it anymore, but it can convert mod's to a wav, and it works.
              • by AmiMoJo ( 196126 )

                You are correct! I'm going to give it a try, it sounds like they have made a great effort to make it accurate. I have some A500 and A1200 recordings to compare it to.

              • by tlhIngan ( 30335 )

                Not UAE...UADE, which is a fork of the UAE project focused on playing mod's. Check out the manpage, particularly the bits on filter and sampling options: you may be surprised. It hasn't been updated in years, so you have to scrounge up some obsolete libraries to compile it, and the XMMS plugin API won't take it anymore, but it can convert mod's to a wav, and it works.

                It's under slow development it seems - as it's on GitLab and I'm pretty sure GitLab didn't really exist that much 10 years ago (GitHub might,

      • by antdude ( 79039 )

        To me, Winamp doesn't play MOD, S3M, IT, 669, XM, etc. correctly compared to ModPlug Player.

    • The approach MIDI uses is mostly different than MOD. MIDI files are similar to sheet music (play/stop-play note timing info) with the names (ID#) of the instruments for each part: guitar, violin, bass, etc. How a given instrument sounds depends on the player's synthesizer, not really on the MIDI file itself. A better player (synthesizer) will make better sound. (MIDI can also encode subtle adjustments such as pitch bend and strength changes, although not all players recognize them, or interpret them differe

    • by sad_ ( 7868 )

      wanted to comment on that, mod files were it, certainly on PC when soundcards became good enough (gus etc) that 16 or more channel mods became a thing.
      all my friends bought records, i just listed to mods, there was some awesome music created.
      midi files by comparison were pathetic.

  • I remember thinking that was pretty cool in MIDI back in the 90s. Since it - of course - had no lyrics it sounded quite good on my 8 bit Soundblaster.
    • Re: (Score:2, Interesting)

      I remember thinking that was pretty cool in MIDI back in the 90s. Since it - of course - had no lyrics it sounded quite good on my 8 bit Soundblaster.

      I did up JS Bach's Prelude from the 4 English suite in Cakewalk pro and played it back with a SB 32 awe and it sounded OK but not even as good as this old remix of a Sony recording of a real human from long ago... well at least to some less educated millennials. Gould was definitely not a digital machine gun but some were convinced that he is. a Bach Prelude in Fmajor [youtube.com] Interestingly that particular prelude seems to translate well in range if set in A major for two Classical guitars which is what I was aimin

    • I hear ya... one of the few mods I remember from back in the day too. https://www.youtube.com/watch?... [youtube.com]
    • Axel F [wikipedia.org] sounded great in MID because it was relatively simple electronic music. It even sounded tolerably accurate in software MIDI on a Macintosh IIci, which is how I played it the first time... probably along with Popcorn [wikipedia.org]. :)

  • by Dutch Gun ( 899105 ) on Saturday November 09, 2019 @09:55PM (#59398744)

    While we don't typically send music in MIDI format out for public consumption anymore, or even use the MIDI file format (it was really first and foremost a protocol, not a file format), it's still an important foundation for how a lot of music is created internally by modern sequencers, even if it's buried rather deeply these days. We now have incredibly sophisticated sampled libraries - virtual orchestras, that use hundreds of GB of samples to replicate many nuances you could ask for of a real orchestra, or synthesizers that are thousands of times more powerful than standalone hardware of several decades ago.

    It's sort of amusing, because the general public views MIDI music as "chinzy", but that's only a limitation of the quality of the sound banks you're using, as well as the format itself, which has a 16 channel limit. But when unleashed in a studio and paired with modern virtual instrument on high end audio workstations (no need for dedicated hardware anymore), it sounds pretty amazing.

    • It does. Even remember when one could buy CDs full of MIDI music, not to mention all the other formats.

    • Yes, I got myself a Soundblaster that had an add-on daughterboard card with wavetables (sorry, can't remember the model) in the mid-90's, and had downloaded some MIDI compositions of stuff like NIN, and they sounded surprisingly good. Fun times discovering all that!

      • That was probably a SoundBlaster-16 then.

        It's interesting to look back and consider how much extra hardware was required for very basic audio mixing and effects. These days, videogame audio engines do everything on the CPU, and even with all the requirements like decoding compressed samples on the fly, applying various effects, mixing many dozens of samples, etc.., it's still only requires a few percent of a couple of cores.

        Digital music creation has also benefited from this as well. You used to require r

      • My girlfriend back in 1998 commented on some electronica I was listening to, saying it sounded like "MIDI music."

        I tried to explain to her that MIDI doesn't have a sound of its own; the sound she was used to came out of an FM chip on her SoundBlaster card. She just knew that when she clicked on a ".mid" file link, it sounded chintzy.

        I wish I was still in touch with her - I'd play her some "MIDI" music from my home studio gear, including old stuff like the JV-1080, E-Mu Proteus 2000, Kurzweil K2500, and Korg

      • by Octorian ( 14086 )

        Might have been the WaveBlaster add-on. I had one of those too, and absolutely loved it.

    • And, of course, people forget that MIDI is how keyboards are connected. I remember before MIDI, during MIDI, and today with MIDI. I have had a dozen different MIDI keyboards- and even some that are quite old (25+ years) are fantastic, using sequenced sounds for hundreds of different instruments. They blew away anything computers with sound cards could do. Casio!!

      In any case, I can take MIDI files, edit them in Rosegarden [now, used to be other programs], transpose them to any key, change tempo or whatev

    • Tell me any piece of software in music production, thar doesn't process MIDI at some point ... And I will surprise you by telling you it uses MIDI internally. :)

      The nice thing about it, is that like other pre-nutjob-generation protocols ... e.g. HTTP, SMTP, etc, it is extremely simple to implement, parse, generate, ignore unknown parts of, or extend, even with custom things.

      So everyone chooses it whenever they can.
      I used it even for mechatronic animated toys.

    • Yes. If you need to move a song between two different sequencers, or you're doing this DAWless stuff and want to have a workstation or dedicated sequencer running everything, you're going to be exporting the song as a MIDI file because everything understands that.

  • Oh yeah, I remember. I wrote the MIDI player plug-in for Rockbox back in college. Those we the days... The use of MIDI files as background music may be waniing, but the format and protocol is still very much alive in the music industry. It's still the protocol by which keyboards communicate with synthesizers and composition software.
  • ... many older members remember dedicated servers, 2nd reality by Future crew, level edtiors in AAA games and screamtracker. The rise of the internet really changed nerd/hacker culture for the worse now that big companies have renegged on software ownership.

    2nd reality demo:

    https://www.youtube.com/watch?... [youtube.com]

    Screamtracker:

    https://en.wikipedia.org/wiki/... [wikipedia.org]

    SNES SPC music:

    https://www.zophar.net/music/n... [zophar.net]

  • by JBMcB ( 73720 ) on Saturday November 09, 2019 @10:07PM (#59398764)

    I was clearing out one of the many junk folders on my server and found my cache of MIDI files. Played 'em with MUNT/foobar2000 using the Sound Canvas ROMs. Still kinda neat technology.

    The most popular MIDI plugin IIR was Beatnik. They became some sort of phone technology when MP3s became more popular. Before MIDI they made a really cool generative music synthesizer plugin designed by Thomas Dolby.

  • MIDI is still used in learning choral music. Often when learning 4 or 8 part harmony, it is useful to hear all parts with the part you're singing a bit louder. The parts are just the notes and not the words. So MIDI provides all the fidelity that one needs. There are a number of websites where you can download lots of classical and, generally sacred, music in MIDI format. There are generally files available for each of the parts, like soprano, alto, tenor or bass. I guess it's sort of a niche group, nerds s
    • "nerds singing in church choirs" I use MIDIs for exactly this. Sometimes I'll get the music from somewhere else, sometimes write the score using MuseScore (on Linux). I can vary the volume of the other voices to suit. Beats having to learn how to play the piano.

  • by Ryzilynt ( 3492885 ) on Saturday November 09, 2019 @10:40PM (#59398796)
  • ...back in the late 1980s. This was pre-internet days, and membership was one of the ways to get a free version of the 1.0 MIDI spec which was still in development. I needed details in the spec for my electrical engineering senior project which was essentially an external storage for Roland D-50 synthesizer patch banks (i.e. programmable sound data). There were storage cards available, but they were expensive. The synth allowed the patch bank to be transferred through the MIDI port, and I wanted somethi
  • chiptune music was really good in pinball games
    mid 80's to 90's
    DCS games are good but they are not chiptune.
    Alot of the BSMT 2000 powered games in the 90's and 00's

    • Now you're speaking my language!

      DCS games are good but they are not chiptune.

      Nor is their sound design as clever and organic as the earlier designs. Audio designer Chris Granner even said that the DCS board was one step forward and two steps back.

      Black Knight 2000 was musical brilliance that almost no modern "high-quality" game audio system can truly re-create.

      I'd like to see any modern-day instance of a sound system that literally holds the rest of the software captive until the right beat of the music: https://www.gamasutra.com/blog... [gamasutra.com]

  • by ndykman ( 659315 ) on Saturday November 09, 2019 @10:54PM (#59398818)

    MIDI has aged extremely well. Granted MIDI 2.0 is on it's way, but if you look at the proposal right now, it's mainly about increasing precision.

    I can use my XP-10 (from 1994) with the latest version of Ableton with not too much hassle. No dongles or adapters. The latest DJ controllers, pads, still use MIDI underneath it all.

    In the older days, making a map of all the MIDI messages for a device to use in a DAW was a bit tricky. Now, all of them have learn functions, which makes it dead easy.

    • MIDI has aged extremely well. Granted MIDI 2.0 is on it's way, but if you look at the proposal right now, it's mainly about increasing precision.

      It's surprising how extensible MIDI has been. It's used it in a theatrical setting with MIDI Time Code and MIDI Show Control going all over the place. Makes life so much easier when trying to do tight light/sound/anything-else-non-safety-critical control.

  • Yes MIDI files are pretty much history, but very happy to have the Geocities Archive. I still use Yamaha's MIDI XG (which was an enhanced form of Standard MIDI) to this day and many of those files are quite good. Of course MIDI implementations are very extensively used in music today, for instance connecting a keyboard to a DAW (Digital Audio Workstation). All this being said, Standard MIDI is what most of the Archive contains.....and is of historical interest, if not rather lame sound.
  • Back in the old days people use MIDI files as a way to listen to music. Their small file size made it easy to transfer over slow internet, and the fact that the instruments were rendered on the computer/MIDI synth it made it fairly good quality sound.

    That said, the technology for personal entertainment was widely used in video-games as a full score can be put on a Floppy disk.

    However for personal listening, it has been replaced by recording/waveform rendered formats (like .WAV and MP3) and also full recor
  • MIDI rules (Score:4, Informative)

    by PopeRatzo ( 965947 ) on Saturday November 09, 2019 @11:03PM (#59398828) Journal

    As old and creaky as MIDI is, it's still the best control system for music. It's an absolute necessity for music production and performance. MIDI controllers operate all sorts of effects and production consoles and controls. Practically anyone who makes music today, even the most dedicated roots/folk purist, is going to encounter MIDI at some point in the process of producing music. I use it every day and nothing has come along yet to supplant it.

    • by Calydor ( 739835 )

      And way down at the amateur end of the spectrum, MIDI files made by other people are an absolute godsend if you want to try to play a song from an old computer game you love. Open it up in any MIDI editor and voila, you have sheet music.

      • Just without the ambiguities that make rendering MIDI as actual sheet music a pain in the cunning linguals.

        • by Khyber ( 864651 )

          If you're having problems turning MIDI into sheet music, you're using the wrong software. Try TuxGuitar or GuitarPro.

      • And way down at the amateur end of the spectrum, MIDI files made by other people are an absolute godsend if you want to try to play a song from an old computer game you love.

        Also, if you're learning an instrument, you can find MIDI backing tracks for just about any song. You can even transpose them as you like to play in your preferred key. Change tempo, whatever.

  • until I got the Cinco MIDI organizer [youtube.com]
  • I remember a bunch of SIDPlayer songs for the C64 before I found MIDI later.
    The things that people could do with three channels.
    Some of the stereo ones that needed either a second SID chip, or a second C64 were even more impressive.

  • MIDI has no sound it's just data, when to start a note, when to stop, the velocity it's played and so on. MIDI file is for one track not multiple. For sound you need something that reads MIDI data and sends it to sound generator. Today MIDI is used a lot my musicians especially for film composers and HipHop artists because they are a lot of tools to edit MIDI and lots of instrument samples and virtual instruments to be the sounds the data is sent to. So MIDI is like source code it's nothing until se

    • ... you can embed pretty much any data into MIDI via some special commands. A reason it is such long-lasting, basically universal controller protocol.

      But your argument is still valid.

    • by Khyber ( 864651 )

      " MIDI file is for one track not multiple." ...which is why my Korg N64 had 16 fucking track capability on it, riiiiiiight?

  • by HalAtWork ( 926717 ) on Sunday November 10, 2019 @12:08AM (#59398908)

    I remember a software wavetable synth driver for Windows 3.1 and that really brought those MIDIs to life, but what I loved was MOD muaic (and S3Ms and all others). I loved downloading those from BBSes and listening to the great original music, and the cool demoscene compositions that were like nice realtime music videos that used personal computer hardware in impressive ways.

  • by Anonymous Coward

    Some of the finest game soundtracks ever made used MIDI files to work their magic.

    Here's some examples:

    Secret of Monkey Island [scummbar.com]

    Final Fantasy 7 [khinsider.com]

    Chrono Trigger [khinsider.com]

    The amount of music within those tiny 5K-20K files was breath-taking. As mentioned elsewhere in the thread, MIDI is very much alive and well in professional recording environments.

  • Roland SC-55 mkII, Roland MT-32 or try some of that new emulator software...
  • by WaffleMonster ( 969671 ) on Sunday November 10, 2019 @01:41AM (#59399020)

    For the longest time I thought MIDI sucked because it sounded like crap.

    Really MIDI is just sheet music in electronic form. How good or bad (e.g. MS synth) it sounds depends entirely on the performance.

    Have a collection of 110k MIDI files eating up some 3 GB of storage. Much larger collections are readily available online.

    VirtualMIDISynth with about 4 GB of my favorite sound fonts loaded and MIDI files sound amazing some sound nearly identical to recordings of real life performances when the instrument mappings are not screwed up.

  • by ET3D ( 1169851 ) on Sunday November 10, 2019 @04:37AM (#59399180)

    Been using it since the Nokia days. Good thing that Android kept MIDI support. (Well, I'm not sure if it still does, the latest Android version I had on a phone was 6.0, but that supported it. Hopefully it does. I'm used to that ringtone and it's unique, since I did some editing of the MIDI data.)

  • I remember Stevie Wonder once canceling a concert because he couldn't find his MIDI 3,5" Floppy he needed for the stage.

  • MIDI is still the standard music production protocol. You seem to assume it somehow went away because you only know things if they exist on the web. Just like you probably think Java is "that applet thing in browers".

    Yes, your USB keyboard uses MIDI too.

    • > Yes, your USB keyboard uses MIDI too.

      Lol! For a second I thought you meant my USB Qwerty keyboard...that would be quite a trick. ^_^

      I have a Casio WK-3800 that doesn't have standard MIDI ports (a real pain) and a USB connection. To use it with anything other than a computer would require some kind of interface, and because of USB's host/device architecture it can't be a simple converter box. Since the keyboard is so old there are no up-to-date drivers for it and it's essentially useless as a MIDI devic

      • by Megane ( 129182 )

        I remember in my uni days back around '87 or so, I took an electronic music class as an elective. We basically did your classic analog synth stuff to tape, but I remember learning that there was such a thing as MIDI over SCSI. It was apparently a thing because that 50K-ish bps data rate was slow enough that you couldn't do much before it affected timing, and this was 10 years before the debut of USB. It was also when SCSI was a relatively new thing in the consumer market with the Macintosh Plus.

        But anyhow,

        • > (USB being bi-directional)

          Not really. USB depends on a central host controlling many dumb devices.

          You know what I mean. The host can send signals to the device and vice versa.

      • ioConnectivity's mio units work great for this. They have a USB A spigot - plug in a hub, it supports up to 7 class-compliant USB MIDI devices. Even better, you can save the settings on the unit to use it in live settings where you don't wanna be connected to a laptop.
        MIDI is a super easy protocol to implement from a digital logic perspective. Most USB MIDI gadgets, before the block where it gets sent to the USB interface, you can piggyback the 3 pins you need and connect a DIN port.
        • Thanks for the tip! Alas, the Casio is NOT class-compliant. :(

          (p.s. that's another thing they should have addressed - any device using MIDI over USB must be usable without proprietary drivers!)

  • There's nothing to remember because MIDI is still THE standard for music production. It's used in every single production studio on a planet (the ones worth their salt anyway) for transcription and rendering.

    This is simply another myopic "if it's not on the web it doesn't exist" worldview of something that was around long before the web and will be around forever.

  • Since the days of pre-Internet AOL I've listened to this MIDI file. "House Rocker" by Michael Walthius https://youtu.be/Av-4KaJcQO0?t... [youtu.be]
  • https://www.w3.org/TR/webmidi/ [w3.org]

    To some users, "MIDI" has become synonymous with Standard MIDI Files and General MIDI.

    The Web MIDI API is not intended to describe music or controller inputs semantically; it is designed to expose the mechanics of MIDI input and output interfaces, and the practical aspects of sending and receiving MIDI messages, without identifying what those actions might mean semantically (e.g., in terms of "modulate the vibrato by 20Hz" or "play a G#7 chord", other than in terms of changing

  • Just the other day, I've been listening to and analyzing pianist contest MID file renditions from a contest. Still coding MIDI applications as I type and saving / loading MIDI files. For what MIDI does, and many others here have already defined what MIDI is good for, MIDI and MIDI files are absolutely not going anywhere anytime soon (at least I hope not).
    • MIDI doesn't have a enough timing accuracy to judge really, really, good musicians. I hope you are just using this to see if the right notes get played...

  • FM MIDI sucked. You needed a good MIDI player. Also, there were various sound fonts for softsynthesizers. Also, you needed good and correct sound fonts to play the MIDI files correctly or else they will sound crap. Do I assume that is still an issue today?

    • ou needed good and correct sound fonts to play the MIDI files correctly or else they will sound crap. Do I assume that is still an issue today?

      In short, yes. Music designed for specific MIDI devices which don't have instruments arranged in GM order will sound like crap if played with a GM player.

  • http://zimage.com/~ant/antfarm... [zimage.com] (MIDI, MOD, S3M, XM, IT, 669, etc.)

  • Ladies and gentlemen, I give you the worst MIDI file ever created...

    https://bitmidi.com/soundgarde... [bitmidi.com]

  • I use them nearly every single day. LOL. I found these to be the best way of finding sheet music for nearly any song. Try finding sheet music for songs like The J&M Stomp from a store and forget it. (The J& M stands for Jack and Mary Benny, the closing music for the Jack Benny Show. :)

  • We still use, have used, Midi, every day for 30 years. Who the hell needs to roll back a nostalgia machine when the thing is still being used? wut?
  • I used to carry around a floppy with 30 or so different midi files and headphones to school, to listen to music while I worked.

    I also remember trying to find which computer had the best midi wave table that made the songs sound the best.

    I miss those days.

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